StationObscurum/Assets/FishNet/Runtime/Observing/Conditions/ScriptableObjects/DistanceCondition.asset

19 lines
508 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7c3e28fa2e37d1d41b4f63c8a0cc2553, type: 3}
m_Name: DistanceCondition
m_EditorClassIdentifier:
NetworkObject: {fileID: 0}
_maximumDistance: 10
_hideDistancePercent: 0.1
_updateFrequency: 0