using System.Collections.Generic; using UnityEngine; namespace Michsky.UI.Heat { [CreateAssetMenu(fileName = "New Controller Preset Manager", menuName = "Heat UI/Controller/New Controller Preset Manager")] public class ControllerPresetManager : ScriptableObject { public ControllerPreset keyboardPreset; public ControllerPreset xboxPreset; public ControllerPreset dualsensePreset; public List customPresets = new List(); } }