149 lines
7.9 KiB
C#
149 lines
7.9 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.UI.Heat
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{
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[CustomEditor(typeof(ChapterManager))]
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public class ChapterManagerEditor : Editor
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{
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private GUISkin customSkin;
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private ChapterManager cmTarget;
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private int currentTab;
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private void OnEnable()
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{
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cmTarget = (ChapterManager)target;
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if (EditorGUIUtility.isProSkin == true) { customSkin = HeatUIEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = HeatUIEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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HeatUIEditorHandler.DrawComponentHeader(customSkin, "Chapters Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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currentTab = HeatUIEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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currentTab = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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currentTab = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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currentTab = 2;
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GUILayout.EndHorizontal();
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var chapters = serializedObject.FindProperty("chapters");
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var currentChapterIndex = serializedObject.FindProperty("currentChapterIndex");
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var onChapterPanelChanged = serializedObject.FindProperty("onChapterPanelChanged");
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var chapterPreset = serializedObject.FindProperty("chapterPreset");
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var chapterParent = serializedObject.FindProperty("chapterParent");
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var previousButton = serializedObject.FindProperty("previousButton");
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var nextButton = serializedObject.FindProperty("nextButton");
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var progressFill = serializedObject.FindProperty("progressFill");
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var showLockedChapters = serializedObject.FindProperty("showLockedChapters");
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var setPanelAuto = serializedObject.FindProperty("setPanelAuto");
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var checkChapterData = serializedObject.FindProperty("checkChapterData");
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var useLocalization = serializedObject.FindProperty("useLocalization");
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var backgroundStretch = serializedObject.FindProperty("backgroundStretch");
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var stretchCurveSpeed = serializedObject.FindProperty("stretchCurveSpeed");
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var stretchCurve = serializedObject.FindProperty("stretchCurve");
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var maxStretch = serializedObject.FindProperty("maxStretch");
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var barCurveSpeed = serializedObject.FindProperty("barCurveSpeed");
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var barCurve = serializedObject.FindProperty("barCurve");
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var animationSpeed = serializedObject.FindProperty("animationSpeed");
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switch (currentTab)
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{
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case 0:
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HeatUIEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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if (cmTarget.chapters.Count != 0)
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{
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if (Application.isPlaying == true) { GUI.enabled = false; }
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.BeginHorizontal();
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GUI.enabled = false;
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EditorGUILayout.LabelField(new GUIContent("Current Chapter:"), customSkin.FindStyle("Text"), GUILayout.Width(94));
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GUI.enabled = true;
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if (setPanelAuto.boolValue == true) { GUI.enabled = false; }
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EditorGUILayout.LabelField(new GUIContent(cmTarget.chapters[currentChapterIndex.intValue].chapterID), customSkin.FindStyle("Text"));
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GUILayout.EndHorizontal();
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GUILayout.Space(2);
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currentChapterIndex.intValue = EditorGUILayout.IntSlider(currentChapterIndex.intValue, 0, cmTarget.chapters.Count - 1);
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GUI.enabled = true;
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if (setPanelAuto.boolValue == true) { EditorGUILayout.HelpBox("'Set Panel Automatically' is enabled. Current chapter will be set automatically based on default chapter states.", MessageType.Info); }
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GUILayout.EndVertical();
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}
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else { EditorGUILayout.HelpBox("Chapter list is empty. Create a new item to see more options.", MessageType.Info); }
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GUILayout.BeginVertical();
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(chapters, new GUIContent("Chapters"), true);
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EditorGUI.indentLevel = 0;
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GUILayout.EndVertical();
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HeatUIEditorHandler.DrawHeader(customSkin, "Events Header", 10);
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EditorGUILayout.PropertyField(onChapterPanelChanged, new GUIContent("On Chapter Panel Changed"), true);
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break;
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case 1:
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HeatUIEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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HeatUIEditorHandler.DrawProperty(chapterPreset, customSkin, "Chapter Preset");
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HeatUIEditorHandler.DrawProperty(chapterParent, customSkin, "Chapter Parent");
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HeatUIEditorHandler.DrawProperty(previousButton, customSkin, "Previous Button");
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HeatUIEditorHandler.DrawProperty(nextButton, customSkin, "Next Button");
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HeatUIEditorHandler.DrawProperty(progressFill, customSkin, "Progress Fill");
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break;
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case 2:
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HeatUIEditorHandler.DrawHeader(customSkin, "Options Header", 6);
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showLockedChapters.boolValue = HeatUIEditorHandler.DrawToggle(showLockedChapters.boolValue, customSkin, "Show Locked Chapters");
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setPanelAuto.boolValue = HeatUIEditorHandler.DrawToggle(setPanelAuto.boolValue, customSkin, "Set Panel Automatically");
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checkChapterData.boolValue = HeatUIEditorHandler.DrawToggle(checkChapterData.boolValue, customSkin, "Check For Chapter Data");
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useLocalization.boolValue = HeatUIEditorHandler.DrawToggle(useLocalization.boolValue, customSkin, "Use Localization");
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Space(-2);
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GUILayout.BeginHorizontal();
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backgroundStretch.boolValue = GUILayout.Toggle(backgroundStretch.boolValue, new GUIContent("Background Stretch"), customSkin.FindStyle("Toggle"));
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backgroundStretch.boolValue = GUILayout.Toggle(backgroundStretch.boolValue, new GUIContent(""), customSkin.FindStyle("Toggle Helper"));
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GUILayout.EndHorizontal();
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GUILayout.Space(4);
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if (backgroundStretch.boolValue == true)
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{
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HeatUIEditorHandler.DrawProperty(maxStretch, customSkin, "Max Stretch");
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HeatUIEditorHandler.DrawProperty(stretchCurveSpeed, customSkin, "Curve Speed");
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HeatUIEditorHandler.DrawProperty(stretchCurve, customSkin, "Stretch Curve");
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}
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GUILayout.EndVertical();
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HeatUIEditorHandler.DrawProperty(barCurveSpeed, customSkin, "Bar Curve Speed");
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HeatUIEditorHandler.DrawProperty(barCurve, customSkin, "Bar Curve");
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HeatUIEditorHandler.DrawProperty(animationSpeed, customSkin, "Panel Speed");
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break;
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}
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serializedObject.ApplyModifiedProperties();
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if (Application.isPlaying == false) { Repaint(); }
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}
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}
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}
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#endif |