#if UNITY_EDITOR using UnityEngine; using UnityEditor; namespace Michsky.UI.Heat { [CanEditMultipleObjects] [CustomEditor(typeof(ButtonManager))] public class ButtonManagerEditor : Editor { private ButtonManager buttonTarget; private GUISkin customSkin; private void OnEnable() { buttonTarget = (ButtonManager)target; if (EditorGUIUtility.isProSkin == true) { customSkin = HeatUIEditorHandler.GetDarkEditor(customSkin); } else { customSkin = HeatUIEditorHandler.GetLightEditor(customSkin); } } public override void OnInspectorGUI() { HeatUIEditorHandler.DrawComponentHeader(customSkin, "Button Top Header"); GUIContent[] toolbarTabs = new GUIContent[3]; toolbarTabs[0] = new GUIContent("Content"); toolbarTabs[1] = new GUIContent("Resources"); toolbarTabs[2] = new GUIContent("Settings"); buttonTarget.latestTabIndex = HeatUIEditorHandler.DrawTabs(buttonTarget.latestTabIndex, toolbarTabs, customSkin); if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content"))) buttonTarget.latestTabIndex = 0; if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources"))) buttonTarget.latestTabIndex = 1; if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings"))) buttonTarget.latestTabIndex = 2; GUILayout.EndHorizontal(); var normalCG = serializedObject.FindProperty("normalCG"); var highlightCG = serializedObject.FindProperty("highlightCG"); var disabledCG = serializedObject.FindProperty("disabledCG"); var normalTextObj = serializedObject.FindProperty("normalTextObj"); var highlightTextObj = serializedObject.FindProperty("highlightTextObj"); var disabledTextObj = serializedObject.FindProperty("disabledTextObj"); var normalImageObj = serializedObject.FindProperty("normalImageObj"); var highlightImageObj = serializedObject.FindProperty("highlightImageObj"); var disabledImageObj = serializedObject.FindProperty("disabledImageObj"); var buttonIcon = serializedObject.FindProperty("buttonIcon"); var buttonText = serializedObject.FindProperty("buttonText"); var iconScale = serializedObject.FindProperty("iconScale"); var textSize = serializedObject.FindProperty("textSize"); var autoFitContent = serializedObject.FindProperty("autoFitContent"); var padding = serializedObject.FindProperty("padding"); var spacing = serializedObject.FindProperty("spacing"); var disabledLayout = serializedObject.FindProperty("disabledLayout"); var normalLayout = serializedObject.FindProperty("normalLayout"); var highlightedLayout = serializedObject.FindProperty("highlightedLayout"); var mainLayout = serializedObject.FindProperty("mainLayout"); var mainFitter = serializedObject.FindProperty("mainFitter"); var targetFitter = serializedObject.FindProperty("targetFitter"); var targetRect = serializedObject.FindProperty("targetRect"); var isInteractable = serializedObject.FindProperty("isInteractable"); var enableIcon = serializedObject.FindProperty("enableIcon"); var enableText = serializedObject.FindProperty("enableText"); var useCustomTextSize = serializedObject.FindProperty("useCustomTextSize"); var useUINavigation = serializedObject.FindProperty("useUINavigation"); var navigationMode = serializedObject.FindProperty("navigationMode"); var wrapAround = serializedObject.FindProperty("wrapAround"); var selectOnUp = serializedObject.FindProperty("selectOnUp"); var selectOnDown = serializedObject.FindProperty("selectOnDown"); var selectOnLeft = serializedObject.FindProperty("selectOnLeft"); var selectOnRight = serializedObject.FindProperty("selectOnRight"); var checkForDoubleClick = serializedObject.FindProperty("checkForDoubleClick"); var useLocalization = serializedObject.FindProperty("useLocalization"); var useSounds = serializedObject.FindProperty("useSounds"); var