StationObscurum/Assets/Adobe/Substance3DForUnity/Runtime/Scripts/MarshalStructs/NativeInputVisibility.cs

16 lines
320 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
namespace Adobe.Substance
{
[StructLayout(LayoutKind.Sequential)]
internal struct NativeInputVisibility
{
public IntPtr Index;
public IntPtr IsVisible;
}
}