637 lines
28 KiB
C#
637 lines
28 KiB
C#
using FishNet.CodeGenerating.Extension;
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using FishNet.CodeGenerating.Helping;
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using FishNet.CodeGenerating.Helping.Extension;
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using FishNet.CodeGenerating.Processing.Rpc;
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using FishNet.Configuring;
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using FishNet.Object;
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using MonoFN.Cecil;
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using MonoFN.Cecil.Cil;
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using MonoFN.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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namespace FishNet.CodeGenerating.Processing
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{
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internal class NetworkBehaviourProcessor : CodegenBase
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{
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#region Types.
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private class NetworkInitializeMethodData
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{
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public MethodDefinition MethodDefinition;
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public FieldDefinition CalledFieldDef;
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public bool CalledFromAwake;
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public NetworkInitializeMethodData(MethodDefinition methodDefinition, FieldDefinition calledFieldDef)
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{
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MethodDefinition = methodDefinition;
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CalledFieldDef = calledFieldDef;
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CalledFromAwake = false;
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}
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}
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private class AwakeMethodData
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{
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public MethodDefinition AwakeMethodDef;
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public MethodDefinition UserLogicMethodDef;
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public bool Created;
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public AwakeMethodData(MethodDefinition awakeMd, MethodDefinition userLogicMd, bool created)
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{
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AwakeMethodDef = awakeMd;
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UserLogicMethodDef = userLogicMd;
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Created = created;
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}
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}
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#endregion
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#region Misc.
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private Dictionary<TypeDefinition, NetworkInitializeMethodData> _earlyNetworkInitializeDatas = new Dictionary<TypeDefinition, NetworkInitializeMethodData>();
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private Dictionary<TypeDefinition, NetworkInitializeMethodData> _lateNetworkInitializeDatas = new Dictionary<TypeDefinition, NetworkInitializeMethodData>();
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/// <summary>
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/// Methods modified or iterated during weaving.
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/// </summary>
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internal List<MethodDefinition> ModifiedMethodDefinitions = new List<MethodDefinition>();
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/// <summary>
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/// Classes which have been processed for all NetworkBehaviour features.
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/// </summary>
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private HashSet<TypeDefinition> _processedClasses = new HashSet<TypeDefinition>();
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#endregion
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#region Const.
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internal const string EARLY_INITIALIZED_NAME = "NetworkInitializeEarly_";
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internal const string LATE_INITIALIZED_NAME = "NetworkInitializeLate_";
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internal const string NETWORKINITIALIZE_EARLY_INTERNAL_NAME = "NetworkInitialize___Early";
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internal const string NETWORKINITIALIZE_LATE_INTERNAL_NAME = "NetworkInitialize__Late";
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private MethodAttributes PUBLIC_VIRTUAL_ATTRIBUTES = (MethodAttributes.Public | MethodAttributes.Virtual | MethodAttributes.HideBySig);
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#pragma warning disable CS0414
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private MethodAttributes PROTECTED_VIRTUAL_ATTRIBUTES = (MethodAttributes.Family | MethodAttributes.Virtual | MethodAttributes.HideBySig);
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#pragma warning restore CS0414
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#endregion
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internal bool Process(TypeDefinition typeDef, List<(SyncType, ProcessedSync)> allProcessedSyncs, Dictionary<TypeDefinition, uint> childSyncTypeCounts, Dictionary<TypeDefinition, uint> childRpcCounts)
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{
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bool modified = false;
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TypeDefinition copyTypeDef = typeDef;
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TypeDefinition firstTypeDef = typeDef;
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//Make collection of NBs to processor.
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List<TypeDefinition> typeDefs = new List<TypeDefinition>();
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do
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{
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typeDefs.Add(copyTypeDef);
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copyTypeDef = TypeDefinitionExtensionsOld.GetNextBaseClassToProcess(copyTypeDef, base.Session);
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} while (copyTypeDef != null);
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/* Iterate from child-most to parent first
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* while creating network initialize methods.
