#if UNITY_EDITOR using UnityEngine; using UnityEditor; using UnityEngine.UI; using UnityEditor.SceneManagement; namespace Michsky.UI.Heat { [CustomEditor(typeof(SliderManager))] public class SliderManagerEditor : Editor { private GUISkin customSkin; private SliderManager sTarget; private int currentTab; private void OnEnable() { sTarget = (SliderManager)target; if (EditorGUIUtility.isProSkin == true) { customSkin = HeatUIEditorHandler.GetDarkEditor(customSkin); } else { customSkin = HeatUIEditorHandler.GetLightEditor(customSkin); } } public override void OnInspectorGUI() { HeatUIEditorHandler.DrawComponentHeader(customSkin, "Slider Top Header"); GUIContent[] toolbarTabs = new GUIContent[3]; toolbarTabs[0] = new GUIContent("Content"); toolbarTabs[1] = new GUIContent("Resources"); toolbarTabs[2] = new GUIContent("Settings"); currentTab = HeatUIEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin); if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content"))) currentTab = 0; if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources"))) currentTab = 1; if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings"))) currentTab = 2; GUILayout.EndHorizontal(); var onValueChanged = serializedObject.FindProperty("onValueChanged"); var sliderObject = serializedObject.FindProperty("mainSlider"); var valueText = serializedObject.FindProperty("valueText"); var highlightCG = serializedObject.FindProperty("highlightCG"); var saveValue = serializedObject.FindProperty("saveValue"); var saveKey = serializedObject.FindProperty("saveKey"); var usePercent = serializedObject.FindProperty("usePercent"); var useRoundValue = serializedObject.FindProperty("useRoundValue"); var showValue = serializedObject.FindProperty("showValue"); var showPopupValue = serializedObject.FindProperty("showPopupValue"); var invokeOnAwake = serializedObject.FindProperty("invokeOnAwake"); var fadingMultiplier = serializedObject.FindProperty("fadingMultiplier"); switch (currentTab) { case 0: HeatUIEditorHandler.DrawHeader(customSkin, "Content Header", 6); if (sTarget.mainSlider != null) { GUILayout.BeginVertical(EditorStyles.helpBox); GUILayout.BeginHorizontal(); float tempValue = sTarget.mainSlider.value; EditorGUILayout.LabelField(new GUIContent("Current Value"), customSkin.FindStyle("Text"), GUILayout.Width(120)); sTarget.mainSlider.value = EditorGUILayout.Slider(sTarget.mainSlider.value, sTarget.mainSlider.minValue, sTarget.mainSlider.maxValue); if (tempValue != sTarget.mainSlider.value) { Undo.RegisterCompleteObjectUndo(sTarget.mainSlider, sTarget.name); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(EditorStyles.helpBox); float tempMinValue = sTarget.mainSlider.minValue; if (sTarget.mainSlider.wholeNumbers == false) { tempMinValue = EditorGUILayout.FloatField(new GUIContent("Min Value"), sTarget.mainSlider.minValue); } else { tempMinValue = EditorGUILayout.IntField(new GUIContent("Min Value"), (int)sTarget.mainSlider.minValue); } if (tempMinValue < sTarget.mainSlider.maxValue && tempMinValue != sTarget.mainSlider.minValue) { sTarget.mainSlider.minValue = tempMinValue; EditorUtility.SetDirty(sTarget.mainSlider); EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } else { tempMinValue = sTarget.mainSlider.minValue; } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(EditorStyles.helpBox); float tempMaxValue = sTarget.mainSlider.maxValue; if (sTarget.mainSlider.wholeNumbers == false) { tempMaxValue = EditorGUILayout.FloatField(new GUIContent("Max Value"), sTarget.mainSlider.maxValue); } else { tempMaxValue = EditorGUILayout.IntField(new GUIContent("Max Value"), (int)sTarget.mainSlider.maxValue); } if (tempMaxValue > sTarget.mainSlider.minValue && tempMaxValue != sTarget.mainSlider.maxValue) { sTarget.mainSlider.maxValue = tempMaxValue; EditorUtility.SetDirty(sTarget.mainSlider); EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } else { tempMaxValue = sTarget.mainSlider.maxValue; } GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.BeginHorizontal(EditorStyles.helpBox); bool tempWN = sTarget.mainSlider.wholeNumbers; sTarget.mainSlider.wholeNumbers = GUILayout.Toggle(sTarget.mainSlider.wholeNumbers, new GUIContent("Use Whole Numbers"), customSkin.FindStyle("Toggle")); sTarget.mainSlider.wholeNumbers = GUILayout.Toggle(sTarget.mainSlider.wholeNumbers, new GUIContent(""), customSkin.FindStyle("Toggle Helper")); if (tempWN != sTarget.mainSlider.wholeNumbers) { EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(EditorStyles.helpBox); bool tempInt = sTarget.mainSlider.interactable; sTarget.mainSlider.interactable = GUILayout.Toggle(sTarget.mainSlider.interactable, new GUIContent("Is Interactable"), customSkin.FindStyle("Toggle")); sTarget.mainSlider.interactable = GUILayout.Toggle(sTarget.mainSlider.interactable, new GUIContent(""), customSkin.FindStyle("Toggle Helper")); if (tempInt != sTarget.mainSlider.interactable) { EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } GUILayout.EndHorizontal(); if (Application.isPlaying == false) { sTarget.UpdateUI(); } } else { sTarget.mainSlider = sTarget.GetComponent(); } HeatUIEditorHandler.DrawHeader(customSkin, "Events Header", 10); EditorGUILayout.PropertyField(onValueChanged, new GUIContent("On Value Changed"), true); break; case 1: HeatUIEditorHandler.DrawHeader(customSkin, "Core Header", 6); HeatUIEditorHandler.DrawProperty(sliderObject, customSkin, "Slider Source"); if (showValue.boolValue == true) { HeatUIEditorHandler.DrawProperty(valueText, customSkin, "Label Text"); } HeatUIEditorHandler.DrawProperty(highlightCG, customSkin, "Highlight CG"); break; case 2: HeatUIEditorHandler.DrawHeader(customSkin, "Options Header", 6); usePercent.boolValue = HeatUIEditorHandler.DrawToggle(usePercent.boolValue, customSkin, "Use Percent"); showValue.boolValue = HeatUIEditorHandler.DrawToggle(showValue.boolValue, customSkin, "Show Label"); showPopupValue.boolValue = HeatUIEditorHandler.DrawToggle(showPopupValue.boolValue, customSkin, "Show Popup Label"); useRoundValue.boolValue = HeatUIEditorHandler.DrawToggle(useRoundValue.boolValue, customSkin, "Use Round Value"); invokeOnAwake.boolValue = HeatUIEditorHandler.DrawToggle(invokeOnAwake.boolValue, customSkin, "Invoke On Awake", "Process events on awake."); GUILayout.BeginVertical(EditorStyles.helpBox); GUILayout.Space(-3); saveValue.boolValue = HeatUIEditorHandler.DrawTogglePlain(saveValue.boolValue, customSkin, "Save Value"); GUILayout.Space(3); if (saveValue.boolValue == true) { HeatUIEditorHandler.DrawPropertyCW(saveKey, customSkin, "Save Key:", 66); EditorGUILayout.HelpBox("You must set a unique save key for each slider.", MessageType.Info); } GUILayout.EndVertical(); HeatUIEditorHandler.DrawProperty(fadingMultiplier, customSkin, "Fading Multiplier"); break; } serializedObject.ApplyModifiedProperties(); if (Application.isPlaying == false) { Repaint(); } } } } #endif