Imported UI Assets

This commit is contained in:
MarcoHampel
2024-02-01 22:45:59 -05:00
parent 95a3f673f0
commit 5192d8b669
1355 changed files with 518302 additions and 153 deletions

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- key: AchievementTotal
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- key: AchievementLegendary
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- key: AchievementRare
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- key: AchievementCommon
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- key: ButtonAll
value: All
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- key: PAK_Part1
value: Press
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- key: PAK_Key
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- key: PAK_Part2
value: To Start
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- key: ButtonGoBack
value: // Go Back
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- key: StoryModeTitle
value: Story Mode
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- key: MultiplayerTitle
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value: News
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- key: ButtonMoreDetails
value: More Details
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- key: NewsItemTitle1
value: Welcome to Heat UI
audioValue: {fileID: 0}
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- key: NewsItemDescription1
value: This is a panel which you can show the latest updates, changelog and
more.
audioValue: {fileID: 0}
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- key: NewsItemTitle2
value: Fully customizable
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NewsItemDescription2
value: You can add new items, change the size or change the appearance of the
panel by tweaking the news item preset.
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- key: NewsItemTitle3
value: Easily add new content
audioValue: {fileID: 0}
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- key: NewsItemDescription3
value: You can easily add new slider items using the 'News Slider' component
which is added to the slider object.
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- key: AchievementHiddenTitle
value: Hidden Achievement
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- key: AchievementHiddenDesc
value: This is a hidden achievement and must be unlocked to preview.
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- key: AchievementSampleTitle
value: Sample Achievement
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- key: AchievementSampleDesc
value: This is a sample achievement made for demo purposes.
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- key: DiscordDescription
value: Join us on Discord
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spriteValue: {fileID: 0}
- key: TwitterDescription
value: Follow us on Twitter
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- key: ChapterReplay
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- key: ChapterCompleted
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value: Chapter 1
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value: This is a description field. You can say something about the chapter
here. This is a multi-line field and is automatically sized depending on
its content. You can also use any TMP-supported rich text. You can use the
'Chapter Manager' component to make any changes to the chapter panel. Don't
worry, it's really easy to use!
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value: Chapter 2
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value: This is a description field. You can say something about the chapter
here. This is a multi-line field and is automatically sized depending on
its content. You can also use any TMP-supported rich text. You can use the
'Chapter Manager' component to make any changes to the chapter panel. Don't
worry, it's really easy to use!
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value: Chapter 3
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value: This is a description field. You can say something about the chapter
here. This is a multi-line field and is automatically sized depending on
its content. You can also use any TMP-supported rich text. You can use the
'Chapter Manager' component to make any changes to the chapter panel. Don't
worry, it's really easy to use!
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value: Chapter 4
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- key: Chapter4Description
value: This is a description field. You can say something about the chapter
here. This is a multi-line field and is automatically sized depending on
its content. You can also use any TMP-supported rich text. You can use the
'Chapter Manager' component to make any changes to the chapter panel. Don't
worry, it's really easy to use!
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value: Cancel
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- key: ButtonConfirm
value: Confirm
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- key: ExitModalDescription
value: Are you sure you want to exit? This action cannot be undone.
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value: On
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- key: CreditsTitle
value: Credits
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- key: SelectLabel
value: Select
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- key: NavigateLabel
value: Navigate
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- key: PrevChapterLabel
value: Previous Chapter
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- key: NextChapterLabel
value: Next Chapter
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- key: GoBackLabel
value: Go Back
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- key: PrevCategoryLabel
value: Previous Category
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- key: NextCategoryLabel
value: Next Category
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- key: BoostCreditsLabel
value: Boost (Hold)
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- key: CreditsArtDesign
value: Art Design
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- key: CreditsProgrammer
value: Programming
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- key: CreditsSoundDesign
value: Sound Design
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- key: CreditsConceptArtist
value: Concept Artist
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- key: CreditsVFXArtist
value: VFX Artist
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- key: CreditsUI
value: User Interface
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- key: CreditsPlaytesters
value: Playtesters
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- key: WebsiteDescription
value: Check our website
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- key: RedditDescription
value: Follow us on Reddit
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: YouTubeDescription
value: Subscribe us on YouTube
audioValue: {fileID: 0}
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- key: EnableHintsLabel
value: Enable Hints
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- key: EnableTutorialsLabel
value: Enable Tutorials
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- key: UIScaleLabel
value: UI Scale
audioValue: {fileID: 0}
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- key: SubtitleScaleLabel
value: Subtitle Scale
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: EnableSubtitlesLabel
value: Enable Subtitles
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- key: VolumeHeader
value: Volume
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- key: MasterVolumeLabel
value: Master Volume
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- key: MusicVolumeLabel
value: Music Volume
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- key: SFXVolumeLabel
value: SFX Volume
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- key: UIVolumeLabel
value: UI Volume
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- key: DisplayHeader
value: Display
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- key: ResolutionLabel
value: Resolution
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- key: EnableHintsDesc
value: 'First timer? Want to learn some new stuff while playing? If so, you
can enable this.
