optimized level, updated shooting system, and fixed enemy death still causing damage bug
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@ -369,6 +369,8 @@ MonoBehaviour:
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visibilityConeLimit: 90
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bulletSoundRange: 15
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newTargetCooldown: 5
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leftHandDamage: {fileID: 1232320004410123114}
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rightHandDamage: {fileID: 3319409050380481093}
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--- !u!114 &7982337625154020196
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MonoBehaviour:
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m_ObjectHideFlags: 0
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