31 lines
935 B
C#
31 lines
935 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace Michsky.UI.Heat
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{
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[CreateAssetMenu(fileName = "New Localization Table", menuName = "Heat UI/Localization/New Language")]
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public class LocalizationLanguage : ScriptableObject
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{
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public LocalizationSettings localizationSettings;
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public string languageID;
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public string languageName;
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public string localizedName;
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public List<TableList> tableList = new List<TableList>();
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[System.Serializable]
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public class TableList
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{
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public LocalizationTable table;
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public List<TableContent> tableContent = new List<TableContent>();
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}
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[System.Serializable]
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public class TableContent
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{
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public string key;
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[TextArea] public string value;
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public AudioClip audioValue;
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public Sprite spriteValue;
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}
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}
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} |