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* This is because the child-most must call the parents
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* base awake methods. */
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foreach (TypeDefinition td in typeDefs)
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{
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/* Class was already processed. Since child most is processed first
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* this can occur if a class is inherited by multiple types. If a class
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* has already been processed then there is no reason to scale up the hierarchy
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* because it would have already been done. */
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if (HasClassBeenProcessed(td))
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continue;
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//Disallow nested network behaviours.
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ICollection<TypeDefinition> nestedTds = td.NestedTypes;
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foreach (TypeDefinition item in nestedTds)
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{
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if (item.InheritsNetworkBehaviour(base.Session))
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{
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base.LogError($"{td.FullName} contains nested NetworkBehaviours. These are not supported.");
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return modified;
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}
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}
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/* Create NetworkInitialize before-hand so the other procesors
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* can use it. */
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MethodDefinition networkInitializeIfDisabledMd;
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CreateNetworkInitializeMethods(td, out networkInitializeIfDisabledMd);
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CallNetworkInitializeMethods(networkInitializeIfDisabledMd);
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}
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/* Reverse and do RPCs/SyncTypes.
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* This counts up on children instead of the
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* parent, so we do not have to rewrite
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* parent numbers. */
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typeDefs.Reverse();
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foreach (TypeDefinition td in typeDefs)
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{
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/* Class was already processed. Since child most is processed first
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* this can occur if a class is inherited by multiple types. If a class
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* has already been processed then there is no reason to scale up the hierarchy
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* because it would have already been done. */
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if (HasClassBeenProcessed(td))
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continue;
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//No longer used...remove in rework.
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uint rpcCount = 0;
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childRpcCounts.TryGetValue(td, out rpcCount);
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/* Prediction. */
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/* Run prediction first since prediction will modify
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* user data passed into prediction methods. Because of this
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* other RPCs should use the modified version and reader/writers
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* made for prediction. */
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modified |= base.GetClass<PredictionProcessor>().Process(td, ref rpcCount);
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//25ms
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/* RPCs. */
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modified |= base.GetClass<RpcProcessor>().ProcessLocal(td, ref rpcCount);
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//30ms
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/* //perf rpcCounts can be optimized by having different counts
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* for target, observers, server, replicate, and reoncile rpcs. Since
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* each registers to their own delegates this is possible. */
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/* SyncTypes. */
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uint syncTypeStartCount;
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childSyncTypeCounts.TryGetValue(td, out syncTypeStartCount);
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modified |= base.GetClass<NetworkBehaviourSyncProcessor>().Process(td, allProcessedSyncs, ref syncTypeStartCount);
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//70ms
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_processedClasses.Add(td);
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}
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int maxAllowSyncTypes = 256;
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if (allProcessedSyncs.Count > maxAllowSyncTypes)
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{
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base.LogError($"Found {allProcessedSyncs.Count} SyncTypes within {firstTypeDef.FullName}. The maximum number of allowed SyncTypes within type and inherited types is {maxAllowSyncTypes}. Remove SyncTypes or condense them using data containers, or a custom SyncObject.");
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return false;
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}
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/* If here then all inerited classes for firstTypeDef have
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* been processed. */
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PrepareNetworkInitializeMethods(firstTypeDef);
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/* Make awake methods for all inherited classes
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* public and virtual. This is so I can add logic
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* to the firstTypeDef awake and still execute
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* user awake methods. */
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List<AwakeMethodData> awakeDatas = new List<AwakeMethodData>();
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if (!CreateOrModifyAwakeMethods(firstTypeDef, ref awakeDatas))
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{
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base.LogError($"Was unable to make Awake methods public virtual starting on type {firstTypeDef.FullName}.");
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return modified;
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}
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//NetworkInitializeEarly.
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CallNetworkInitializeFromAwake(awakeDatas, true);
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//Call base awake, then call user logic methods.
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CallBaseAwakeOnCreatedMethods(awakeDatas);
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CallAwakeUserLogic(awakeDatas);
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//NetworkInitializeLate
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CallNetworkInitializeFromAwake(awakeDatas, false);
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//Since awake methods are erased ret has to be added at the end.