*This is a non-functional placeholder.'
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: EnableSubtitlesDesc
value: 'See what people saying on the screen.
*This is a non-functional
placeholder.'
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: LanguageDesc
value: Select a language that you prefer.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: UIScaleDesc
value: Too big? Too small? That's what she said? Well, you can manage UI size
here.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SubtitleScaleDesc
value: 'Too big? Too small? That''s what she said? Well, you can manage subtitle
size here.
*This is a non-functional placeholder.'
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: MasterVolumeDesc
value: If you want to decrease or increase the general volume of the game,
you can play with this slider.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: MusicVolumeDesc
value: If you want to decrease or increase the music volume of the game, you
can play with this slider.
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- key: SFXVolumeDesc
value: If you want to decrease or increase the effect volume of the game, you
can play with this slider.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: UIVolumeDesc
value: If you want to decrease or increase the UI of the game, you can play
with this slider.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ResolutionDesc
value: Higher resolution screens are capable of producing sharper, clearer,
more detailed images. You can choose any resolution you desire.
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- key: SettingsDesc
value: Tweak some options and make your gameplay experience even better! You
can change between categories using the buttons on the top.
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- key: VSyncLabel
value: VSync
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- key: VSyncDesc
value: VSync is the graphics technology responsible for synchronizing the frame
rate of a game to the refresh rate of a monitor. This synchronization delivers
smooth, uninterrupted gameplay for graphics-heavy 3D games.
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- key: FrameRateLabel
value: Frame Rate
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- key: FrameRateDesc
value: Limit the frame rate. It is recommended to match this option with the
refresh rate of your monitor. Note that this option has no effect when VSync
is enabled.
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- key: FrameRateUnlimited
value: Unlimited
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- key: WindowModeLabel
value: Window Mode
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- key: WindowModeDesc
value: Select the preferred window mode. If you're experiencing input lags,
you can try the <b>Fullscreen</b> mode.
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- key: BorderlessLabel
value: Borderless
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- key: FullscreenLabel
value: Fullscreen
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- key: WindowedLabel
value: Windowed
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- key: CreditsLogoDescription
value: 'Optional footnote goes here.
You can add additional information
or license details here.'
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- key: AccessibilityTitle
value: Accessibility
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SearchLabel
value: Search
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: CancelSearchLabel
value: Cancel Search
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: GameModeLabel
value: Game Mode
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PlayLabel
value: Play
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SearchingLabel
value: Searching...
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spriteValue: {fileID: 0}
- key: PauseMenuContinue
value: Continue
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ExitMainMenuTitle
value: Exit to main menu
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ExitMainMenuDescription
value: Are you sure you want to exit to the main menu? Any unsaved progress
will be lost.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: QuestTextSample
value: Example quest description
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NotificationTextSample
value: Task completed <b>[+50 XP]</b>
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PausedLabel
value: Paused
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: TextureQualityLabel
value: Texture Quality
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: TextureQualityDesc
value: Higher quality textures result in significantly deeper details, but
also require more VRAM and video processing hardware.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SettingsGraphicsLow
value: Low
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SettingsGraphicsMedium
value: Medium
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SettingsGraphicsHigh
value: High
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SettingsGraphicsUltra
value: Ultra
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: AnisotropicFilteringLabel
value: Anisotropic filtering
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: AnisotropicFilteringDesc
value: Texture filtering makes distant objects in games look sharper. It works
by improving the appearance of textures viewed at a steep angle.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: CamAndPlayerLabel
value: Camera & Player
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: CamSensitivityLabel
value: Camera sensitivity
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: CamSensitivityDesc
value: Adjust camera sensitivity.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SprintModeLabel
value: Sprint mode
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SprintModeLabelDesc
value: Set whether you want to sprint by holding the button or toggling.
