Merge pull request #8 from firez2469/inventory_creation
Updated AI to STRIPS and working on UI changes.
This commit is contained in:
commit
d39a8168d8
@ -151,6 +151,33 @@ AnimatorStateMachine:
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|||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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||||||
m_DefaultState: {fileID: 819262487922686354}
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m_DefaultState: {fileID: 819262487922686354}
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||||||
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--- !u!1102 &-6806049160977715451
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||||||
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AnimatorState:
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||||||
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serializedVersion: 6
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name: Running
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||||||
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m_Speed: 1
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||||||
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m_CycleOffset: 0
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||||||
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m_Transitions:
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||||||
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- {fileID: 915980713774342234}
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||||||
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m_StateMachineBehaviours: []
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||||||
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m_Position: {x: 50, y: 50, z: 0}
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||||||
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m_IKOnFeet: 0
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||||||
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m_WriteDefaultValues: 1
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||||||
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m_Mirror: 0
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||||||
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m_SpeedParameterActive: 1
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||||||
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m_MirrorParameterActive: 0
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||||||
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m_CycleOffsetParameterActive: 0
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||||||
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m_TimeParameterActive: 0
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||||||
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m_Motion: {fileID: -203655887218126122, guid: b13f71f6cb9cefe4cbcc4b8de93812c5, type: 3}
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||||||
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m_Tag:
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||||||
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m_SpeedParameter: Speed
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||||||
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m_MirrorParameter:
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||||||
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m_CycleOffsetParameter:
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||||||
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m_TimeParameter:
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||||||
--- !u!1102 &-6722448351092568362
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--- !u!1102 &-6722448351092568362
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||||||
AnimatorState:
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AnimatorState:
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||||||
serializedVersion: 6
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serializedVersion: 6
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||||||
@ -178,6 +205,59 @@ AnimatorState:
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|||||||
m_MirrorParameter:
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m_MirrorParameter:
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||||||
m_CycleOffsetParameter:
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m_CycleOffsetParameter:
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||||||
m_TimeParameter:
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m_TimeParameter:
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||||||
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--- !u!1101 &-6543029507146586989
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||||||
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AnimatorStateTransition:
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name:
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||||||
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m_Conditions:
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||||||
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- m_ConditionMode: 1
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||||||
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m_ConditionEvent: Attack
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||||||
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m_EventTreshold: 0
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||||||
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- m_ConditionMode: 6
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||||||
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m_ConditionEvent: AttackIndex
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||||||
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m_EventTreshold: 2
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||||||
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m_DstStateMachine: {fileID: 0}
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||||||
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m_DstState: {fileID: -4991608271041000256}
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||||||
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m_Solo: 1
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||||||
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m_Mute: 0
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||||||
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m_IsExit: 0
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||||||
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serializedVersion: 3
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||||||
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m_TransitionDuration: 0.25
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||||||
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m_TransitionOffset: 0
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||||||
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m_ExitTime: 0.9794521
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||||||
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m_HasExitTime: 0
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||||||
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m_HasFixedDuration: 1
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||||||
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m_InterruptionSource: 0
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||||||
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m_OrderedInterruption: 1
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||||||
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m_CanTransitionToSelf: 1
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||||||
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--- !u!1101 &-6301689185008326813
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||||||
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AnimatorStateTransition:
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name:
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||||||
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m_Conditions:
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||||||
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- m_ConditionMode: 1
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||||||
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m_ConditionEvent: InLight
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||||||
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m_EventTreshold: 0
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||||||
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m_DstStateMachine: {fileID: 0}
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||||||
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m_DstState: {fileID: -6722448351092568362}
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||||||
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m_Solo: 1
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||||||
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m_Mute: 0
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||||||
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.009893417
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m_TransitionOffset: 0
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||||||
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m_ExitTime: 0.97945213
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||||||
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m_HasExitTime: 0
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||||||
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m_HasFixedDuration: 0
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||||||
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m_InterruptionSource: 2
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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||||||
--- !u!1101 &-5912259969099434703
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--- !u!1101 &-5912259969099434703
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AnimatorStateTransition:
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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@ -203,6 +283,34 @@ AnimatorStateTransition:
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m_InterruptionSource: 2
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m_InterruptionSource: 2
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-5696663626387984923
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AnimatorStateTransition:
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name:
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||||||
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m_Conditions:
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||||||
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- m_ConditionMode: 1
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m_ConditionEvent: Attack
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m_EventTreshold: 0
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- m_ConditionMode: 6
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m_ConditionEvent: AttackIndex
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m_EventTreshold: 1
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: -2640043726390947265}
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m_Solo: 1
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m_Mute: 0
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m_IsExit: 0
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||||||
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serializedVersion: 3
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||||||
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m_TransitionDuration: 0.25
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||||||
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m_TransitionOffset: 0
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m_ExitTime: 0.9794521
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m_HasExitTime: 0
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||||||
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &-5277390852839867810
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--- !u!1102 &-5277390852839867810
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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@ -284,6 +392,56 @@ AnimatorState:
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m_MirrorParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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m_TimeParameter:
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||||||
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--- !u!1107 &-4684716877733842090
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AnimatorStateMachine:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name: RunningLayer?
