SO MUCH SCUFFEDNESS
This commit is contained in:
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using System;
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using System.Runtime.InteropServices;
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namespace Adobe.Substance
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{
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//! @brief Numeric type union
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//! @note The size will need to be changed if the API
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[StructLayout(LayoutKind.Explicit, Size = 16)]
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internal struct DataInternalNumeric
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{
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[FieldOffset(0)]
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public int mIntData0;
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[FieldOffset(4)]
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public int mIntData1;
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[FieldOffset(8)]
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public int mIntData2;
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[FieldOffset(12)]
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public int mIntData3;
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[FieldOffset(0)]
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public float mFloatData0;
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[FieldOffset(4)]
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public float mFloatData1;
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[FieldOffset(8)]
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public float mFloatData2;
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[FieldOffset(12)]
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public float mFloatData3;
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[FieldOffset(0)]
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public IntPtr mPtr;
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[FieldOffset(0)]
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public NativeDataImage ImageData;
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}
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//! @brief Separate type for outputs
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} // namespace Alg.Sbsario
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fileFormatVersion: 2
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folderAsset: yes
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DefaultImporter:
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userData:
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namespace Adobe.Substance
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{
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//! @brief Enum type mapping from sbsario to C#
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internal enum ErrorCode : uint
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{
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SBSARIO_ERROR_OK = 0x00u, //!< No error has occurred
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SBSARIO_ERROR_STATE = 0x01u, //!< Call made with an invalid state
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SBSARIO_ERROR_INVALID = 0x02u, //!< An invalid argument was given to the api
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SBSARIO_ERROR_UNKNOWN = 0x03u, //!< An unspecified error has occurred
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SBSARIO_ERROR_FAILURE = 0x04u, //!< The operation failed to complete
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}
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} // namespace Alg.Sbsario
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fileFormatVersion: 2
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guid: 7b566521bda0b2c47a8cc502717e65b4
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Adobe.Substance
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{
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internal enum HVFlip
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{
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SBSARIO_HVFLIP_NO = 0x0, //!< No flipping (default value)
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SBSARIO_HVFLIP_HORIZONTAL = 0x1, //!< Horizontal flip
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SBSARIO_HVFLIP_VERTICAL = 0x2, //!< Vertical flip
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SBSARIO_HVFLIP_BOTH = 0x3 //!< Horizontal and Vertical flip
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}
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}
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fileFormatVersion: 2
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guid: 9687bfad244a5d749b109a35754b97e2
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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namespace Adobe.Substance
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{
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//! @brief Image format
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internal enum ImageFormat : int
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{
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// 2 bits reserved for the bytes per channel
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SBSARIO_IMAGE_FORMAT_8B = 0x00,
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SBSARIO_IMAGE_FORMAT_16B = 0x01,
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SBSARIO_IMAGE_FORMAT_32B = 0x02,
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/* Unused - 0x03u */
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SBSARIO_IMAGE_FORMAT_BITDEPTH_MASK = 0x03,
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// 2 bits reserved for the number of channels
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SBSARIO_IMAGE_FORMAT_RGBA = 0x00,
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SBSARIO_IMAGE_FORMAT_RGBX = 0x04,
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SBSARIO_IMAGE_FORMAT_RGB = 0x08,
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SBSARIO_IMAGE_FORMAT_L = 0x0c,
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SBSARIO_IMAGE_FORMAT_CHANNELS_MASK = 0x0c,
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// 1 bit to determine integer or floating point
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SBSARIO_IMAGE_FORMAT_INT = 0x00,
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SBSARIO_IMAGE_FORMAT_FLOAT = 0x10,
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/* Format (2 bits) */