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AddReturnsToAwake(awakeDatas);
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base.GetClass<NetworkBehaviourSyncProcessor>().CallBaseReadSyncVar(firstTypeDef);
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return modified;
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}
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/// <summary>
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/// Returns if a class has been processed.
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/// </summary>
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/// <param name="typeDef"></param>
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/// <returns></returns>
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private bool HasClassBeenProcessed(TypeDefinition typeDef)
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{
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return _processedClasses.Contains(typeDef);
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}
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/// <summary>
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/// Returns if any typeDefs have attributes which are not allowed to be used outside NetworkBehaviour.
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/// </summary>
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/// <param name="typeDefs"></param>
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/// <returns></returns>
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internal bool NonNetworkBehaviourHasInvalidAttributes(Collection<TypeDefinition> typeDefs)
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{
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bool error = false;
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foreach (TypeDefinition typeDef in typeDefs)
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{
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//Inherits, don't need to check.
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if (typeDef.InheritsNetworkBehaviour(base.Session))
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continue;
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//Check each method for attribute.
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foreach (MethodDefinition md in typeDef.Methods)
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{
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//Has RPC attribute but doesn't inherit from NB.
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if (base.GetClass<RpcProcessor>().Attributes.HasRpcAttributes(md))
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{
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base.LogError($"{typeDef.FullName} has one or more RPC attributes but does not inherit from NetworkBehaviour.");
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error = true;
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}
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}
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//Check fields for attribute.
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foreach (FieldDefinition fd in typeDef.Fields)
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{
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if (base.GetClass<NetworkBehaviourSyncProcessor>().GetSyncType(fd, false, out _) != SyncType.Unset)
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{
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base.LogError($"{typeDef.FullName} has one or more SyncType attributes but does not inherit from NetworkBehaviour.");
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error = true;
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}
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}
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}
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return error;
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}
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/// <summary>
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/// Calls the next awake method if the nested awake was created by codegen.
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/// </summary>
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/// <returns></returns>
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private void CallBaseAwakeOnCreatedMethods(List<AwakeMethodData> datas)
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{
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/* Method definitions are added from child most
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* so they will always be going up the hierarchy. */
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for (int i = 0; i < datas.Count; i++)
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{
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AwakeMethodData amd = datas[i];
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/* If the awake already existed
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* then let the user code be the final say
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* if base is called. */
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if (!amd.Created)
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continue;
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TypeDefinition typeDef = amd.AwakeMethodDef.DeclaringType;
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/* Awake will always exist because it was added previously.
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* Get awake for the current declaring type. */
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MethodDefinition awakeMd = typeDef.GetMethod(NetworkBehaviourHelper.AWAKE_METHOD_NAME);
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MethodReference baseAwakeMr = typeDef.GetMethodReferenceInBase(base.Session, NetworkBehaviourHelper.AWAKE_METHOD_NAME);
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if (baseAwakeMr == null)
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return;
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MethodDefinition baseAwakeMd = baseAwakeMr.CachedResolve(base.Session);
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//MethodDefinition baseAwakeMd = typeDef.GetMethodDefinitionInBase(base.Session, NetworkBehaviourHelper.AWAKE_METHOD_NAME);
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if (baseAwakeMd == null)
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return;
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//Check if they already call base.
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ILProcessor processor = awakeMd.Body.GetILProcessor();
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bool alreadyHasBaseCall = false;
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//Check if already calls baseAwake.
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foreach (var item in awakeMd.Body.Instructions)
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{
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//If a call or call virt. Although, callvirt should never occur.
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if (item.OpCode == OpCodes.Call || item.OpCode == OpCodes.Callvirt)
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{
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if (item.Operand != null && item.Operand.GetType().Name == nameof(MethodDefinition))
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{
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MethodDefinition md = (MethodDefinition)item.Operand;
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if (md == baseAwakeMd)
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{
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alreadyHasBaseCall = true;
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break;
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}
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}
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}
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}
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if (!alreadyHasBaseCall)
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{
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//Create instructions for base call.
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processor.Emit(OpCodes.Ldarg_0); //base.