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spriteValue: {fileID: 0}
- key: SprintToggleLabel
value: Toggle
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SprintHoldLabel
value: Hold
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ReverseLookLabel
value: Reverse look
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ReverseLookDesc
value: Inverts camera look when enabled.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: KeyBindingsHeader
value: Key Bindings
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: AdvancedHeader
value: Advanced
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ScrollLabel
value: Scroll
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: LobbyLabel
value: Lobby
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ReadyLabel
value: Ready
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NotReadyLabel
value: Not Ready
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: UnreadyLabel
value: Unready
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PAK_Touchscreen
value: Touchscreen
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PrevPageLabel
value: Previous Page
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NextPageLabel
value: Next Page
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NewGameTitle
value: New Game
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NewGameModalDescription
value: 'Are you sure you want to start a new game?
This will overwrite
your auto save.'
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: HomeTitle
value: Home
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ChaptersTitle
value: Chapters
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ShopTitle
value: Shop
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ContinueTitle
value: Continue
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ContinueDescription
value: Continue your journey
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NewGameTitle
value: New Game
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: NewGameDescription
value: A fresh start
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: LoadGameTitle
value: Load Game
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: LoadGameDescription
value: Load your saved game
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: AchievementsDescription
value: See the achievement library
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ControllerLayoutDescription
value: See the controller mapping
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: CreditsDescription
value: People who made the game
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PurchasedLabel
value: Purchased
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PurchaseLabel
value: Purchase
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PurchaseItemTitle
value: Purchase Item
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PurchaseItemDescription
value: Are you sure you want to buy the item?
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SampleShopItemTitle
value: Sample Title
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SampleShopItemDescription
value: Shop button description here. Supports multi-line.
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: WeaponsTitle
value: Weapons
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ClothesTitle
value: Clothes
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: VehiclesTitle
value: Vehicles
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: LoadTitle
value: Load
audioValue: {fileID: 0}
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- key: AchievementLegendary
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- key: SampleShopItemDescription
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- key: PAK_Key
value: Herhangi Bir
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- key: PAK_Part2
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- key: MultiplayerTitle
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- key: ExitTitle
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- key: ExtrasTitle
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- key: AudioTitle
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- key: NewsItemTitle1
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- key: NewsItemTitle2
value: "Tamamen \xF6zelle\u015Ftirilebilir"
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- key: NewsItemDescription2
value: "Haber \xF6\u011Fesi \xF6n ayar\u0131n\u0131 de\u011Fi\u015Ftirerek
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- key: NewsItemTitle3
value: "Kolayca yeni i\xE7erik ekleyin"
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- key: NewsItemDescription3
value: "Kayd\u0131r\u0131c\u0131 nesnesine eklenen 'Haber Kayd\u0131r\u0131c\u0131s\u0131'
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- key: AchievementHiddenTitle
value: "Gizli Ba\u015Far\u0131m"
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value: "Bu gizli bir ba\u015Far\u0131md\u0131r ve \xF6nizleme i\xE7in a\xE7\u0131lmas\u0131
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- key: AchievementSampleTitle
value: "\xD6rnek Ba\u015Far\u0131m"
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value: "Bu ba\u015Far\u0131m demo i\xE7eri\u011Fi i\xE7in haz\u0131rlanan \xF6rnek
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- key: DiscordDescription
value: "Discord sunucumuza kat\u0131l"
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value: Twitter'da takip et
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- key: ChapterPlay
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- key: ChapterCompleted
value: "Tamamland\u0131"
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- key: ChapterUnlocked
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boyutland\u0131r\u0131l\u0131r. TMP destekli herhangi bir zengin metni de
kullanabilirsiniz. B\xF6l\xFCm panelinde herhangi bir de\u011Fi\u015Fiklik
yapmak i\xE7in 'B\xF6l\xFCm Y\xF6neticisi' bile\u015Fenini kullanabilirsiniz.
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value: "Buras\u0131 bir a\xE7\u0131klama alan\u0131d\u0131r. Burada b\xF6l\xFCm
hakk\u0131nda bir \u015Feyler s\xF6yleyebilirsiniz. Bu, \xE7ok sat\u0131rl\u0131
bir aland\u0131r ve i\xE7eri\u011Fine ba\u011Fl\u0131 olarak otomatik olarak
boyutland\u0131r\u0131l\u0131r. TMP destekli herhangi bir zengin metni de
kullanabilirsiniz. B\xF6l\xFCm panelinde herhangi bir de\u011Fi\u015Fiklik
yapmak i\xE7in 'B\xF6l\xFCm Y\xF6neticisi' bile\u015Fenini kullanabilirsiniz.
Endi\u015Felenme, kullan\u0131m\u0131 ger\xE7ekten \xE7ok kolay!"