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SBSARIO_IMAGE_FORMAT_PF_RAW = 0x0, /**< Non-compressed flag */
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SBSARIO_IMAGE_FORMAT_PF_BC = 0x1 << 6, /**< DXT compression flag */
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SBSARIO_IMAGE_FORMAT_PF_PVRTC = 0x3 << 6, /**< PVRTC compression flag */
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SBSARIO_IMAGE_FORMAT_PF_ETC = 0x3 << 6, /**< ETC compression flag */
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SBSARIO_IMAGE_FORMAT_PF_Misc = 0x2 << 6, /**< Other compression flag */
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SBSARIO_IMAGE_FORMAT_PF_MASK_RAWFormat = 0x3 << 6,
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// Combine integer and float bitfields to create more complex image types
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SBSARIO_IMAGE_FORMAT_8I = SBSARIO_IMAGE_FORMAT_8B | SBSARIO_IMAGE_FORMAT_INT,
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SBSARIO_IMAGE_FORMAT_16I = SBSARIO_IMAGE_FORMAT_16B | SBSARIO_IMAGE_FORMAT_INT,
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SBSARIO_IMAGE_FORMAT_16F = SBSARIO_IMAGE_FORMAT_16B | SBSARIO_IMAGE_FORMAT_FLOAT,
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SBSARIO_IMAGE_FORMAT_32F = SBSARIO_IMAGE_FORMAT_32B | SBSARIO_IMAGE_FORMAT_FLOAT,
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SBSARIO_IMAGE_FORMAT_PRECISION_MASK = SBSARIO_IMAGE_FORMAT_BITDEPTH_MASK | 0x10
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}
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//! @brief Enum representing the order of the output channels
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internal enum ChannelOrder : uint
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{
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SBSARIO_CHANNEL_ORDER_INVALID = 0x00u,
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SBSARIO_CHANNEL_ORDER_RGBA = 0xe4u,
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SBSARIO_CHANNEL_ORDER_BGRA = 0xc6u,
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SBSARIO_CHANNEL_ORDER_ABGR = 0x1bu,
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SBSARIO_CHANNEL_ORDER_ARGB = 0x39u,
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SBSARIO_CHANNEL_RED_MASK = 0x03u,
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SBSARIO_CHANNEL_GREEN_MASK = 0x0cu,
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SBSARIO_CHANNEL_BLUE_MASK = 0x30u,
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SBSARIO_CHANNEL_ALPHA_MASK = 0xc0u,
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SBSARIO_CHANNEL_RED_RSHIFT = 0x00u,
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SBSARIO_CHANNEL_GREEN_RSHIFT = 0x02u,
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SBSARIO_CHANNEL_BLUE_RSHIFT = 0x04u,
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SBSARIO_CHANNEL_ALPHA_RSHIFT = 0x06u,
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}
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} // namespace Alg.Sbsario
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 72a712966a00a97428f8275064ad75fd
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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@ -0,0 +1,38 @@
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namespace Adobe.Substance
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{
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//! @brief Enum describing whether the data is an input or output
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internal enum DataType : uint
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{
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SBSARIO_DATA_INVALID = 0x00u, //!< Invalid data
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SBSARIO_DATA_INPUT = 0x01u, //!< Input data
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SBSARIO_DATA_OUTPUT = 0x02u, //!< Output data
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}
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//! @brief Enum describing the value type of an input or output
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internal enum ValueType : uint
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{
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SBSARIO_VALUE_FLOAT = 0x00u, //!< Float type
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SBSARIO_VALUE_FLOAT2 = 0x01u, //!< Float vector with two elements
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SBSARIO_VALUE_FLOAT3 = 0x02u, //!< Float vector with three elements
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SBSARIO_VALUE_FLOAT4 = 0x03u, //!< Float vector with four elements
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SBSARIO_VALUE_INT = 0x04u, //!< Integer type
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SBSARIO_VALUE_INT2 = 0x05u, //!< Integer vector with two elements
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SBSARIO_VALUE_INT3 = 0x06u, //!< Integer vector with three elements
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SBSARIO_VALUE_INT4 = 0x07u, //!< Integer vector with four elements
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SBSARIO_VALUE_IMAGE = 0x08u, //!< Image type
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SBSARIO_VALUE_STRING = 0x09u, //!< String type, input only
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SBSARIO_VALUE_FONT = 0x0Au, //!< Font type, input only
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}
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internal enum WidgetType : uint
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{
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SBSARIO_WIDGET_NOWIDGET = 0x00u,
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SBSARIO_WIDGET_SLIDER = 0x01u,
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SBSARIO_WIDGET_ANGLE = 0x02u,
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SBSARIO_WIDGET_COLOR = 0x03u,
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SBSARIO_WIDGET_TOGGLEBUTTON = 0x04u,
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SBSARIO_WIDGET_COMBOBOX = 0x05u,
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SBSARIO_WIDGET_IMAGE = 0x06u,
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SBSARIO_WIDGET_POSITION = 0x07u,
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}
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} // namespace Alg.Sbsario
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 5ba3c765d94cc4a479c0a6df314289c1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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userData:
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|
@ -0,0 +1,59 @@