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processor.Emit(OpCodes.Call, baseAwakeMr);
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}
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}
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}
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/// <summary>
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/// Calls the next awake method if the nested awake was created by codegen.
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/// </summary>
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/// <returns></returns>
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private void CallAwakeUserLogic(List<AwakeMethodData> datas)
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{
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/* Method definitions are added from child most
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* so they will always be going up the hierarchy. */
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for (int i = 0; i < datas.Count; i++)
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{
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AwakeMethodData amd = datas[i];
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//If was created then there is no user logic.
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if (amd.Created)
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continue;
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//If logic method is null. Should never be the case.
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if (amd.UserLogicMethodDef == null)
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continue;
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MethodDefinition awakeMd = amd.AwakeMethodDef;
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base.GetClass<GeneralHelper>().CallCopiedMethod(awakeMd, amd.UserLogicMethodDef);
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}
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}
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/// <summary>
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/// Adds a check to NetworkInitialize to see if it has already run.
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/// </summary>
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/// <param name="typeDef"></param>
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private void AddNetworkInitializeExecutedCheck(TypeDefinition firstTypeDef, bool initializeEarly)
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{
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TypeDefinition copyTypeDef = firstTypeDef;
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AddCheck(copyTypeDef, initializeEarly);
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void AddCheck(TypeDefinition td, bool early)
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{
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string methodName;
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string fieldName;
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if (early)
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{
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methodName = NETWORKINITIALIZE_EARLY_INTERNAL_NAME;
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fieldName = $"{EARLY_INITIALIZED_NAME}{td.FullName}_{td.Module.Name}";
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}
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else
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{
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methodName = NETWORKINITIALIZE_LATE_INTERNAL_NAME;
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fieldName = $"{LATE_INITIALIZED_NAME}{td.FullName}_{td.Module.Name}";
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}
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MethodDefinition md = td.GetMethod(methodName);
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if (md == null)
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return;
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TypeReference boolTr = base.GetClass<GeneralHelper>().GetTypeReference(typeof(bool));
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FieldReference fr = copyTypeDef.GetOrCreateFieldReference(base.Session, fieldName, FieldAttributes.Private, boolTr, out bool created);
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if (created)
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{
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List<Instruction> insts = new List<Instruction>();
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ILProcessor processor = md.Body.GetILProcessor();
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//Add check if already called.
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//if (alreadyInitialized) return;
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Instruction skipFirstRetInst = processor.Create(OpCodes.Nop);
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insts.Add(processor.Create(OpCodes.Ldarg_0));
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insts.Add(processor.Create(OpCodes.Ldfld, fr));
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insts.Add(processor.Create(OpCodes.Brfalse_S, skipFirstRetInst));
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insts.Add(processor.Create(OpCodes.Ret));
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insts.Add(skipFirstRetInst);
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//Set field to true.
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insts.Add(processor.Create(OpCodes.Ldarg_0));
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insts.Add(processor.Create(OpCodes.Ldc_I4_1));
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insts.Add(processor.Create(OpCodes.Stfld, fr));
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processor.InsertFirst(insts);
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}
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}
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}
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/// <summary>
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/// Gets the top-most parent away method.
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/// </summary>
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/// <param name="typeDef"></param>
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/// <returns></returns>
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private void PrepareNetworkInitializeMethods(TypeDefinition firstTypeDef)
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{
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TypeDefinition thisTypeDef = firstTypeDef;
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string[] initializeMethodNames = new string[] { NETWORKINITIALIZE_EARLY_INTERNAL_NAME, NETWORKINITIALIZE_LATE_INTERNAL_NAME };
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do
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{
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bool canCallBase = thisTypeDef.CanProcessBaseType(base.Session);
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foreach (string mdName in initializeMethodNames)
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{
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/* There are no more base calls to make but we still
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* need to check if the initialize methods have already ran, so do that
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* here. */
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if (canCallBase)
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{
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/* Awake will always exist because it was added previously.
