Imported UI Assets
This commit is contained in:
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using System.Collections;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.InputSystem;
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using UnityEngine.UI;
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namespace Michsky.UI.Heat
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{
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[RequireComponent(typeof(CanvasGroup))]
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public class CreditsManager : MonoBehaviour
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{
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// Content
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[SerializeField] private CreditsPreset creditsPreset;
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// Resources
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[SerializeField] private CanvasGroup canvasGroup;
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[SerializeField] private Image backgroundImage;
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[SerializeField] private VerticalLayoutGroup creditsListParent;
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[SerializeField] private Scrollbar scrollHelper;
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[SerializeField] private GameObject creditsSectionPreset;
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[SerializeField] private GameObject creditsMentionPreset;
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// Settings
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[SerializeField] private bool closeAutomatically = true;
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[SerializeField] [Range(1, 15)] private float fadingMultiplier = 4;
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[SerializeField] [Range(0, 10)] private float scrollDelay = 1.25f;
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[Range(0, 0.5f)] public float scrollSpeed = 0.05f;
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[Range(1.1f, 15)] public float boostValue = 3f;
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[SerializeField] private InputAction boostHotkey;
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// Events
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public UnityEvent onOpen = new UnityEvent();
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public UnityEvent onClose = new UnityEvent();
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public UnityEvent onCreditsEnd = new UnityEvent();
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bool isOpen = false;
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bool enableScrolling;
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bool invokedEndEvents;
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void Awake()
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{
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InitCredits();
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boostHotkey.Enable();
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if (closeAutomatically == true) { onCreditsEnd.AddListener(() => ClosePanel()); }
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}
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void OnEnable()
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{
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StartScrolling();
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}
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void OnDisable()
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{
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invokedEndEvents = false;
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enableScrolling = false;
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}
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void Update()
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{
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if (enableScrolling == false)
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return;
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if (boostHotkey.IsInProgress()) { scrollHelper.value -= (scrollSpeed * boostValue) * Time.deltaTime; }
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else { scrollHelper.value -= scrollSpeed * Time.deltaTime; }
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if (scrollHelper.value <= 0.005f && invokedEndEvents == false) { onCreditsEnd.Invoke(); invokedEndEvents = true; }
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if (scrollHelper.value <= 0) { enableScrolling = false; onCreditsEnd.Invoke(); }
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}
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void InitCredits()
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{
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if (creditsPreset == null)
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{
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Debug.LogWarning("'Credits Preset' is missing.", this);
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return;
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}
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backgroundImage.sprite = creditsPreset.backgroundSprite;
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foreach (Transform child in creditsListParent.transform)
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{
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if (child.GetComponent<CreditsSectionItem>() != null || child.GetComponent<CreditsMentionItem>() != null)
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Destroy(child.gameObject);
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}
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for (int i = 0; i < creditsPreset.credits.Count; ++i)
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{
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GameObject go = Instantiate(creditsSectionPreset, new Vector3(0, 0, 0), Quaternion.identity) as GameObject;
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go.transform.SetParent(creditsListParent.transform, false);
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go.name = creditsPreset.credits[i].headerTitle;
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CreditsSectionItem csi = go.GetComponent<CreditsSectionItem>();
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csi.preset = creditsPreset;
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csi.SetHeader(creditsPreset.credits[i].headerTitle);
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if (creditsPreset.credits[i].items.Count < 2) { csi.headerLayout.padding.bottom = 0; }
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if (!string.IsNullOrEmpty(creditsPreset.credits[i].headerTitleKey)) { csi.CheckForLocalization(creditsPreset.credits[i].headerTitleKey); }
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foreach (string txt in creditsPreset.credits[i].items) { csi.AddNameToList(txt); }
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Destroy(csi.namePreset);
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csi.UpdateLayout();
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}
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for (int i = 0; i < creditsPreset.mentions.Count; ++i)
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{
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GameObject go = Instantiate(creditsMentionPreset, new Vector3(0, 0, 0), Quaternion.identity) as GameObject;
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go.transform.SetParent(creditsListParent.transform, false);
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go.name = creditsPreset.mentions[i].ID;
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CreditsMentionItem cmi = go.GetComponent<CreditsMentionItem>();
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cmi.preset = creditsPreset;
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cmi.UpdateLayout(creditsPreset.mentions[i].layoutSpacing, creditsPreset.mentions[i].descriptionSpacing);
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if (i == 0) { cmi.listLayout.padding.top = cmi.listLayout.padding.top * 2; }
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cmi.SetIcon(creditsPreset.mentions[i].icon);
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cmi.SetDescription(creditsPreset.mentions[i].description);
