using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; namespace Michsky.UI.Heat { public class AchievementItem : MonoBehaviour { [Header("Default Resources")] public Image iconObj; public Image backgroundObj; public TextMeshProUGUI titleObj; public TextMeshProUGUI descriptionObj; public GameObject lockedIndicator; public GameObject unlockedIndicator; public List images = new List(); } }