18 lines
521 B
C#
18 lines
521 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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namespace Michsky.UI.Heat
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{
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[RequireComponent(typeof(Canvas))]
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[RequireComponent(typeof(CanvasScaler))]
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public class CanvasManager : MonoBehaviour
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{
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CanvasScaler canvasScaler;
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public void SetScale(int scale = 1080)
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{
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if (canvasScaler == null) { canvasScaler = gameObject.GetComponent<CanvasScaler>(); }
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canvasScaler.referenceResolution = new Vector2(canvasScaler.referenceResolution.x, scale);
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}
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}
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}
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