SO MUCH SCUFFEDNESS

This commit is contained in:
2023-05-31 15:12:09 -04:00
parent 68a30bb1bd
commit 5847d71676
323 changed files with 573 additions and 78 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Adobe.Substance
{
public enum ShuffleIndex
{
Red = 0,
Green = 1,
Blue = 2,
AlphaChannel = 3
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Adobe.Substance
{
/// <summary>
/// Types of values supported by the substance Engine.
/// </summary>
public enum SubstanceValueType : uint
{
Float,
Float2,
Float3,
Float4,
Int,
Int2,
Int3,
Int4,
Image,
String,
Font,
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Adobe.Substance
{
/// <summary>
/// Represents different types of widgets used to assign input values.
/// </summary>
public enum SubstanceWidgetType
{
NoWidget,
Slider,
Angle,
Color,
ToggleButton,
ComboBox,
Image,
Position
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Adobe.Substance
{
public enum TextureFlip
{
None = 0x0,
Horizontal = 0x1,
Vertical = 0x2,
Both = 0x3
}
}

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