added GUI and pausing and finished death
This commit is contained in:
@ -129,6 +129,9 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
duration: 5
|
||||
type: flare
|
||||
damageRange: 5
|
||||
damageMagnitude: 1
|
||||
--- !u!1 &4575714110311104494
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -297,9 +297,13 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
targetingLight: {fileID: 935129114346117162}
|
||||
shotLight: {fileID: 0}
|
||||
targetObjectPrefab: {fileID: 7083481049935262560, guid: 25e7708870a1a78479d6e4df73bec788, type: 3}
|
||||
projectilePrefab: {fileID: 4575714109450776061, guid: 5e611af8f39b09a4f9b479a29f3460ff, type: 3}
|
||||
projectileName:
|
||||
bulletSpawnPoint: {fileID: 811384076594615178}
|
||||
firePower: 20
|
||||
maxProjectileDuration: 5
|
||||
--- !u!1 &6499420578328911065
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
Reference in New Issue
Block a user