// This file is provided under The MIT License as part of Steamworks.NET. // Copyright (c) 2013-2022 Riley Labrecque // Please see the included LICENSE.txt for additional information. // This file is automatically generated. // Changes to this file will be reverted when you update Steamworks.NET #if !(UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX) #define DISABLESTEAMWORKS #endif #if !DISABLESTEAMWORKS using System.Runtime.InteropServices; using IntPtr = System.IntPtr; namespace Steamworks { public static class SteamMusic { public static bool BIsEnabled() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusic_BIsEnabled(CSteamAPIContext.GetSteamMusic()); } public static bool BIsPlaying() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusic_BIsPlaying(CSteamAPIContext.GetSteamMusic()); } public static AudioPlayback_Status GetPlaybackStatus() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusic_GetPlaybackStatus(CSteamAPIContext.GetSteamMusic()); } public static void Play() { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamMusic_Play(CSteamAPIContext.GetSteamMusic()); } public static void Pause() { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamMusic_Pause(CSteamAPIContext.GetSteamMusic()); } public static void PlayPrevious() { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamMusic_PlayPrevious(CSteamAPIContext.GetSteamMusic()); } public static void PlayNext() { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamMusic_PlayNext(CSteamAPIContext.GetSteamMusic()); } /// /// volume is between 0.0 and 1.0 /// public static void SetVolume(float flVolume) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamMusic_SetVolume(CSteamAPIContext.GetSteamMusic(), flVolume); } public static float GetVolume() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusic_GetVolume(CSteamAPIContext.GetSteamMusic()); } } } #endif // !DISABLESTEAMWORKS