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m_ChildStates:
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||||||
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- serializedVersion: 1
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m_State: {fileID: 4809292519535508144}
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||||||
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m_Position: {x: 330, y: 110, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -6806049160977715451}
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||||||
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m_Position: {x: 350, y: 290, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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||||||
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m_EntryTransitions: []
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||||||
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 4809292519535508144}
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--- !u!1101 &-4309033107048958075
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AnimatorStateTransition:
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name:
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||||||
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m_Conditions:
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||||||
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- m_ConditionMode: 1
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||||||
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m_ConditionEvent: AttackScream
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m_EventTreshold: 0
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||||||
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m_DstStateMachine: {fileID: 0}
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||||||
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m_DstState: {fileID: -3478732761575392327}
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||||||
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m_Solo: 1
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||||||
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m_Mute: 0
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||||||
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m_IsExit: 0
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||||||
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serializedVersion: 3
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||||||
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m_TransitionDuration: 0.25
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||||||
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m_TransitionOffset: 0
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||||||
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m_ExitTime: 0.9794521
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||||||
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m_HasExitTime: 0
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||||||
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m_HasFixedDuration: 1
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||||||
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m_InterruptionSource: 0
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||||||
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &-3478732761575392327
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--- !u!1102 &-3478732761575392327
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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@ -337,6 +495,31 @@ AnimatorStateTransition:
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|||||||
m_InterruptionSource: 2
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m_InterruptionSource: 2
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||||||
m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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||||||
m_CanTransitionToSelf: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-3062048560412848416
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AnimatorStateTransition:
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name:
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||||||
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m_Conditions:
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||||||
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- m_ConditionMode: 1
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||||||
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m_ConditionEvent: InLight
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||||||
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m_EventTreshold: 0
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||||||
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m_DstStateMachine: {fileID: 0}
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||||||
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m_DstState: {fileID: -6722448351092568362}
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||||||
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m_Solo: 1
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||||||
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m_Mute: 0
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||||||
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m_IsExit: 0
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||||||
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serializedVersion: 3
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||||||
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m_TransitionDuration: 0.01
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||||||
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m_TransitionOffset: 0
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||||||
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m_ExitTime: 0.6875
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||||||
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m_HasExitTime: 0
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||||||
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m_HasFixedDuration: 1
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||||||
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m_InterruptionSource: 2
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||||||
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m_OrderedInterruption: 1
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||||||
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m_CanTransitionToSelf: 1
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||||||
--- !u!1101 &-2890399280607573796
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--- !u!1101 &-2890399280607573796
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AnimatorStateTransition:
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AnimatorStateTransition:
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||||||
m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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||||||
@ -462,6 +645,31 @@ AnimatorState:
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|||||||
m_MirrorParameter:
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m_MirrorParameter:
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||||||
m_CycleOffsetParameter:
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m_CycleOffsetParameter:
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||||||
m_TimeParameter:
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m_TimeParameter:
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||||||
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--- !u!1101 &-386915996141235355
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||||||
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AnimatorStateTransition:
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name:
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||||||
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m_Conditions:
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||||||
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- m_ConditionMode: 4
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||||||
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m_ConditionEvent: Speed
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||||||
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m_EventTreshold: 0.1
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||||||
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m_DstStateMachine: {fileID: 0}
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||||||
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m_DstState: {fileID: 4809292519535508144}
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||||||
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m_Solo: 1
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||||||
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m_Mute: 0
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||||||
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m_IsExit: 0
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||||||
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serializedVersion: 3
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||||||
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m_TransitionDuration: 0.25
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||||||
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m_TransitionOffset: 0
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||||||
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m_ExitTime: 0.6875
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||||||
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m_HasExitTime: 0
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||||||
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m_HasFixedDuration: 1
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||||||
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m_InterruptionSource: 1
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||||||
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m_OrderedInterruption: 1
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||||||
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m_CanTransitionToSelf: 1
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||||||
--- !u!91 &9100000
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--- !u!91 &9100000
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AnimatorController:
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AnimatorController:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
@ -514,6 +722,46 @@ AnimatorController:
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|||||||
m_IKPass: 0
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m_IKPass: 0
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||||||
m_SyncedLayerAffectsTiming: 0
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m_SyncedLayerAffectsTiming: 0
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||||||
m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 9100000}
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||||||
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- serializedVersion: 5
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||||||
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m_Name: RunningLayer?