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using System;
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using System.Runtime.InteropServices;
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namespace Adobe.Substance
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{
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[StructLayout(LayoutKind.Sequential)]
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internal struct NativeDataImage
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{
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/** @brief Pointer to the underlying image data */
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public IntPtr data;
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/** @brief The width in pixels of the larget mipmap */
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public IntPtr width;
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/** @brief The height in pixels of the largest mipmap */
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public IntPtr height;
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/** @brief The number of mipmaps in the chain. The largest map (level 0)
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will be the first in memory, with width/height as its dimensions
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*/
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public IntPtr mipmaps;
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/** @brief Channel order enum, describing the channel index order */
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public ChannelOrder channel_order;
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/** @brief Image format enum, describing the bitdepth and channel size
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of the image in memory
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*/
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public ImageFormat image_format;
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public override string ToString()
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{
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return $"width:{width} \n " +
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$"height:{height}\n" +
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$"mipmaps:{mipmaps}\n" +
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$"image_format:{(int)image_format} \n" +
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$"channel_order:{(int)channel_order}";
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct NativeData
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{
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/** @brief Type descriptor of the data value */
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public ValueType ValueType;
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/** @brief Descriptor of whether the data is for inputs or outputs */
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public DataType DataType;
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/** @brief Data index that this is associated with, either of the input
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if it is input data, or of the output if it is output/result
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data. */
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public IntPtr Index;
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/** @brief Internal data, of which the valid type is determined by
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the value_type member.*/
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public DataInternalNumeric Data;
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}
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} // namespace Adobe.Substance
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|
@ -0,0 +1,16 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using UnityEngine;
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namespace Adobe.Substance
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{
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[StructLayout(LayoutKind.Sequential)]
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internal struct NativeInputVisibility
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{
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public IntPtr Index;
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public IntPtr IsVisible;
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}
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}
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@ -0,0 +1,11 @@
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guid: 074a7ebe4a960264d9ade0ce2e8404b6
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@ -0,0 +1,86 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using UnityEngine;
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namespace Adobe.Substance
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{
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internal static class NativeConsts
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||||
{
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||||
public const uint UseDefault = ~0u;
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}
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[StructLayout(LayoutKind.Explicit, Size = 16)]
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internal struct NativeOutputFormatComponent
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{
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[FieldOffset(0)]
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public uint outputIndex;
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[FieldOffset(4)]
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public ShuffleIndex ShuffleIndex;
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[FieldOffset(8)]
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public float levelMin;
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[FieldOffset(12)]
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||||
public float levelMax;
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||||
public static NativeOutputFormatComponent CreateDefault()
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||||
{
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return new NativeOutputFormatComponent
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||||
{
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||||
outputIndex = NativeConsts.UseDefault,
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levelMin = NativeConsts.UseDefault,
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||||
levelMax = NativeConsts.UseDefault
