213 lines
8.1 KiB
C#
213 lines
8.1 KiB
C#
// This file is provided under The MIT License as part of Steamworks.NET.
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// Copyright (c) 2013-2022 Riley Labrecque
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// Please see the included LICENSE.txt for additional information.
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// This file is automatically generated.
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// Changes to this file will be reverted when you update Steamworks.NET
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#if !(UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX)
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#define DISABLESTEAMWORKS
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#endif
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#if !DISABLESTEAMWORKS
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using System.Runtime.InteropServices;
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using IntPtr = System.IntPtr;
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namespace Steamworks {
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public static class SteamMusicRemote {
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/// <summary>
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/// <para> Service Definition</para>
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/// </summary>
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public static bool RegisterSteamMusicRemote(string pchName) {
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InteropHelp.TestIfAvailableClient();
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using (var pchName2 = new InteropHelp.UTF8StringHandle(pchName)) {
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return NativeMethods.ISteamMusicRemote_RegisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote(), pchName2);
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}
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}
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public static bool DeregisterSteamMusicRemote() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_DeregisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote());
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}
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public static bool BIsCurrentMusicRemote() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_BIsCurrentMusicRemote(CSteamAPIContext.GetSteamMusicRemote());
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}
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public static bool BActivationSuccess(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_BActivationSuccess(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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public static bool SetDisplayName(string pchDisplayName) {
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InteropHelp.TestIfAvailableClient();
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using (var pchDisplayName2 = new InteropHelp.UTF8StringHandle(pchDisplayName)) {
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return NativeMethods.ISteamMusicRemote_SetDisplayName(CSteamAPIContext.GetSteamMusicRemote(), pchDisplayName2);
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}
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}
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public static bool SetPNGIcon_64x64(byte[] pvBuffer, uint cbBufferLength) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_SetPNGIcon_64x64(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength);
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}
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/// <summary>
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/// <para> Abilities for the user interface</para>
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/// </summary>
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public static bool EnablePlayPrevious(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_EnablePlayPrevious(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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public static bool EnablePlayNext(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_EnablePlayNext(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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public static bool EnableShuffled(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_EnableShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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public static bool EnableLooped(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_EnableLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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public static bool EnableQueue(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_EnableQueue(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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public static bool EnablePlaylists(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_EnablePlaylists(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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/// <summary>
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/// <para> Status</para>
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/// </summary>
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public static bool UpdatePlaybackStatus(AudioPlayback_Status nStatus) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_UpdatePlaybackStatus(CSteamAPIContext.GetSteamMusicRemote(), nStatus);
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}
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public static bool UpdateShuffled(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_UpdateShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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public static bool UpdateLooped(bool bValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_UpdateLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue);
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}
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/// <summary>
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/// <para> volume is between 0.0 and 1.0</para>
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/// </summary>
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public static bool UpdateVolume(float flValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_UpdateVolume(CSteamAPIContext.GetSteamMusicRemote(), flValue);
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}
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/// <summary>
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/// <para> Current Entry</para>
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/// </summary>
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public static bool CurrentEntryWillChange() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_CurrentEntryWillChange(CSteamAPIContext.GetSteamMusicRemote());
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}
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public static bool CurrentEntryIsAvailable(bool bAvailable) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_CurrentEntryIsAvailable(CSteamAPIContext.GetSteamMusicRemote(), bAvailable);
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}
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public static bool UpdateCurrentEntryText(string pchText) {
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InteropHelp.TestIfAvailableClient();
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using (var pchText2 = new InteropHelp.UTF8StringHandle(pchText)) {
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return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryText(CSteamAPIContext.GetSteamMusicRemote(), pchText2);
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}
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}
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public static bool UpdateCurrentEntryElapsedSeconds(int nValue) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds(CSteamAPIContext.GetSteamMusicRemote(), nValue);
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}
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public static bool UpdateCurrentEntryCoverArt(byte[] pvBuffer, uint cbBufferLength) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryCoverArt(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength);
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}
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public static bool CurrentEntryDidChange() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_CurrentEntryDidChange(CSteamAPIContext.GetSteamMusicRemote());
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}
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/// <summary>
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/// <para> Queue</para>
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/// </summary>
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public static bool QueueWillChange() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_QueueWillChange(CSteamAPIContext.GetSteamMusicRemote());
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}
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public static bool ResetQueueEntries() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_ResetQueueEntries(CSteamAPIContext.GetSteamMusicRemote());
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}
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public static bool SetQueueEntry(int nID, int nPosition, string pchEntryText) {
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InteropHelp.TestIfAvailableClient();
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using (var pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText)) {
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return NativeMethods.ISteamMusicRemote_SetQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2);
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}
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}
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public static bool SetCurrentQueueEntry(int nID) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_SetCurrentQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID);
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}
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public static bool QueueDidChange() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_QueueDidChange(CSteamAPIContext.GetSteamMusicRemote());
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}
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/// <summary>
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/// <para> Playlist</para>
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/// </summary>
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public static bool PlaylistWillChange() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_PlaylistWillChange(CSteamAPIContext.GetSteamMusicRemote());
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}
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public static bool ResetPlaylistEntries() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_ResetPlaylistEntries(CSteamAPIContext.GetSteamMusicRemote());
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}
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public static bool SetPlaylistEntry(int nID, int nPosition, string pchEntryText) {
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InteropHelp.TestIfAvailableClient();
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using (var pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText)) {
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return NativeMethods.ISteamMusicRemote_SetPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2);
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}
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}
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public static bool SetCurrentPlaylistEntry(int nID) {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_SetCurrentPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID);
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}
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public static bool PlaylistDidChange() {
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InteropHelp.TestIfAvailableClient();
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return NativeMethods.ISteamMusicRemote_PlaylistDidChange(CSteamAPIContext.GetSteamMusicRemote());
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}
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}
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}
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#endif // !DISABLESTEAMWORKS
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