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||||||
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m_StateMachine: {fileID: -4684716877733842090}
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||||||
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m_Mask: {fileID: 0}
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||||||
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m_Motions: []
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||||||
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m_Behaviours: []
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||||||
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m_BlendingMode: 1
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||||||
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m_SyncedLayerIndex: -1
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||||||
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m_DefaultWeight: 1
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||||||
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m_IKPass: 0
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||||||
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m_SyncedLayerAffectsTiming: 0
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||||||
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m_Controller: {fileID: 9100000}
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||||||
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--- !u!1101 &810037603574539134
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||||||
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AnimatorStateTransition:
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||||||
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m_ObjectHideFlags: 1
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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||||||
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m_Name:
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||||||
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m_Conditions:
|
||||||
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- m_ConditionMode: 1
|
||||||
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m_ConditionEvent: Attack
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||||||
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m_EventTreshold: 0
|
||||||
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- m_ConditionMode: 6
|
||||||
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m_ConditionEvent: AttackIndex
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||||||
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m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -5277390852839867810}
|
||||||
|
m_Solo: 1
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.9794521
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1102 &819262487922686354
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--- !u!1102 &819262487922686354
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||||||
AnimatorState:
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AnimatorState:
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||||||
serializedVersion: 6
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serializedVersion: 6
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||||||
@ -541,6 +789,81 @@ AnimatorState:
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|||||||
m_MirrorParameter:
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m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
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m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
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m_TimeParameter:
|
||||||
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--- !u!1101 &915980713774342234
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 4
|
||||||
|
m_ConditionEvent: Speed
|
||||||
|
m_EventTreshold: 0.1
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 4809292519535508144}
|
||||||
|
m_Solo: 1
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.6875
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 1
|
||||||
|
m_OrderedInterruption: 1
|
||||||
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m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &923609593485017572
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||||||
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AnimatorStateTransition:
|
||||||
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m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: InLight
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -6722448351092568362}
|
||||||
|
m_Solo: 1
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.01
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||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.6875
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 2
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &1542237101904693066
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||||||
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AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
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||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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8
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268
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Assets/Scripts/Enemies/AI/AIV2.meta
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Assets/Scripts/Enemies/AI/AIV2/HidingResolver.meta
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|
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110
Assets/Scripts/Enemies/AI/AIV2/MeleeResolver.cs
Normal file
110
Assets/Scripts/Enemies/AI/AIV2/MeleeResolver.cs
Normal file
@ -0,0 +1,110 @@
|
|||||||
|
using STRIPS;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AI;
|
||||||
|
|
||||||
|
namespace Obscurum.ModularAI
|
||||||
|
{
|
||||||
|
public class MeleeResolver : AStripsActionResolver
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private Animator animator;
|
||||||
|
[SerializeField]
|
||||||
|
private NavMeshAgent navAgent;
|
||||||
|
|
||||||
|
private PlayerComponent player;
|
||||||
|
|
||||||
|
private bool inAnimation = false;
|
||||||
|
[SerializeField]
|
||||||
|
private float attackAnimationDuration = 1.5f;
|
||||||
|
[SerializeField]
|
||||||
|
private float screamAnimationDuration = 1.5f;
|
||||||
|
[SerializeField]
|
||||||
|
private float health = 10f;
|
||||||
|
|
||||||
|
public override void Attack()
|
||||||
|
{
|
||||||
|
if (!inAnimation)
|
||||||
|
{
|
||||||
|
animator.SetTrigger("Attack");
|
||||||
|
StartCoroutine(InAnimationHolder(attackAnimationDuration));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Hide()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void LookAt(Vector3 position)
|
||||||
|
{
|
||||||
|
// Create a direction vector that ignores the y-axis difference by setting the y component of both positions to be the same.
|
||||||
|
Vector3 direction = new Vector3(position.x, this.transform.position.y, position.z) - this.transform.position;
|
||||||
|
|
||||||
|
// Create a rotation that looks in the 'direction' but only rotates around the y-axis.
|
||||||
|
Quaternion toRotation = Quaternion.LookRotation(direction);
|
||||||
|
|
||||||
|
// Apply the rotation over time to smooth the transition.
