gun elements added and uvs updated to better space out texture.

This commit is contained in:
2023-04-03 11:02:11 -04:00
parent a5eebfa7cf
commit 174e912d1f
68 changed files with 13545 additions and 4295 deletions

View File

@ -25,7 +25,7 @@ public abstract class InteractableItem : CarryableItem
public void Enable()
{
print("Enabled!");
//print("Enabled!");
interactionCanvas.transform.LookAt((GameObject.FindGameObjectWithTag("MainCamera").transform.position));
interactionCanvas.transform.Rotate(0, 180, 0);
target_alpha = 1;
@ -34,7 +34,7 @@ public abstract class InteractableItem : CarryableItem
public void Disable()
{
print("Disabled!");
//print("Disabled!");
target_alpha = 0;
isEnabled = true;
}