doubleClickPeriod = serializedObject.FindProperty("doubleClickPeriod"); var fadingMultiplier = serializedObject.FindProperty("fadingMultiplier"); var useCustomContent = serializedObject.FindProperty("useCustomContent"); var bypassControllerManager = serializedObject.FindProperty("bypassControllerManager"); var onClick = serializedObject.FindProperty("onClick"); var onDoubleClick = serializedObject.FindProperty("onDoubleClick"); var onHover = serializedObject.FindProperty("onHover"); var onLeave = serializedObject.FindProperty("onLeave"); switch (buttonTarget.latestTabIndex) { case 0: HeatUIEditorHandler.DrawHeader(customSkin, "Content Header", 6); if (useCustomContent.boolValue == false) { if (buttonTarget.normalImageObj != null || buttonTarget.highlightImageObj != null) { GUILayout.BeginVertical(EditorStyles.helpBox); GUILayout.Space(-3); enableIcon.boolValue = HeatUIEditorHandler.DrawTogglePlain(enableIcon.boolValue, customSkin, "Enable Icon"); GUILayout.Space(4); if (enableIcon.boolValue == true) { HeatUIEditorHandler.DrawPropertyCW(buttonIcon, customSkin, "Button Icon", 80); HeatUIEditorHandler.DrawPropertyCW(iconScale, customSkin, "Icon Scale", 80); if (enableText.boolValue == true) { HeatUIEditorHandler.DrawPropertyCW(spacing, customSkin, "Spacing", 80); } } GUILayout.EndVertical(); } if (buttonTarget.normalTextObj != null || buttonTarget.highlightTextObj != null) { GUILayout.BeginVertical(EditorStyles.helpBox); GUILayout.Space(-3); enableText.boolValue = HeatUIEditorHandler.DrawTogglePlain(enableText.boolValue, customSkin, "Enable Text"); GUILayout.Space(4); if (enableText.boolValue == true) { HeatUIEditorHandler.DrawPropertyCW(buttonText, customSkin, "Button Text", 80); if (useCustomTextSize.boolValue == false) { HeatUIEditorHandler.DrawPropertyCW(textSize, customSkin, "Text Size", 80); } } GUILayout.EndVertical(); } if (Application.isPlaying == false) { buttonTarget.UpdateUI(); } } else { EditorGUILayout.HelpBox("'Use Custom Content' is enabled. Content is now managed manually.", MessageType.Info); } GUILayout.BeginVertical(EditorStyles.helpBox); GUILayout.Space(-3); autoFitContent.boolValue = HeatUIEditorHandler.DrawTogglePlain(autoFitContent.boolValue, customSkin, "Auto-Fit Content", "Sets the width based on the button content."); GUILayout.Space(4); if (autoFitContent.boolValue == true) { GUILayout.BeginHorizontal(EditorStyles.helpBox); EditorGUI.indentLevel = 1; EditorGUILayout.PropertyField(padding, new GUIContent(" Padding"), true); EditorGUI.indentLevel = 0; GUILayout.EndHorizontal(); } GUILayout.EndVertical(); isInteractable.boolValue = HeatUIEditorHandler.DrawToggle(isInteractable.boolValue, customSkin, "Is Interactable"); if (Application.isPlaying == true && GUILayout.Button("Update UI", customSkin.button)) { buttonTarget.UpdateUI(); } HeatUIEditorHandler.DrawHeader(customSkin, "Events Header", 10); EditorGUILayout.PropertyField(onClick, new GUIContent("On Click"), true); EditorGUILayout.PropertyField(onDoubleClick, new GUIContent("On Double Click"), true); EditorGUILayout.PropertyField(onHover, new GUIContent("On Hover"), true); EditorGUILayout.PropertyField(onLeave, new GUIContent("On Leave"), true); break; case 1: HeatUIEditorHandler.DrawHeader(customSkin, "Core Header", 6); HeatUIEditorHandler.DrawProperty(normalCG, customSkin, "Normal CG"); HeatUIEditorHandler.DrawProperty(highlightCG, customSkin, "Highlight CG"); HeatUIEditorHandler.DrawProperty(disabledCG, customSkin, "Disabled CG"); if (enableText.boolValue == true) { HeatUIEditorHandler.DrawProperty(normalTextObj, customSkin, "Normal Text"); HeatUIEditorHandler.DrawProperty(highlightTextObj, customSkin, "Highlighted