|
||||||
|
transform.rotation = Quaternion.Lerp(transform.rotation, toRotation, Time.deltaTime * 150f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void LookAt()
|
||||||
|
{
|
||||||
|
LookAt(new Vector3(player.transform.position.x, transform.position.y, player.transform.position.z));
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void MoveTo(Vector3 position)
|
||||||
|
{
|
||||||
|
navAgent.SetDestination(position);
|
||||||
|
}
|
||||||
|
public override void MoveTo()
|
||||||
|
{
|
||||||
|
MoveTo(player.transform.position);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Roar()
|
||||||
|
{
|
||||||
|
if(!inAnimation)
|
||||||
|
{
|
||||||
|
animator.SetTrigger("AttackScream");
|
||||||
|
StartCoroutine(InAnimationHolder(screamAnimationDuration));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public override void Idle()
|
||||||
|
{
|
||||||
|
this.navAgent.isStopped = true;
|
||||||
|
this.navAgent.speed = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator InAnimationHolder(float duration)
|
||||||
|
{
|
||||||
|
inAnimation = true;
|
||||||
|
yield return new WaitForSeconds(duration);
|
||||||
|
inAnimation = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
player = PlayerComponent.Instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
this.animator.SetFloat("Speed", navAgent.velocity.magnitude / 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool Collect(ref StripsVariableMapping.PackageMapping package)
|
||||||
|
{
|
||||||
|
package.SetMapping("Distance2Player", Vector3.Distance(player.transform.position, transform.position).ToString());
|
||||||
|
package.SetMapping("IsPlayerVisible", true.ToString());
|
||||||
|
package.SetMapping("AIHealth", health.ToString());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Enemies/AI/AIV2/MeleeResolver.cs.meta
Normal file
11
Assets/Scripts/Enemies/AI/AIV2/MeleeResolver.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 29c3b8c81f374df47a8542d2caed73cb
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Scripts/Enemies/AI/AIV2/Strips.meta
Normal file
8
Assets/Scripts/Enemies/AI/AIV2/Strips.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c824588c9289fbc449c20c47b8a2c46e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Scripts/Enemies/AI/AIV2/Strips/Editor.meta
Normal file
8
Assets/Scripts/Enemies/AI/AIV2/Strips/Editor.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cbd2e2888b0373d46aefb6f1424c3427
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,101 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditorInternal;
|
||||||
|
using UnityEngine;
|
||||||
|
using static STRIPS.StripsAction;
|
||||||
|
|
||||||
|
namespace STRIPS
|
||||||
|
{
|
||||||
|
[CustomEditor(typeof(StripsAction))]
|
||||||
|
[CanEditMultipleObjects]
|
||||||
|
public class StripsActionCustomEditor : Editor
|
||||||
|
{
|
||||||
|
|
||||||
|
SerializedProperty associatedMapping;
|
||||||
|
SerializedProperty preConditions;
|
||||||
|
ReorderableList preConditionsList;
|
||||||
|
SerializedProperty functions;
|
||||||
|
|
||||||
|
void OnEnable()
|
||||||
|
{
|
||||||
|
associatedMapping = serializedObject.FindProperty("associatedMapping");
|
||||||
|
preConditions = serializedObject.FindProperty("preConditions");
|
||||||
|
functions = serializedObject.FindProperty("functions");
|
||||||
|
|
||||||
|
preConditionsList = new ReorderableList(serializedObject, preConditions, true, true, true, true);
|
||||||
|
|
||||||
|
preConditionsList.elementHeightCallback = (int index) =>
|
||||||
|
{
|
||||||
|
// Define the height of each element here. You might want to adjust this based on the complexity of each element.
|
||||||
|
// For simplicity, we're using a fixed height, but you could calculate this dynamically based on the content.
|
||||||
|
return EditorGUIUtility.singleLineHeight * 2.5f + 6; // Example height for two lines and a bit of padding
|
||||||
|
};
|
||||||
|
|
||||||
|
preConditionsList.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) =>
|
||||||
|
{
|
||||||
|
var element = preConditions.GetArrayElementAtIndex(index);
|
||||||
|
rect.y += 2;
|
||||||
|
|
||||||
|
var variableNames = GetVariableNames();
|
||||||
|
|
||||||
|
// Adjusting the widths to account for the operator dropdown and ensuring everything fits nicely.