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||||
};
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||||
}
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||||
}
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[StructLayout(LayoutKind.Explicit, Size = 84)]
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||||
internal struct NativeOutputFormat
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||||
{
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[FieldOffset(0)]
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||||
public uint format;
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||||
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||||
[FieldOffset(4)]
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||||
public uint mipmapLevelsCount;
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||||
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[FieldOffset(8)]
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||||
public HVFlip hvFlip;
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||||
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||||
[FieldOffset(12)]
|
||||
public uint forceWidth;
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||||
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||||
[FieldOffset(16)]
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||||
public uint forceHeight;
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||||
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||||
[FieldOffset(20)]
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||||
public NativeOutputFormatComponent ChannelComponent0;
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||||
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||||
[FieldOffset(36)]
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||||
public NativeOutputFormatComponent ChannelComponent1;
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||||
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||||
[FieldOffset(52)]
|
||||
public NativeOutputFormatComponent ChannelComponent2;
|
||||
|
||||
[FieldOffset(68)]
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||||
public NativeOutputFormatComponent ChannelComponent3;
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||||
|
||||
public static NativeOutputFormat CreateDefault()
|
||||
{
|
||||
return new NativeOutputFormat
|
||||
{
|
||||
format = NativeConsts.UseDefault,
|
||||
mipmapLevelsCount = NativeConsts.UseDefault,
|
||||
hvFlip = HVFlip.SBSARIO_HVFLIP_NO,
|
||||
forceWidth = NativeConsts.UseDefault,
|
||||
forceHeight = NativeConsts.UseDefault,
|
||||
|
||||
ChannelComponent0 = NativeOutputFormatComponent.CreateDefault(),
|
||||
ChannelComponent1 = NativeOutputFormatComponent.CreateDefault(),
|
||||
ChannelComponent2 = NativeOutputFormatComponent.CreateDefault(),
|
||||
ChannelComponent3 = NativeOutputFormatComponent.CreateDefault()
|
||||
};
|
||||
}
|
||||
}
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||||
}
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: 80e96a42636b99049accabcee0d069dc
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||||
MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@ -0,0 +1,13 @@
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using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Adobe.Substance
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativePhysicalSize
|
||||
{
|
||||
public float X;
|
||||
public float Y;
|
||||
public float Z;
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||||
}
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||||
} // namespace Adobe.Substance
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: 4897bada61d9a4ba3b55b9f20fe445cd
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@ -0,0 +1,17 @@
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using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Adobe.Substance
|
||||
{
|
||||
/// <summary>
|
||||
/// Struct for handlign sending and receiving preset XML from native to managed code.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativePreset
|
||||
{
|
||||
public IntPtr XMLString;
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: 16bd92bd193ee9044b52b3607ef613c1
|
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MonoImporter:
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externalObjects: {}
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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|
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Adobe.Substance
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativeThumbnail
|
||||
{
|
||||
public IntPtr Size;
|
||||
public IntPtr Data;
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 219b8713c6f86934ba2bb9d9d3cb18f3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Adobe.Substance
|
||||
{
|
||||
//! @brief Numeric type union
|
||||
//! @note The size will need to be changed if the API
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
internal struct NumericDescriptValue
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public int mIntData0;
|
||||
|
||||
[FieldOffset(4)]
|
||||
public int mIntData1;
|
||||
|
||||
[FieldOffset(8)]
|
||||
public int mIntData2;
|
||||
|
||||
[FieldOffset(12)]
|
||||
public int mIntData3;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public float mFloatData0;
|
||||
|
||||
[FieldOffset(4)]
|
||||
public float mFloatData1;
|
||||
|
||||
[FieldOffset(8)]
|
||||
public float mFloatData2;
|
||||
|
||||
[FieldOffset(12)]
|
||||
public float mFloatData3;
|
||||
}
|
||||
|
||||
//! @brief Managed representation of the native sbsario input desc type
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativeNumericInputDesc
|
||||
{
|
||||
public IntPtr index;
|
||||
|
||||
/** @brief Unique string identifier for x axis of a vector input. ('X' if nullptr) */
|
||||
public IntPtr xLabel;
|
||||
|
||||
/** @brief Unique string identifier for y axis of a vector input. ('Y' if nullptr) */
|
||||
public IntPtr yLabel;
|
||||
|
||||
/** @brief Unique string identifier for z axis of a vector input. ('Z' if nullptr) */
|
||||
public IntPtr zLabel;
|
||||
|
||||
/** @brief Unique string identifier for w axis of a vector input. ('W' if nullptr) */
|
||||
public IntPtr wLabel;
|
||||
|
||||
/** @brief Unique string identifier for the false state of a bool int. */
|
||||
public IntPtr LabelFalse;
|
||||
|
||||
/** @brief Unique string identifier for the true state of a bool int. */
|
||||
public IntPtr LabelTrue;
|
||||
|
||||
/** @brief Step to be used for a slider input. */
|
||||
public float sliderStep;
|
||||
|
||||
/** @brief Bool value that determs if the slider must clamp. */
|
||||
public IntPtr sliderClamp;
|
||||
|
||||
/** @brief Internal data, of which the valid type is determined by
|
||||
the value_type member.
