robot stuff in dev
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@ -5229,7 +5229,7 @@ MonoBehaviour:
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ccontroller: {fileID: 800476564762967425}
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cameraController: {fileID: 165371622}
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speed: 5
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sideSpeed: 0.8
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sideSpeed: 3
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animatedRotationSpeed: 25
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cam: {fileID: 0}
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AllowRotation: 0
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@ -356,6 +356,7 @@ GameObject:
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- component: {fileID: 2031122448}
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- component: {fileID: 2031122447}
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- component: {fileID: 2031122446}
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- component: {fileID: 335189410}
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m_Layer: 0
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m_Name: TestCam2
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m_TagString: MainCamera
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@ -554,6 +555,19 @@ MonoBehaviour:
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enableFptlForForwardOpaque: 0
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enableBigTilePrepass: 0
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isFptlEnabled: 0
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--- !u!114 &335189410
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2031122444}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d0634141320a06b4f94b506dbed94499, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &365318976786001977
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GameObject:
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m_ObjectHideFlags: 3
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@ -861,8 +875,8 @@ MonoBehaviour:
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m_AvoidObstacles: 1
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m_DistanceLimit: 0
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m_MinimumOcclusionTime: 0
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m_CameraRadius: 0.1
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m_Strategy: 1
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m_CameraRadius: 0.2
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m_Strategy: 0
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m_MaximumEffort: 4
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m_SmoothingTime: 0
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m_Damping: 0
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@ -1450,7 +1464,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 365318978543542559}
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m_LocalRotation: {x: 0.04479234, y: -0.0000000344453, z: 0.0000000015444355, w: 0.9989963}
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m_LocalRotation: {x: 0.04479234, y: 0.0000000344453, z: -0.0000000015444355, w: 0.9989963}
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m_LocalPosition: {x: 0, y: 0.82000005, z: -3}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@ -1699,10 +1713,10 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 4d2cf1ca1f9d2e64e98d70fb574f0316, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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childCam: {fileID: 0}
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childCam: {fileID: 2031122448}
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offset: {fileID: 1424249522}
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cameraSpeed: 5
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freelook: {fileID: 0}
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freelook: {fileID: 365318977167042205}
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initRadius: 3
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aimingRadius: 2
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--- !u!1 &365318978817215852
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