|
||||||
|
float width = rect.width / 2 - 4; // Adjust as necessary for layout
|
||||||
|
|
||||||
|
// Draw the variableName1 as a dropdown
|
||||||
|
var variableName1Prop = element.FindPropertyRelative("variableName1");
|
||||||
|
int selectedIndex = variableNames.IndexOf(variableName1Prop.stringValue);
|
||||||
|
selectedIndex = Mathf.Max(0, selectedIndex); // Ensure the index is at least 0
|
||||||
|
selectedIndex = EditorGUI.Popup(new Rect(rect.x, rect.y, width*1.5f, EditorGUIUtility.singleLineHeight), "Variable Name 1", selectedIndex, variableNames.ToArray());
|
||||||
|
if (variableNames.Count > 0)
|
||||||
|
{
|
||||||
|
variableName1Prop.stringValue = variableNames[selectedIndex];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Draw the operator dropdown
|
||||||
|
EditorGUI.PropertyField(new Rect(rect.x + (width*1.5f) + 8, rect.y, width/2, EditorGUIUtility.singleLineHeight), element.FindPropertyRelative("op"), GUIContent.none);
|
||||||
|
|
||||||
|
// Draw the variableName2 directly as a text field for simplicity
|
||||||
|
EditorGUI.PropertyField(new Rect(rect.x, rect.y + EditorGUIUtility.singleLineHeight + 4, rect.width, EditorGUIUtility.singleLineHeight), element.FindPropertyRelative("variableName2"), new GUIContent("Variable Name 2"));
|
||||||
|
};
|
||||||
|
|
||||||
|
preConditionsList.drawHeaderCallback = (Rect rect) =>
|
||||||
|
{
|
||||||
|
EditorGUI.LabelField(rect, "PreConditions");
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnInspectorGUI()
|
||||||
|
{
|
||||||
|
serializedObject.Update();
|
||||||
|
|
||||||
|
StripsAction stripsAction = (StripsAction)target;
|
||||||
|
if (stripsAction.associatedMapping == null)
|
||||||
|
{
|
||||||
|
EditorGUILayout.HelpBox("Associated Mapping is null. Please assign an Associated Mapping.", MessageType.Warning);
|
||||||
|
}
|
||||||
|
|
||||||
|
EditorGUILayout.PropertyField(associatedMapping);
|
||||||
|
preConditionsList.DoLayoutList();
|
||||||
|
EditorGUILayout.PropertyField(functions);
|
||||||
|
serializedObject.ApplyModifiedProperties();
|
||||||
|
}
|
||||||
|
|
||||||
|
private List<string> GetVariableNames()
|
||||||
|
{
|
||||||
|
var variableNames = new List<string>();
|
||||||
|
StripsAction stripsAction = (StripsAction)target;
|
||||||
|
if (stripsAction.associatedMapping != null)
|
||||||
|
{
|
||||||
|
var mappingDict = stripsAction.associatedMapping.Mappings;
|
||||||
|
foreach (var mapping in mappingDict)
|
||||||
|
{
|
||||||
|
variableNames.Add(mapping.Key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return variableNames;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 088236bfbb7a12c418687cdbd9c644ce
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,29 @@
|
|||||||
|
|
||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace STRIPS
|
||||||
|
{
|
||||||
|
public interface IStripsActionResolver
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public abstract class AStripsActionResolver : MonoBehaviour {
|
||||||
|
public enum StripsActionResolverAction { MoveTo, Attack, Hide, Roar, LookAt, Idle }
|
||||||
|
|
||||||
|
public virtual void MoveTo(Vector3 position) { }
|
||||||
|
public virtual void MoveTo() { }
|
||||||
|
|
||||||
|
public virtual void Attack() { }
|
||||||
|
public virtual void Hide() { }
|
||||||
|
public virtual void Roar() { }
|
||||||
|
public virtual void LookAt(Vector3 position) { }
|
||||||
|
public virtual void LookAt() { }
|
||||||
|
public virtual void Idle() { }
|
||||||
|
|
||||||
|
public abstract bool Collect(ref StripsVariableMapping.PackageMapping package);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3966f902ea4f69a48ba68f1977d9c298
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
14
Assets/Scripts/Enemies/AI/AIV2/Strips/Strips.asmdef
Normal file
14
Assets/Scripts/Enemies/AI/AIV2/Strips/Strips.asmdef
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
{
|
||||||
|
"name": "Strips",
|
||||||
|
"rootNamespace": "STRIPS",
|
||||||
|
"references": [],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
7
Assets/Scripts/Enemies/AI/AIV2/Strips/Strips.asmdef.meta
Normal file
7
Assets/Scripts/Enemies/AI/AIV2/Strips/Strips.asmdef.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5761c008b1a68e24fb989c60f3245d36
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
104
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsAction.cs
Normal file
104
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsAction.cs
Normal file
@ -0,0 +1,104 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace STRIPS
|
||||||
|
{
|
||||||
|
[CreateAssetMenu(fileName = "NewAction", menuName = "STRIPS/Create New Action", order = 1)]
|
||||||
|
public class StripsAction : ScriptableObject