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hakk\u0131nda bir \u015Feyler s\xF6yleyebilirsiniz. Bu, \xE7ok sat\u0131rl\u0131
bir aland\u0131r ve i\xE7eri\u011Fine ba\u011Fl\u0131 olarak otomatik olarak
boyutland\u0131r\u0131l\u0131r. TMP destekli herhangi bir zengin metni de
kullanabilirsiniz. B\xF6l\xFCm panelinde herhangi bir de\u011Fi\u015Fiklik
yapmak i\xE7in 'B\xF6l\xFCm Y\xF6neticisi' bile\u015Fenini kullanabilirsiniz.
Endi\u015Felenme, kullan\u0131m\u0131 ger\xE7ekten \xE7ok kolay!"
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- key: LabelOn
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- key: LabelOff
value: "Kapal\u0131"
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value: "Eme\u011Fi Ge\xE7enler"
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- key: SelectLabel
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- key: PrevChapterLabel
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audioValue: {fileID: 0}
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- key: CreditsSoundDesign
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- key: CreditsConceptArtist
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- key: CreditsVFXArtist
value: "VFX Sanat\xE7\u0131s\u0131"
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- key: CreditsUI
value: "Kullan\u0131c\u0131 Aray\xFCz\xFC"
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spriteValue: {fileID: 0}
- key: CreditsPlaytesters
value: Test Edenler
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: WebsiteDescription
value: "Web sayfam\u0131za g\xF6z at"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: RedditDescription
value: Reddit'te takip et
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: YouTubeDescription
value: "YouTube kanal\u0131m\u0131za abone ol"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: EnableHintsLabel
value: "\u0130pu\xE7lar\u0131n\u0131 Aktif Et"
audioValue: {fileID: 0}
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- key: EnableTutorialsLabel
value: "\xD6\u011Freticileri Aktif Et"
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spriteValue: {fileID: 0}
- key: UIScaleLabel
value: UI Boyutu
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SubtitleScaleLabel
value: "Altyaz\u0131 Boyutu"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: EnableSubtitlesLabel
value: "Altyaz\u0131lar\u0131 Aktif Et"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: VolumeHeader
value: Ses Seviyesi
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: MasterVolumeLabel
value: Ana Seviye
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: MusicVolumeLabel
value: "M\xFCzik Seviyesi"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SFXVolumeLabel
value: SFX Seviyesi
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: UIVolumeLabel
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audioValue: {fileID: 0}
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- key: DisplayHeader
value: Ekran
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ResolutionLabel
value: "\xC7\xF6z\xFCn\xFCrl\xFCk"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: EnableHintsDesc
value: "\u0130lk oynay\u0131\u015F\u0131n veya oynarken yeni \u015Feyler \xF6\u011Frenmek
istiyorsan bu ayar\u0131 a\xE7abilirsin."
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spriteValue: {fileID: 0}
- key: EnableSubtitlesDesc
value: "Diyaloglar\u0131 ekranda g\xF6rmek istiyorsan bu se\xE7ene\u011Fi a\xE7abilirsin."
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spriteValue: {fileID: 0}
- key: LanguageDesc
value: "Tercih etti\u011Fin bir dili se\xE7."
audioValue: {fileID: 0}
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- key: UIScaleDesc
value: "\xC7ok mu b\xFCy\xFCk? \xC7ok mu k\xFC\xE7\xFCk? Kullan\u0131c\u0131
aray\xFCz\xFC b\xFCy\xFCkl\xFC\u011F\xFCn\xFC buradan ayarlayabilirsin. Di\u011Fer
konuda maalesef bir \u015Fey yapam\u0131yoruz :("
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- key: SubtitleScaleDesc
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buradan ayarlayabilirsin. Di\u011Fer konuda maalesef bir \u015Fey yapam\u0131yoruz
:("
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- key: MasterVolumeDesc
value: "Oyunun genel sesini art\u0131rmak veya azaltmak istiyorsan bu ayar\u0131
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audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: MusicVolumeDesc
value: "Oyunun m\xFCzik seslerini art\u0131rmak veya azaltmak istiyorsan bu
ayar\u0131 de\u011Fi\u015Ftirebilirsin."
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: SFXVolumeDesc
value: "Oyunun efekt seslerini art\u0131rmak veya azaltmak istiyorsan bu ayar\u0131
de\u011Fi\u015Ftirebilirsin."
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: UIVolumeDesc
value: "Oyunun kullan\u0131c\u0131 aray\xFCz\xFC seslerini art\u0131rmak veya
azaltmak istiyorsan bu ayar\u0131 de\u011Fi\u015Ftirebilirsin."
