StationObscurum/Assets/Adobe/Substance3DForUnity/Runtime/Scripts/Unity Objects/SubstanceFileRawData.cs

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2023-04-11 05:58:47 +02:00
using UnityEngine;
namespace Adobe.Substance
{
[PreferBinarySerialization]
public class SubstanceFileRawData : ScriptableObject
{
[SerializeField]
[HideInInspector]
public byte[] FileContent = default;
}
}