|
||||||
|
{
|
||||||
|
|
||||||
|
public StripsVariableMapping associatedMapping;
|
||||||
|
public enum Operator { Less, LessEqual, Equal, GreaterEqual, Greater }
|
||||||
|
|
||||||
|
public BooleanOperation[] preConditions;
|
||||||
|
|
||||||
|
public AStripsActionResolver.StripsActionResolverAction[] functions;
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class BooleanOperation
|
||||||
|
{
|
||||||
|
public string variableName1;
|
||||||
|
public Operator op;
|
||||||
|
public string variableName2;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool EvalWithOperatorString(string val, string val2, Operator op)
|
||||||
|
{
|
||||||
|
switch(op)
|
||||||
|
{
|
||||||
|
case Operator.Equal: return val == val2;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
private bool EvalWithOperatorFloat(float val, float val2, Operator op)
|
||||||
|
{
|
||||||
|
switch (op)
|
||||||
|
{
|
||||||
|
case Operator.Less: return val < val2;
|
||||||
|
case Operator.Greater: return val > val2;
|
||||||
|
case Operator.LessEqual: return val <= val2;
|
||||||
|
case Operator.GreaterEqual: return val >= val2;
|
||||||
|
case Operator.Equal: return val == val2;
|
||||||
|
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
private bool EvalWithOperatorBool(bool val, bool val2, Operator op)
|
||||||
|
{
|
||||||
|
switch (op)
|
||||||
|
{
|
||||||
|
case Operator.Equal: return val == val2;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
private bool EvalWithOperatorInt(int val, int val2, Operator op)
|
||||||
|
{
|
||||||
|
switch (op)
|
||||||
|
{
|
||||||
|
case Operator.Less: return val < val2;
|
||||||
|
case Operator.Greater: return val > val2;
|
||||||
|
case Operator.LessEqual: return val <= val2;
|
||||||
|
case Operator.GreaterEqual: return val >= val2;
|
||||||
|
case Operator.Equal: return val == val2;
|
||||||
|
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool EvaluateConditionals(StripsVariableMapping.PackageMapping variables)
|
||||||
|
{
|
||||||
|
bool finalResult = true;
|
||||||
|
foreach(BooleanOperation operation in preConditions)
|
||||||
|
{
|
||||||
|
StripsVariableMapping.VariableMapping mapping = variables.Mappings[operation.variableName1];
|
||||||
|
switch (mapping.variable)
|
||||||
|
{
|
||||||
|
case StripsVariableMapping.VarType.String:
|
||||||
|
{
|
||||||
|
finalResult= finalResult&& EvalWithOperatorString(mapping.value, operation.variableName2, operation.op);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case StripsVariableMapping.VarType.Float:
|
||||||
|
{
|
||||||
|
finalResult= finalResult && EvalWithOperatorFloat(float.Parse(mapping.value), float.Parse(operation.variableName2), operation.op);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case StripsVariableMapping.VarType.Boolean:
|
||||||
|
{
|
||||||
|
finalResult= finalResult&& EvalWithOperatorBool(bool.Parse(mapping.value), bool.Parse(operation.variableName2),operation.op);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case StripsVariableMapping.VarType.Integer:
|
||||||
|
{
|
||||||
|
finalResult = finalResult && EvalWithOperatorInt(int.Parse(mapping.value), int.Parse(operation.variableName2), operation.op);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return finalResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsAction.cs.meta
Normal file
11
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsAction.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 88c10d9c5ffa3de4686d031fe60f0c9a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,89 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace STRIPS
|
||||||
|
{
|
||||||
|
public class StripsActionResolver : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private List<StripsGoal> goals;
|
||||||
|
private StripsGoal activeGoal;
|
||||||
|
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private AStripsActionResolver chosenResolver;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private StripsVariableMapping variableMapping;
|
||||||
|
private StripsVariableMapping.PackageMapping updatedStats;
|
||||||
|
private void PerformAction(AStripsActionResolver.StripsActionResolverAction action)
|
||||||
|
{
|
||||||
|
switch(action)
|
||||||
|
{
|
||||||
|
case AStripsActionResolver.StripsActionResolverAction.Attack:
|
||||||
|
chosenResolver.Attack();
|
||||||
|
break;
|
||||||
|
case AStripsActionResolver.StripsActionResolverAction.Hide:
|
||||||
|
chosenResolver.Hide();
|
||||||
|
break;
|
||||||
|
case AStripsActionResolver.StripsActionResolverAction.LookAt:
|
||||||
|
chosenResolver.LookAt();
|
||||||
|
break;
|
||||||
|
case AStripsActionResolver.StripsActionResolverAction.Roar:
|
||||||
|
chosenResolver.Roar();
|