|
||||
*/
|
||||
public NumericDescriptValue default_value;
|
||||
|
||||
public NumericDescriptValue min_value;
|
||||
|
||||
public NumericDescriptValue max_value;
|
||||
|
||||
public IntPtr enumValueCount;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativeEnumInputDesc
|
||||
{
|
||||
public IntPtr label;
|
||||
|
||||
public NumericDescriptValue value;
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab2bb5d412dd1684ab655586f81aa0e4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Adobe.Substance
|
||||
{
|
||||
//! @brief Managed representation of the native sbsario graph descriptor structure
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativeGraphDesc
|
||||
{
|
||||
//! @brief Unique string label of the graph
|
||||
public IntPtr mLabel;
|
||||
|
||||
//! @brief Description set for the graph
|
||||
public IntPtr mDescription;
|
||||
|
||||
//! @brief Category of the graph
|
||||
public IntPtr mCategory;
|
||||
|
||||
//! @brief Semicolon separated list of keywords
|
||||
public IntPtr mKeywords;
|
||||
|
||||
//! @brief Graph author
|
||||
public IntPtr mAuthor;
|
||||
|
||||
//! @brief Graph author website url
|
||||
public IntPtr mAuthorUrl;
|
||||
|
||||
//! @brief Graph user data
|
||||
public IntPtr mUserTag;
|
||||
}
|
||||
} // namespace Adobe.Substance
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 34e809fb674bca84f86309e85e7595fc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Adobe.Substance
|
||||
{
|
||||
//! @brief Managed representation of the native sbsario input desc type
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativeInputDesc
|
||||
{
|
||||
//! @brief Unique string identifier of the input
|
||||
public IntPtr mIdentifier;
|
||||
|
||||
//! @brief Display label of the input
|
||||
public IntPtr mLabel;
|
||||
|
||||
//! @brief Gui group of the input.
|
||||
public IntPtr GuiGroup;
|
||||
|
||||
//! @brief Description of the input.
|
||||
public IntPtr GuiDescription;
|
||||
|
||||
//! @brief GUI visibility condition.
|
||||
public IntPtr GuiVisibleIf;
|
||||
|
||||
//! @brief Index of the input
|
||||
public IntPtr mIndex;
|
||||
|
||||
//! @brief Type of widget used for the input
|
||||
public IntPtr inputWidgetType;
|
||||
|
||||
//! @brief Type of the input
|
||||
public IntPtr mValueType;
|
||||
}
|
||||
} // namespace Alg.Sbsario
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 66f8f0c2765100b4ea04428bb0b07a05
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Adobe.Substance
|
||||
{
|
||||
//! @brief Managed representation of the native sbsario output desc type
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct NativeOutputDesc
|
||||
{
|
||||
//! @brief Unique string identifier of the output
|
||||
public IntPtr mIdentifier;
|
||||
|
||||
//! @brief Display label for the output
|
||||
public IntPtr mLabel;
|
||||
|
||||
//! @brief Index of the output
|
||||
public UIntPtr mIndex;
|
||||
|
||||
//! @brief Image output format.
|
||||
public IntPtr mFormat;
|
||||
|
||||
//! @brief Type of the output
|
||||
public ValueType mValueType;
|
||||
|
||||
//! @brief Default usage for the output
|
||||
public IntPtr mChannelUsage;
|
||||
}
|
||||
} // namespace Alg.Sbsario
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b408381e48fca754193e7e75bc35e594
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user