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if (!string.IsNullOrEmpty(creditsPreset.mentions[i].descriptionKey)) { cmi.CheckForLocalization(creditsPreset.mentions[i].descriptionKey); }
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}
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creditsListParent.padding.bottom = (int)(Screen.currentResolution.height / 1.26f);
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StartCoroutine("FixListLayout");
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}
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void StartScrolling()
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{
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if (enableScrolling == true)
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return;
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StopCoroutine("StartTimer");
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enableScrolling = false;
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scrollHelper.value = 1;
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if (scrollDelay != 0) { StartCoroutine("StartTimer"); }
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else { enableScrolling = true; }
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}
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public void OpenPanel()
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{
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if (isOpen == true)
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return;
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canvasGroup.alpha = 0;
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gameObject.SetActive(true);
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isOpen = true;
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onOpen.Invoke();
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StopCoroutine("SetInvisible");
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StartCoroutine("SetVisible");
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}
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public void ClosePanel()
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{
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if (isOpen == false)
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return;
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onClose.Invoke();
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isOpen = false;
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StopCoroutine("SetVisible");
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StartCoroutine("SetInvisible");
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}
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public void EnableScrolling(bool state)
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{
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if (state == false) { enableScrolling = false; }
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else { enableScrolling = true; }
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}
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IEnumerator StartTimer()
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{
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yield return new WaitForSeconds(scrollDelay);
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enableScrolling = true;
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}
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IEnumerator FixListLayout()
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{
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yield return new WaitForSecondsRealtime(0.025f);
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LayoutRebuilder.ForceRebuildLayoutImmediate(creditsListParent.GetComponent<RectTransform>());
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}
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IEnumerator SetVisible()
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{
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StopCoroutine("SetInvisible");
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while (canvasGroup.alpha < 0.99f)
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{
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canvasGroup.alpha += Time.unscaledDeltaTime * fadingMultiplier;
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yield return null;
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}
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canvasGroup.alpha = 1;
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}
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IEnumerator SetInvisible()
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{
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StopCoroutine("SetVisible");
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while (canvasGroup.alpha > 0.01f)
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{
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canvasGroup.alpha -= Time.unscaledDeltaTime * fadingMultiplier;
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yield return null;
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}
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canvasGroup.alpha = 0;
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scrollHelper.value = 1;
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gameObject.SetActive(false);
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}
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}
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}
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@ -0,0 +1,26 @@
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fileFormatVersion: 2
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guid: 367326c893a48a940923d6fc44237e0b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- creditsPreset: {fileID: 11400000, guid: 2d7bb0866052d774390db7996956e0ef, type: 2}
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- canvasGroup: {instanceID: 0}
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- creditsListParent: {instanceID: 0}
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- listScrollbar: {instanceID: 0}
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- creditsSectionPreset: {fileID: 1420959260360356443, guid: c5667b5cb0b39ee40ab75326a4242e0e,
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type: 3}
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- creditsMentionPreset: {fileID: 1336403521818845296, guid: d5408780e8a557a419faa33ec93e0f7c,
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type: 3}
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executionOrder: 0
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icon: {fileID: 2800000, guid: 59deb41d54b5d8745aab5f6369a24361, type: 3}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 264857
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packageName: Heat - Complete Modern UI
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packageVersion: 1.0.4
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assetPath: Assets/Heat - Complete Modern UI/Scripts/Credits/CreditsManager.cs
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uploadId: 629893
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@ -0,0 +1,100 @@
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#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.UI.Heat
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{
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[CustomEditor(typeof(CreditsManager))]
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public class CreditsManagerEditor : Editor
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{
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private CreditsManager cmTarget;
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private GUISkin customSkin;
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private int latestTabIndex;
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private void OnEnable()
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{
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cmTarget = (CreditsManager)target;
