updated with enemy
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44
Assets/Scripts/Experimental/TestAnimationParameters.cs
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44
Assets/Scripts/Experimental/TestAnimationParameters.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TestAnimationParameters : MonoBehaviour
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{
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private Animator animator;
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[SerializeField]
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private float speed = 0;
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[SerializeField]
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private int attackIndex = 0;
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[SerializeField]
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private int attack = 0;
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private int pattack = -1;
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[SerializeField]
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private bool inlight = false;
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[SerializeField]
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private int attackScream = 0;
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private int pAttackScream = -1;
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// Start is called before the first frame update
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void Start()
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{
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animator= GetComponent<Animator>();
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}
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// Update is called once per frame
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void Update()
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{
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animator.SetFloat("Speed", speed);
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animator.SetInteger("AttackIndex", attackIndex);
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if (Input.GetKeyDown(KeyCode.Tab)){
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animator.SetTrigger("Attack");
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pattack = attack;
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};
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animator.SetBool("InLight", inlight);
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if (Input.GetKeyDown(KeyCode.Space))
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{
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animator.SetTrigger("AttackScream");
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pAttackScream = attackScream;
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}
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}
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}
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11
Assets/Scripts/Experimental/TestAnimationParameters.cs.meta
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11
Assets/Scripts/Experimental/TestAnimationParameters.cs.meta
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fileFormatVersion: 2
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guid: 4ee204cb45a53774fb5bd811472f7be8
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
8
Assets/Scripts/Holograms.meta
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8
Assets/Scripts/Holograms.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: a1645cf9585f37f4bbf00d3b7e69c4f2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
24
Assets/Scripts/Holograms/RotatingHologram.cs
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24
Assets/Scripts/Holograms/RotatingHologram.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RotatingHologram : MonoBehaviour
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{
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[SerializeField]
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private Vector3 globalRotation= Vector3.zero;
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[SerializeField]
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private Vector3 localRotation = Vector3.zero;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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this.transform.eulerAngles += globalRotation * Time.deltaTime;
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this.transform.Rotate(localRotation* Time.deltaTime);
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}
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}
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11
Assets/Scripts/Holograms/RotatingHologram.cs.meta
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11
Assets/Scripts/Holograms/RotatingHologram.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 33ef93bdb1481e341ab083f8146e3624
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Scripts/MainMenu.meta
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8
Assets/Scripts/MainMenu.meta
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fileFormatVersion: 2
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guid: 941a086bc9f61174fad5641e069b84aa
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
66
Assets/Scripts/MainMenu/MainMenuManager.cs
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66
Assets/Scripts/MainMenu/MainMenuManager.cs
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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public class MainMenuManager : MonoBehaviour
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{
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private string component = "_FaceDilate";
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[SerializeField]
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private TMP_Text title;
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[SerializeField]
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private List<TMP_Text> textList= new List<TMP_Text>();
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private List<float> initDilates= new List<float>();
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private List<float> dilates= new List<float>();
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private float dilate = -1;
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private float initDilate;
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[SerializeField]
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float dilateSpeed = 0.1f;
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// Start is called before the first frame update
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void Start()
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{
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//initDilate = title.fontSharedMaterials[0].GetFloat(component);
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initDilate = title.fontMaterials[0].GetFloat(component);
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print(initDilate);
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foreach(TMP_Text text in this.textList)
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{
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this.initDilates.Add(text.fontMaterials[0].GetFloat(component));
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this.dilates.Add(-1f);
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}
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this.textList[0].GetComponent<Button>().onClick.AddListener(LoadFirstLevel);
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this.textList[2].GetComponent<Button>().onClick.AddListener(ExitApp);
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print(this.initDilates.Count);
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print(this.dilates.Count);
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}
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void LoadFirstLevel()
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{
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SceneManager.LoadScene(1);
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}
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void ExitApp()
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{
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Application.Quit();
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}
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// Update is called once per frame
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void Update()
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{
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//dilate = Mathf.Min(initDilate, dilate += Time.deltaTime);
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dilate = Mathf.Lerp(dilate, initDilate, Time.deltaTime*dilateSpeed);
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title.fontMaterials[0].SetFloat(component, dilate);
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for(int i =0;i<this.textList.Count;i++)
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{
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dilates[i] = Mathf.Lerp(dilates[i], initDilates[i],Time.deltaTime*dilateSpeed);
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textList[i].fontMaterials[0].SetFloat(component, dilates[i]);
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}
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}
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}
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11
Assets/Scripts/MainMenu/MainMenuManager.cs.meta
Normal file
11
Assets/Scripts/MainMenu/MainMenuManager.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 2e6f5d7e4e9b96f4290e2fda30951de2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
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