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* Get awake for copy and base of copy. */
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MethodDefinition thisMd = thisTypeDef.GetMethod(mdName);
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MethodReference baseMr = thisTypeDef.GetMethodReferenceInBase(base.Session, mdName);
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MethodDefinition baseMd = baseMr.CachedResolve(base.Session);
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ILProcessor processor = thisMd.Body.GetILProcessor();
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bool alreadyHasBaseCall = false;
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//Check if already calls baseAwake.
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foreach (Instruction item in thisMd.Body.Instructions)
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{
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//If a call or call virt. Although, callvirt should never occur.
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if (item.OpCode == OpCodes.Call || item.OpCode == OpCodes.Callvirt)
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{
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if (item.Operand != null && item.Operand.GetType().Name == nameof(MethodDefinition))
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{
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MethodDefinition md = (MethodDefinition)item.Operand;
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if (md == baseMd)
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{
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alreadyHasBaseCall = true;
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break;
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}
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}
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}
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}
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if (!alreadyHasBaseCall)
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{
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//Create instructions for base call.
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List<Instruction> instructions = new List<Instruction>();
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instructions.Add(processor.Create(OpCodes.Ldarg_0)); //this.
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instructions.Add(processor.Create(OpCodes.Call, baseMr));
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processor.InsertFirst(instructions);
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}
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}
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AddNetworkInitializeExecutedCheck(thisTypeDef, (mdName == NETWORKINITIALIZE_EARLY_INTERNAL_NAME));
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}
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thisTypeDef = TypeDefinitionExtensionsOld.GetNextBaseClassToProcess(thisTypeDef, base.Session);
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} while (thisTypeDef != null);
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}
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/// <summary>
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/// Adds returns awake method definitions within awakeDatas.
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/// </summary>
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private void AddReturnsToAwake(List<AwakeMethodData> awakeDatas)
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{
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foreach (AwakeMethodData amd in awakeDatas)
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{
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ILProcessor processor = amd.AwakeMethodDef.Body.GetILProcessor();
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//If no instructions or the last instruction isnt ret.
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if (processor.Body.Instructions.Count == 0
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|| processor.Body.Instructions[processor.Body.Instructions.Count - 1].OpCode != OpCodes.Ret)
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{
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processor.Emit(OpCodes.Ret);
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}
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}
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}
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/// <summary>
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/// Calls NetworKInitializeLate method on the typeDef.
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/// </summary>
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/// <param name="copyTypeDef"></param>
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private void CallNetworkInitializeFromAwake(List<AwakeMethodData> awakeDatas, bool callEarly)
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{
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/* InitializeLate should be called after the user runs
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* all their Awake logic. This is so the user can configure
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* sync types on Awake and it won't trigger those values
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* as needing to be sent over the network, since both
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* server and client will be assigning them on Awake. */
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foreach (AwakeMethodData amd in awakeDatas)
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{
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string methodName = (callEarly) ? NETWORKINITIALIZE_EARLY_INTERNAL_NAME :
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NETWORKINITIALIZE_LATE_INTERNAL_NAME;
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TypeDefinition td = amd.AwakeMethodDef.DeclaringType;
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MethodReference networkInitMr = td.GetMethodReference(base.Session, methodName);
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ILProcessor processor = amd.AwakeMethodDef.Body.GetILProcessor();
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processor.Emit(OpCodes.Ldarg_0);
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processor.Emit(networkInitMr.GetCallOpCode(base.Session), networkInitMr);
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}
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}
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/// <summary>
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/// Creates an 'NetworkInitialize' method which is called by the childmost class to initialize scripts on Awake.
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/// </summary>
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private void CreateNetworkInitializeMethods(TypeDefinition typeDef, out MethodDefinition networkInitializeIfDisabledMd)
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{
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CreateMethod(NETWORKINITIALIZE_EARLY_INTERNAL_NAME);
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CreateMethod(NETWORKINITIALIZE_LATE_INTERNAL_NAME);
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MethodDefinition baseInitIfDisabled = base.GetClass<NetworkBehaviourHelper>().NetworkInitializeIfDisabled_MethodRef.CachedResolve(base.Session);
|
|
networkInitializeIfDisabledMd = CreateMethod(baseInitIfDisabled.Name, baseInitIfDisabled);
|
|
|
|
MethodDefinition CreateMethod(string name, MethodDefinition copied = null)
|
|
{
|
|
MethodDefinition md;
|
|
bool created;
|
|
if (copied == null)
|
|
md = typeDef.GetOrCreateMethodDefinition(base.Session, name, PUBLIC_VIRTUAL_ATTRIBUTES, typeDef.Module.TypeSystem.Void, out created);
|
|
else
|
|
md = typeDef.GetOrCreateMethodDefinition(base.Session, name, copied, true, out created);
|
|
|
|
if (created)
|
|
{
|
|
//Emit ret into new method.