||||||
|
break;
|
||||||
|
case AStripsActionResolver.StripsActionResolverAction.MoveTo:
|
||||||
|
chosenResolver.MoveTo();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
chosenResolver.Idle();
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void Selector()
|
||||||
|
{
|
||||||
|
|
||||||
|
foreach (StripsGoal goal in goals)
|
||||||
|
{
|
||||||
|
goal.UpdateActionConditionals(updatedStats);
|
||||||
|
if (goal.Available.Count > 0)
|
||||||
|
{
|
||||||
|
activeGoal = goal;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(activeGoal != null)
|
||||||
|
{
|
||||||
|
AStripsActionResolver.StripsActionResolverAction[] functs = activeGoal.Available[0].functions;
|
||||||
|
foreach(AStripsActionResolver.StripsActionResolverAction action in functs)
|
||||||
|
{
|
||||||
|
PerformAction(action);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
updatedStats = variableMapping.CreateCopy();
|
||||||
|
InvokeRepeating("Selector", 1, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (chosenResolver.Collect(ref updatedStats))
|
||||||
|
{
|
||||||
|
//all good
|
||||||
|
}
|
||||||
|
print("Current Action:" + activeGoal.name);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 08f8e4c1b4b4ae1458d1801b75d35b00
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
31
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsGoal.cs
Normal file
31
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsGoal.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace STRIPS
|
||||||
|
{
|
||||||
|
[CreateAssetMenu(fileName = "New Goal", menuName = "STRIPS/Create New Goal", order = 3)]
|
||||||
|
public class StripsGoal : ScriptableObject
|
||||||
|
{
|
||||||
|
public string goalName;
|
||||||
|
public StripsAction[] actions;
|
||||||
|
|
||||||
|
private List<StripsAction> available;
|
||||||
|
public List<StripsAction> Available { get { return available; } }
|
||||||
|
|
||||||
|
public void UpdateActionConditionals(StripsVariableMapping.PackageMapping updatedMappings)
|
||||||
|
{
|
||||||
|
List<StripsAction> available = new List<StripsAction> ();
|
||||||
|
for(int i =0; i < actions.Length; i++)
|
||||||
|
{
|
||||||
|
if (actions[i].EvaluateConditionals(updatedMappings))
|
||||||
|
{
|
||||||
|
available.Add(actions[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.available=available;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsGoal.cs.meta
Normal file
11
Assets/Scripts/Enemies/AI/AIV2/Strips/StripsGoal.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f3ff90239675959479df777d26d59713
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,93 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace STRIPS
|
||||||
|
{
|
||||||
|
[CreateAssetMenu(fileName = "VarMapping", menuName = "STRIPS/Create New Variable Mapping", order = 2)]
|
||||||
|
public class StripsVariableMapping : ScriptableObject
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private VariableMapping[] variableMappings;
|
||||||
|
|
||||||
|
public Dictionary<string, VariableMapping> Mappings
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
Dictionary<string, VariableMapping> mapping = new Dictionary<string, VariableMapping>();
|
||||||
|
foreach (VariableMapping map in variableMappings)
|
||||||
|
{
|
||||||
|
mapping.Add(map.varName, map);
|
||||||
|
}
|
||||||
|
return mapping;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public VariableMapping Find(string name)
|
||||||
|
{
|
||||||
|
return Mappings[name];
|
||||||
|
}
|
||||||
|
|
||||||
|
public PackageMapping CreateCopy()
|
||||||
|
{
|
||||||
|
VariableMapping[] copiedMappings = new VariableMapping[variableMappings.Length];
|
||||||
|
int i = 0;
|
||||||
|
foreach(VariableMapping mapping in variableMappings)
|
||||||
|
{
|
||||||
|
VariableMapping newMapping = new VariableMapping();
|
||||||
|
newMapping.variable = mapping.variable;
|
||||||
|
newMapping.value = mapping.value;
|
||||||
|
newMapping.varName = mapping.varName;
|
||||||
|
copiedMappings[i] = newMapping;
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
return new PackageMapping(copiedMappings);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class PackageMapping
|
||||||
|
{
|
||||||
|
public PackageMapping(VariableMapping[] variableMappings)
|
||||||
|
{
|
||||||
|
this.variableMappings= variableMappings;
|
||||||
|
}
|
||||||
|
public void SetMapping(string name, string value)
|
||||||
|
{
|
||||||
|
for(int i =0;i <variableMappings.Length; i++)
|
||||||
|
{
|
||||||
|
if (variableMappings[i].varName == name)
|
||||||
|
{
|
||||||
|
variableMappings[i].value = value;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private VariableMapping[] variableMappings;
|
||||||
|
|
||||||
|
