gun elements added and uvs updated to better space out texture.

This commit is contained in:
2023-04-03 11:02:11 -04:00
parent a5eebfa7cf
commit 174e912d1f
68 changed files with 13545 additions and 4295 deletions

View File

@ -56,7 +56,7 @@ Material:
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 2800000, guid: 6d96aad3851cf494298b7bf63214a41d, type: 3}
m_Scale: {x: 16, y: 1}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap0:
m_Texture: {fileID: 2800000, guid: 6d96aad3851cf494298b7bf63214a41d, type: 3}
@ -180,7 +180,7 @@ Material:
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6d96aad3851cf494298b7bf63214a41d, type: 3}
m_Scale: {x: 16, y: 1}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
@ -436,7 +436,7 @@ Material:
- _InheritBaseNormal1: 0
- _InheritBaseNormal2: 0
- _InheritBaseNormal3: 0
- _InvTilingScale: 0.11764706
- _InvTilingScale: 1
- _InvTilingScale0: 1
- _InvTilingScale1: 1
- _InvTilingScale2: 1