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spriteValue: {fileID: 0}
- key: ResolutionDesc
value: "Y\xFCksek \xE7\xF6z\xFCn\xFCrl\xFCkl\xFC ekranlar daha keskin ve temiz
g\xF6r\xFCnt\xFC alman\u0131 sa\u011Flar. Istedi\u011Fin herhangi bir \xE7\xF6z\xFCn\xFCrl\xFC\u011F\xFC
se\xE7ebilirsin."
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spriteValue: {fileID: 0}
- key: SettingsDesc
value: "Birka\xE7 ayarla oyna ve oyun tecr\xFCbeni daha da g\xFCzel hale getir.
Kategoriler aras\u0131nda ge\xE7i\u015F yapmak i\xE7in yukar\u0131da mevcut
olan butonlar\u0131 kullanabilirsin."
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- key: VSyncLabel
value: VSync
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: VSyncDesc
value: "VSync, oyunun kare h\u0131z\u0131n\u0131 monit\xF6re g\xF6re senkronize
eden bir grafik teknolojisidir. Bu senkronizasyon; y\u0131rt\u0131lmalar
olmadan ak\u0131c\u0131 bir \u015Fekilde oyun oynaman\u0131z\u0131 sa\u011Flar. "
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- key: FrameRateLabel
value: "Kare H\u0131z\u0131"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: FrameRateDesc
value: "Kare h\u0131z\u0131n\u0131 s\u0131n\u0131rlay\u0131n. Bu se\xE7ene\u011Fi
monit\xF6r\xFCn\xFCz\xFCn yenileme h\u0131z\u0131yla e\u015Fle\u015Ftirmeniz
\xF6nerilir. VSync etkinle\u015Ftirildi\u011Finde bu se\xE7ene\u011Fin hi\xE7bir
etkisi olmad\u0131\u011F\u0131n\u0131 unutmay\u0131n."
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- key: FrameRateUnlimited
value: "S\u0131n\u0131rs\u0131z"
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spriteValue: {fileID: 0}
- key: WindowModeLabel
value: Pencere Modu
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: WindowModeDesc
value: "Tercih etti\u011Fin pencere modunu se\xE7. E\u011Fer gecikme hissediyorsan\u0131z,
<b>Tam Ekran</b> modunu deneyebilirsiniz."
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- key: BorderlessLabel
value: "\xC7er\xE7evesiz"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: FullscreenLabel
value: Tam Ekran
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spriteValue: {fileID: 0}
- key: WindowedLabel
value: Pencereli
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: CreditsLogoDescription
value: "Buras\u0131 opsiyonel dipnot i\xE7in ayr\u0131lm\u0131\u015Ft\u0131r.\nBu
k\u0131sma ek bilgiler veya lisans detaylar\u0131n\u0131 ekleyebilirsin."
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- key: AccessibilityTitle
value: "Eri\u015Filebilirlik"
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spriteValue: {fileID: 0}
- key: SearchLabel
value: Ara
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: CancelSearchLabel
value: "Aramay\u0131 \u0130ptal Et"
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: GameModeLabel
value: Oyun Modu
audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: PlayLabel
value: Oyna
audioValue: {fileID: 0}
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- key: SearchingLabel
value: "Aran\u0131yor..."
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- key: PauseMenuContinue
value: Devam Et
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- key: ExitMainMenuTitle
value: "Ana men\xFCye d\xF6n"
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value: "Ana men\xFCye d\xF6nmek istedi\u011Fine emin misin? Kay\u0131t edilmemi\u015F
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spriteValue: {fileID: 0}
- key: UnreadyLabel
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audioValue: {fileID: 0}
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- key: ContinueTitle
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audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ContinueDescription
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- key: NewGameTitle
value: Yeni Oyun
audioValue: {fileID: 0}
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- key: NewGameDescription
value: "Yeni bir ba\u015Flang\u0131\xE7"
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- key: LoadGameTitle
value: "Oyun Y\xFCkle"
audioValue: {fileID: 0}
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- key: PurchasedLabel
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spriteValue: {fileID: 0}
- key: SampleShopItemTitle
value: "\xD6rnek Ba\u015Fl\u0131k"
audioValue: {fileID: 0}
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- key: SampleShopItemDescription
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- key: WeaponsTitle
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audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: ClothesTitle
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audioValue: {fileID: 0}
spriteValue: {fileID: 0}
- key: VehiclesTitle
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