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if (EditorGUIUtility.isProSkin == true) { customSkin = HeatUIEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = HeatUIEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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HeatUIEditorHandler.DrawComponentHeader(customSkin, "Credits Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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latestTabIndex = HeatUIEditorHandler.DrawTabs(latestTabIndex, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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latestTabIndex = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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latestTabIndex = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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latestTabIndex = 2;
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GUILayout.EndHorizontal();
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var creditsPreset = serializedObject.FindProperty("creditsPreset");
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var canvasGroup = serializedObject.FindProperty("canvasGroup");
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var backgroundImage = serializedObject.FindProperty("backgroundImage");
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var creditsListParent = serializedObject.FindProperty("creditsListParent");
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var scrollHelper = serializedObject.FindProperty("scrollHelper");
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var creditsSectionPreset = serializedObject.FindProperty("creditsSectionPreset");
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var creditsMentionPreset = serializedObject.FindProperty("creditsMentionPreset");
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var closeAutomatically = serializedObject.FindProperty("closeAutomatically");
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var fadingMultiplier = serializedObject.FindProperty("fadingMultiplier");
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var scrollDelay = serializedObject.FindProperty("scrollDelay");
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var scrollSpeed = serializedObject.FindProperty("scrollSpeed");
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var boostValue = serializedObject.FindProperty("boostValue");
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var boostHotkey = serializedObject.FindProperty("boostHotkey");
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var onOpen = serializedObject.FindProperty("onOpen");
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var onClose = serializedObject.FindProperty("onClose");
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var onCreditsEnd = serializedObject.FindProperty("onCreditsEnd");
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switch (latestTabIndex)
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{
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case 0:
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HeatUIEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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HeatUIEditorHandler.DrawProperty(creditsPreset, customSkin, "Credits Preset");
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HeatUIEditorHandler.DrawHeader(customSkin, "Events Header", 10);
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EditorGUILayout.PropertyField(onOpen, new GUIContent("On Open"), true);
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EditorGUILayout.PropertyField(onClose, new GUIContent("On Close"), true);
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EditorGUILayout.PropertyField(onCreditsEnd, new GUIContent("On Credits End"), true);
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break;
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case 1:
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HeatUIEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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HeatUIEditorHandler.DrawProperty(canvasGroup, customSkin, "Canvas Group");
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HeatUIEditorHandler.DrawProperty(backgroundImage, customSkin, "BG Image");
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HeatUIEditorHandler.DrawProperty(creditsListParent, customSkin, "List Parent");
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HeatUIEditorHandler.DrawProperty(scrollHelper, customSkin, "Scroll Helper");
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HeatUIEditorHandler.DrawProperty(creditsSectionPreset, customSkin, "Section Preset");
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HeatUIEditorHandler.DrawProperty(creditsMentionPreset, customSkin, "Mention Preset");
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break;
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case 2:
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HeatUIEditorHandler.DrawHeader(customSkin, "Options Header", 6);
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closeAutomatically.boolValue = HeatUIEditorHandler.DrawToggle(closeAutomatically.boolValue, customSkin, "Close Automatically");
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HeatUIEditorHandler.DrawProperty(fadingMultiplier, customSkin, "Fading Multiplier", "Set the animation fade multiplier.");
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HeatUIEditorHandler.DrawProperty(scrollDelay, customSkin, "Scroll Delay");
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HeatUIEditorHandler.DrawProperty(scrollSpeed, customSkin, "Scroll Speed");
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HeatUIEditorHandler.DrawProperty(boostValue, customSkin, "Boost Value");
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EditorGUILayout.PropertyField(boostHotkey, new GUIContent("Boost Hotkey"), true);
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break;
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}
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serializedObject.ApplyModifiedProperties();
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if (Application.isPlaying == false) { Repaint(); }
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}
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}
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}
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#endif
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@ -0,0 +1,18 @@
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fileFormatVersion: 2
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||||
guid: d3d8b7c76c688b5418b2d53a34eaf733
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MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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executionOrder: 0
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||||
icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 264857
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packageName: Heat - Complete Modern UI
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packageVersion: 1.0.4
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||||
assetPath: Assets/Heat - Complete Modern UI/Scripts/Credits/CreditsManagerEditor.cs
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uploadId: 629893
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@ -0,0 +1,66 @@
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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namespace Michsky.UI.Heat
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{
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public class CreditsMentionItem : MonoBehaviour
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{
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[Header("Resources")]
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[SerializeField] private Image iconImage;
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[SerializeField] private TextMeshProUGUI descriptionText;
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public VerticalLayoutGroup listLayout;
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// Helpers
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[HideInInspector] public CreditsPreset preset;
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[HideInInspector] public LocalizedObject localizedObject;
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void OnEnable()
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{
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if (localizedObject != null && !string.IsNullOrEmpty(localizedObject.localizationKey))
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{
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SetDescription(localizedObject.GetKeyOutput(localizedObject.localizationKey));
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}
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}