Text"); HeatUIEditorHandler.DrawProperty(disabledTextObj, customSkin, "Disabled Text"); } if (enableIcon.boolValue == true) { HeatUIEditorHandler.DrawProperty(normalImageObj, customSkin, "Normal Icon"); HeatUIEditorHandler.DrawProperty(highlightImageObj, customSkin, "Highlight Icon"); HeatUIEditorHandler.DrawProperty(disabledImageObj, customSkin, "Disabled Icon"); } HeatUIEditorHandler.DrawProperty(disabledLayout, customSkin, "Disabled Layout"); HeatUIEditorHandler.DrawProperty(normalLayout, customSkin, "Normal Layout"); HeatUIEditorHandler.DrawProperty(highlightedLayout, customSkin, "Highlighted Layout"); HeatUIEditorHandler.DrawProperty(mainLayout, customSkin, "Main Layout"); if (autoFitContent.boolValue == true) { HeatUIEditorHandler.DrawProperty(mainFitter, customSkin, "Main Fitter"); HeatUIEditorHandler.DrawProperty(targetFitter, customSkin, "Target Fitter"); HeatUIEditorHandler.DrawProperty(targetRect, customSkin, "Target Rect"); } break; case 2: HeatUIEditorHandler.DrawHeader(customSkin, "Options Header", 6); HeatUIEditorHandler.DrawProperty(fadingMultiplier, customSkin, "Fading Multiplier", "Set the animation fade multiplier."); HeatUIEditorHandler.DrawProperty(doubleClickPeriod, customSkin, "Double Click Period"); isInteractable.boolValue = HeatUIEditorHandler.DrawToggle(isInteractable.boolValue, customSkin, "Is Interactable"); useCustomContent.boolValue = HeatUIEditorHandler.DrawToggle(useCustomContent.boolValue, customSkin, "Use Custom Content", "Bypasses inspector values and allows manual editing."); if (useCustomContent.boolValue == true || enableText.boolValue == false) { GUI.enabled = false; } useCustomTextSize.boolValue = HeatUIEditorHandler.DrawToggle(useCustomTextSize.boolValue, customSkin, "Use Custom Text Size"); useLocalization.boolValue = HeatUIEditorHandler.DrawToggle(useLocalization.boolValue, customSkin, "Use Localization", "Bypasses localization functions when disabled."); GUI.enabled = true; checkForDoubleClick.boolValue = HeatUIEditorHandler.DrawToggle(checkForDoubleClick.boolValue, customSkin, "Check For Double Click"); useSounds.boolValue = HeatUIEditorHandler.DrawToggle(useSounds.boolValue, customSkin, "Use Button Sounds"); GUILayout.BeginVertical(EditorStyles.helpBox); GUILayout.Space(-3); useUINavigation.boolValue = HeatUIEditorHandler.DrawTogglePlain(useUINavigation.boolValue, customSkin, "Use UI Navigation", "Enables controller navigation."); GUILayout.Space(4); if (useUINavigation.boolValue == true) { GUILayout.BeginVertical(EditorStyles.helpBox); HeatUIEditorHandler.DrawPropertyPlain(navigationMode, customSkin, "Navigation Mode"); if (buttonTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Horizontal) { EditorGUI.indentLevel = 1; wrapAround.boolValue = HeatUIEditorHandler.DrawToggle(wrapAround.boolValue, customSkin, "Wrap Around"); EditorGUI.indentLevel = 0; } else if (buttonTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Vertical) { wrapAround.boolValue = HeatUIEditorHandler.DrawTogglePlain(wrapAround.boolValue, customSkin, "Wrap Around"); } else if (buttonTarget.navigationMode == UnityEngine.UI.Navigation.Mode.Explicit) { EditorGUI.indentLevel = 1; HeatUIEditorHandler.DrawPropertyPlain(selectOnUp, customSkin, "Select On Up"); HeatUIEditorHandler.DrawPropertyPlain(selectOnDown, customSkin, "Select On Down"); HeatUIEditorHandler.DrawPropertyPlain(selectOnLeft, customSkin, "Select On Left"); HeatUIEditorHandler.DrawPropertyPlain(selectOnRight, customSkin, "Select On Right"); EditorGUI.indentLevel = 0; } GUILayout.EndVertical(); } GUILayout.EndVertical(); buttonTarget.UpdateUI(); break; } serializedObject.ApplyModifiedProperties(); if (Application.isPlaying == false) { Repaint(); } } } } #endif