public Dictionary<string, VariableMapping> Mappings
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
Dictionary<string, VariableMapping> mapping = new Dictionary<string, VariableMapping>();
|
||||||
|
foreach (VariableMapping map in variableMappings)
|
||||||
|
{
|
||||||
|
mapping.Add(map.varName, map);
|
||||||
|
}
|
||||||
|
return mapping;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class VariableMapping
|
||||||
|
{
|
||||||
|
public string varName;
|
||||||
|
public VarType variable;
|
||||||
|
public string value;
|
||||||
|
}
|
||||||
|
public enum VarType { Integer, Float, String, Boolean };
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a962e2bb81deaf54cacbdac4c96bf7aa
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Scripts/Enemies/SpeedyMonster.meta
Normal file
8
Assets/Scripts/Enemies/SpeedyMonster.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eab655682b85334488b2f5513e3002d0
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
45
Assets/Scripts/Enemies/SpeedyMonster/Speedy_IKTargeting.cs
Normal file
45
Assets/Scripts/Enemies/SpeedyMonster/Speedy_IKTargeting.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Speedy_IKTargeting : MonoBehaviour
|
||||||
|
{
|
||||||
|
protected Animator animator;
|
||||||
|
|
||||||
|
public bool ikActive = false;
|
||||||
|
public Transform rightHandObj = null;
|
||||||
|
public Transform lookObj = null;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
animator = GetComponent<Animator>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnAnimatorIK(int layerIndex)
|
||||||
|
{
|
||||||
|
if(ikActive)
|
||||||
|
{
|
||||||
|
// Set the look target position, if one has been assigned
|
||||||
|
if (lookObj != null)
|
||||||
|
{
|
||||||
|
animator.SetLookAtWeight(1);
|
||||||
|
animator.SetLookAtPosition(lookObj.position);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set the right hand target position and rotation, if one has been assigned
|
||||||
|
if (rightHandObj != null)
|
||||||
|
{
|
||||||
|
animator.SetIKPositionWeight(AvatarIKGoal.RightHand, 1);
|
||||||
|
animator.SetIKRotationWeight(AvatarIKGoal.RightHand, 1);
|
||||||
|
animator.SetIKPosition(AvatarIKGoal.RightHand, rightHandObj.position);
|
||||||
|
animator.SetIKRotation(AvatarIKGoal.RightHand, rightHandObj.rotation);
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
{
|
||||||
|
animator.SetIKPositionWeight(AvatarIKGoal.RightHand, 0);
|
||||||
|
animator.SetIKRotationWeight(AvatarIKGoal.RightHand, 0);
|
||||||
|
animator.SetLookAtWeight(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c8a0c0569a0425a4285afca9aac74fb5
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -10,6 +10,7 @@ public class DoorInteractable : HeavyItemReceiver
|
|||||||
|
|
||||||
[SerializeField] private Animator[] anims;
|
[SerializeField] private Animator[] anims;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
private HeavyInteractableItem insertedCore;
|
private HeavyInteractableItem insertedCore;
|
||||||
private Vector3 priorLocalPos;
|
private Vector3 priorLocalPos;
|
||||||
private Vector3 priorLocalRot;
|
private Vector3 priorLocalRot;
|
||||||
|
@ -3,6 +3,8 @@
|
|||||||
|
|
||||||
public class PlayerComponent : MonoBehaviour
|
public class PlayerComponent : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public static PlayerComponent Instance;
|
||||||
|
|
||||||
[SerializeField] private float health = 5f;
|
[SerializeField] private float health = 5f;
|
||||||
|
|
||||||
[SerializeField] private float maxHealth = 5f;
|
[SerializeField] private float maxHealth = 5f;
|
||||||
@ -37,12 +39,14 @@ public class PlayerComponent : MonoBehaviour
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
flareRegister = FindObjectOfType<FlareRegister>();
|
flareRegister = FindObjectOfType<FlareRegister>();
|
||||||
|
Instance = this;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
perlin = cameraFreeLook.GetRig(1).GetCinemachineComponent<CinemachineBasicMultiChannelPerlin>();
|
perlin = cameraFreeLook.GetRig(1).GetCinemachineComponent<CinemachineBasicMultiChannelPerlin>();
|
||||||
|
Instance = this;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
8
Assets/Shaders/SurfaceShader.meta
Normal file
8
Assets/Shaders/SurfaceShader.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a96227ae63aaed44cbeb8807fe5ad1db
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
2944
Assets/Shaders/SurfaceShader/DynamicSurfaceShader.shadergraph
Normal file
2944
Assets/Shaders/SurfaceShader/DynamicSurfaceShader.shadergraph
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a34fe48427b168340bbb56dad7f45d90
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
Loading…
Reference in New Issue
Block a user