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public void UpdateLayout(int paddingValue, int spacingValue)
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{
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listLayout.padding.top = paddingValue / 2;
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listLayout.padding.bottom = paddingValue / 2;
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listLayout.spacing = spacingValue;
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}
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public void SetIcon(Sprite icon)
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{
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if (icon == null)
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{
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iconImage.gameObject.SetActive(false);
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return;
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}
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iconImage.sprite = icon;
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}
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public void SetDescription(string text)
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{
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if (string.IsNullOrEmpty(text))
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{
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descriptionText.gameObject.SetActive(false);
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return;
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}
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descriptionText.text = text;
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}
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public void CheckForLocalization(string key)
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{
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localizedObject = descriptionText.GetComponent<LocalizedObject>();
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if (localizedObject == null || (LocalizationManager.instance != null && !LocalizationManager.instance.UIManagerAsset.enableLocalization)) { localizedObject = null; }
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else if (!string.IsNullOrEmpty(key))
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{
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localizedObject.localizationKey = key;
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SetDescription(localizedObject.GetKeyOutput(localizedObject.localizationKey));
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}
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}
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||||
}
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||||
}
|
@ -0,0 +1,18 @@
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||||
fileFormatVersion: 2
|
||||
guid: 83aca5d55e487f44994e1cce070062b1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 264857
|
||||
packageName: Heat - Complete Modern UI
|
||||
packageVersion: 1.0.4
|
||||
assetPath: Assets/Heat - Complete Modern UI/Scripts/Credits/CreditsMentionItem.cs
|
||||
uploadId: 629893
|
@ -0,0 +1,38 @@
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using System.Collections.Generic;
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using UnityEngine;
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||||
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||||
namespace Michsky.UI.Heat
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{
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[CreateAssetMenu(fileName = "New Credits Preset", menuName = "Heat UI/Panel/New Credits Preset")]
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||||
public class CreditsPreset : ScriptableObject
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{
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[Header("Settings")]
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public Sprite backgroundSprite;
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||||
public int sectionSpacing = 70;
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||||
public int headerSpacing = 30;
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||||
public int nameListSpacing = 50;
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||||
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||||
[Space(10)]
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||||
public List<CreditsSection> credits = new List<CreditsSection>();
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||||
public List<MentionSection> mentions = new List<MentionSection>();
|
||||
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||||
[System.Serializable]
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||||
public class CreditsSection
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||||
{
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||||
public string headerTitle = "Header";
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||||
public string headerTitleKey = "Localization Key";
|
||||
public List<string> items = new List<string>();
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class MentionSection
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||||
{
|
||||
public string ID = "ID";
|
||||
public Sprite icon;
|
||||
[TextArea] public string description = "Description";
|
||||
public string descriptionKey = "Localization Key";
|
||||
[Range(0, 100)] public int descriptionSpacing = 30;
|
||||
[Range(0, 400)] public int layoutSpacing = 160;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bc81008149a763b468f830783c72c0e9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {fileID: 2800000, guid: 59deb41d54b5d8745aab5f6369a24361, type: 3}
|
||||
userData:
|
||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
AssetOrigin:
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||||
serializedVersion: 1
|
||||
productId: 264857
|
||||
packageName: Heat - Complete Modern UI
|
||||
packageVersion: 1.0.4
|
||||
assetPath: Assets/Heat - Complete Modern UI/Scripts/Credits/CreditsPreset.cs
|
||||
uploadId: 629893
|
@ -0,0 +1,59 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Michsky.UI.Heat
|
||||
{
|
||||
public class CreditsSectionItem : MonoBehaviour
|
||||
{
|
||||
[Header("Resources")]
|
||||
public HorizontalLayoutGroup headerLayout;
|
||||
public VerticalLayoutGroup listLayout;
|
||||
[SerializeField] private TextMeshProUGUI headerText;
|
||||
public GameObject namePreset;
|
||||
|
||||
[HideInInspector] public CreditsPreset preset;
|
||||
[HideInInspector] public LocalizedObject localizedObject;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
if (localizedObject != null && !string.IsNullOrEmpty(localizedObject.localizationKey))
|
||||
{
|
||||
SetHeader(localizedObject.GetKeyOutput(localizedObject.localizationKey));
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateLayout()
|
||||
{
|
||||
headerLayout.spacing = preset.headerSpacing;
|
||||
listLayout.spacing = preset.nameListSpacing;
|
||||
}
|
||||
|
||||
public void AddNameToList(string name)
|
||||
{
|
||||
GameObject go = Instantiate(namePreset, new Vector3(0, 0, 0), Quaternion.identity) as GameObject;
|
||||
go.transform.SetParent(listLayout.transform, false);
|
||||
go.name = name;
|
||||
|
||||
TextMeshProUGUI goText = go.GetComponent<TextMeshProUGUI>();
|
||||
goText.text = name;
|
||||
}
|
||||
|
||||
public void SetHeader(string text)
|
||||
{
|
||||
headerText.text = text;
|
||||
}
|
||||
|
||||
public void CheckForLocalization(string key)
|
||||
{
|
||||
localizedObject = headerText.GetComponent<LocalizedObject>();
|
||||
|
||||
if (localizedObject == null || localizedObject.CheckLocalizationStatus() == false) { localizedObject = null; }
|
||||
else if (!string.IsNullOrEmpty(key))
|
||||
{
|
||||
localizedObject.localizationKey = key;
|
||||
SetHeader(localizedObject.GetKeyOutput(localizedObject.localizationKey));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
fileFormatVersion: 2
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guid: 3210f972da6729c4b8fba218c9830a37
|
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MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
|
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productId: 264857
|
||||
packageName: Heat - Complete Modern UI
|
||||
packageVersion: 1.0.4
|
||||
assetPath: Assets/Heat - Complete Modern UI/Scripts/Credits/CreditsSectionItem.cs
|
||||
uploadId: 629893
|
Reference in New Issue
Block a user