updated main menu
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130
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315
Assets/Animations/MainMenuAnimations/CameraDown.anim
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315
Assets/Animations/MainMenuAnimations/CameraDown.anim
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@ -20,7 +42,33 @@ AnimatorState:
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m_TimeParameter:
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--- !u!1102 &-2057835557327914949
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AnimatorState:
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@ -48,6 +96,18 @@ AnimatorController:
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m_SyncedLayerAffectsTiming: 0
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--- !u!1107 &4045619364918543526
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--- !u!1107 &4045619364918543526
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AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 6
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serializedVersion: 6
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@ -59,7 +119,7 @@ AnimatorStateMachine:
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- serializedVersion: 1
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8
Assets/Animations/MainMenuAnimations/MonsterCustom.meta
Normal file
8
Assets/Animations/MainMenuAnimations/MonsterCustom.meta
Normal file
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assetBundleVariant:
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@ -0,0 +1,72 @@
|
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%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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--- !u!1102 &-2068762548580539979
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AnimatorState:
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|
m_TimeParameter:
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|
--- !u!91 &9100000
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|
AnimatorController:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
|
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|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: MonsterMainMenu
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
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|
- serializedVersion: 5
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m_Name: Base Layer
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m_StateMachine: {fileID: 1008084183334571742}
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m_Controller: {fileID: 9100000}
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--- !u!1107 &1008084183334571742
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AnimatorStateMachine:
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|
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -0,0 +1,8 @@
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@ -31,7 +31,36 @@ ModelImporter:
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@ -31,7 +31,36 @@ ModelImporter:
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@ -31,7 +31,36 @@ ModelImporter:
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@ -31,7 +31,36 @@ ModelImporter:
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@ -27,11 +27,12 @@ Material:
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- _DISABLE_SSR_TRANSPARENT
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- _DOUBLESIDED_ON
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@ -203,8 +204,8 @@ Material:
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@ -215,7 +216,7 @@ Material:
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- _DoubleSidedNormalMode: 1
|
- _DoubleSidedNormalMode: 1
|
||||||
- _DstBlend: 0
|
- _DstBlend: 0
|
||||||
|
File diff suppressed because it is too large
Load Diff
8
Assets/ScriptableObjects.meta
Normal file
8
Assets/ScriptableObjects.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 273ac740215f87e4a99267ae48d62e57
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
15
Assets/ScriptableObjects/Settings.asset
Normal file
15
Assets/ScriptableObjects/Settings.asset
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5fbe1a01adadbaa4790f509847965895, type: 3}
|
||||||
|
m_Name: Settings
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
volume: 1
|
8
Assets/ScriptableObjects/Settings.asset.meta
Normal file
8
Assets/ScriptableObjects/Settings.asset.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2a84d28332b1f0046afc0e446202d4e6
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
11
Assets/Scripts/Game/GameSettings.cs
Normal file
11
Assets/Scripts/Game/GameSettings.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName ="Settings",menuName ="ScriptableObjects/New Settings Object",order =1)]
|
||||||
|
public class GameSettings : ScriptableObject
|
||||||
|
{
|
||||||
|
[Range(0,1)]
|
||||||
|
public float volume = 1;
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/Game/GameSettings.cs.meta
Normal file
11
Assets/Scripts/Game/GameSettings.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5fbe1a01adadbaa4790f509847965895
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -23,9 +23,25 @@ public class MainMenuManager : MonoBehaviour
|
|||||||
private readonly List<float> initDilates = new();
|
private readonly List<float> initDilates = new();
|
||||||
private bool transitioning;
|
private bool transitioning;
|
||||||
|
|
||||||
|
[SerializeField] private Animator cameraAnimator;
|
||||||
|
[SerializeField] private MainMenuSettingsManager settingsManager;
|
||||||
|
[SerializeField] private Canvas creditsCanvas;
|
||||||
|
|
||||||
|
private bool isAnimating = false;
|
||||||
|
private bool isDown = false;
|
||||||
|
|
||||||
|
private static MainMenuManager instance;
|
||||||
|
public static MainMenuManager Instance { get { return instance; } }
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
instance = this;
|
||||||
|
}
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
//initDilate = title.fontSharedMaterials[0].GetFloat(component);
|
//initDilate = title.fontSharedMaterials[0].GetFloat(component);
|
||||||
initDilate = title.fontMaterials[0].GetFloat(component);
|
initDilate = title.fontMaterials[0].GetFloat(component);
|
||||||
|
|
||||||
@ -37,10 +53,16 @@ private void Start()
|
|||||||
}
|
}
|
||||||
|
|
||||||
textList[0].GetComponent<Button>().onClick.AddListener(LoadFirstLevel);
|
textList[0].GetComponent<Button>().onClick.AddListener(LoadFirstLevel);
|
||||||
|
textList[1].GetComponent<Button>().onClick.AddListener(LoadSettings);
|
||||||
textList[2].GetComponent<Button>().onClick.AddListener(ExitApp);
|
textList[2].GetComponent<Button>().onClick.AddListener(ExitApp);
|
||||||
|
textList[3].GetComponent<Button>().onClick.AddListener(LoadCredits);
|
||||||
|
|
||||||
|
|
||||||
Cursor.visible = true;
|
Cursor.visible = true;
|
||||||
Cursor.lockState = CursorLockMode.Confined;
|
Cursor.lockState = CursorLockMode.Confined;
|
||||||
|
|
||||||
|
this.creditsCanvas.gameObject.SetActive(false);
|
||||||
|
this.settingsManager.gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -89,4 +111,31 @@ private void ExitApp()
|
|||||||
{
|
{
|
||||||
Application.Quit();
|
Application.Quit();
|
||||||
}
|
}
|
||||||
|
private void LoadSettings()
|
||||||
|
{
|
||||||
|
ToggleCamera();
|
||||||
|
this.creditsCanvas.gameObject.SetActive(false);
|
||||||
|
this.settingsManager.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
private void LoadCredits()
|
||||||
|
{
|
||||||
|
ToggleCamera();
|
||||||
|
this.creditsCanvas.gameObject.SetActive(true);
|
||||||
|
this.settingsManager.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ToggleCamera()
|
||||||
|
{
|
||||||
|
|
||||||
|
if(!isAnimating)
|
||||||
|
StartCoroutine(_ToggleCamera());
|
||||||
|
}
|
||||||
|
private IEnumerator _ToggleCamera()
|
||||||
|
{
|
||||||
|
cameraAnimator.Play(isDown?"CameraUp":"CameraDown");
|
||||||
|
isAnimating = true;
|
||||||
|
yield return new WaitForSeconds(1.5f);
|
||||||
|
isAnimating = false;
|
||||||
|
isDown = !isDown;
|
||||||
|
}
|
||||||
}
|
}
|
25
Assets/Scripts/MainMenu/MainMenuSettingsManager.cs
Normal file
25
Assets/Scripts/MainMenu/MainMenuSettingsManager.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class MainMenuSettingsManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private GameSettings settings;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Button volumeButton;
|
||||||
|
[SerializeField] private Button returnButton;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
returnButton.onClick.AddListener(MainMenuManager.Instance.ToggleCamera);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/MainMenu/MainMenuSettingsManager.cs.meta
Normal file
11
Assets/Scripts/MainMenu/MainMenuSettingsManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 06ae6e4d2715950408a898e518ab5c98
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user