|
|
ILProcessor processor = md.Body.GetILProcessor();
|
|
//End of method return.
|
|
processor.Emit(OpCodes.Ret);
|
|
}
|
|
|
|
return md;
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Creates an 'NetworkInitialize' method which is called by the childmost class to initialize scripts on Awake.
|
|
/// </summary>
|
|
private void CallNetworkInitializeMethods(MethodDefinition networkInitializeIfDisabledMd)
|
|
{
|
|
ILProcessor processor = networkInitializeIfDisabledMd.Body.GetILProcessor();
|
|
|
|
networkInitializeIfDisabledMd.Body.Instructions.Clear();
|
|
CallMethod(NETWORKINITIALIZE_EARLY_INTERNAL_NAME);
|
|
CallMethod(NETWORKINITIALIZE_LATE_INTERNAL_NAME);
|
|
processor.Emit(OpCodes.Ret);
|
|
|
|
void CallMethod(string name)
|
|
{
|
|
MethodReference initIfDisabledMr = networkInitializeIfDisabledMd.DeclaringType.GetMethodReference(base.Session, name);
|
|
processor.Emit(OpCodes.Ldarg_0);
|
|
processor.Emit(initIfDisabledMr.GetCallOpCode(base.Session), initIfDisabledMr);
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Creates Awake method for and all parents of typeDef using the parentMostAwakeMethodDef as a template.
|
|
/// </summary>
|
|
/// <returns>True if successful.</returns>
|
|
private bool CreateOrModifyAwakeMethods(TypeDefinition typeDef, ref List<AwakeMethodData> datas)
|
|
{
|
|
//Now update all scopes/create methods.
|
|
TypeDefinition copyTypeDef = typeDef;
|
|
do
|
|
{
|
|
bool created;
|
|
MethodDefinition awakeMd = copyTypeDef.GetOrCreateMethodDefinition(base.Session, NetworkBehaviourHelper.AWAKE_METHOD_NAME, PUBLIC_VIRTUAL_ATTRIBUTES, copyTypeDef.Module.TypeSystem.Void, out created);
|
|
|
|
//Awake is found. Check for invalid return type.
|
|
if (!created)
|
|
{
|
|
if (awakeMd.ReturnType != copyTypeDef.Module.TypeSystem.Void)
|
|
{
|
|
base.LogError($"IEnumerator Awake methods are not supported within NetworkBehaviours.");
|
|
return false;
|
|
}
|
|
awakeMd.Attributes = PUBLIC_VIRTUAL_ATTRIBUTES;
|
|
}
|
|
//Aways was made.
|
|
else
|
|
{
|
|
ILProcessor processor = awakeMd.Body.GetILProcessor();
|
|
processor.Emit(OpCodes.Ret);
|
|
}
|
|
|
|
MethodDefinition logicMd = base.GetClass<GeneralHelper>().CopyIntoNewMethod(awakeMd, $"{NetworkBehaviourHelper.AWAKE_METHOD_NAME}___UserLogic", out _);
|
|
//Clear original awake.
|
|
awakeMd.Body.Instructions.Clear();
|
|
datas.Add(new AwakeMethodData(awakeMd, logicMd, created));
|
|
|
|
copyTypeDef = TypeDefinitionExtensionsOld.GetNextBaseClassToProcess(copyTypeDef, base.Session);
|
|
|
|
} while (copyTypeDef != null);
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Makes all Awake methods within typeDef and base classes public and virtual.
|
|
/// </summary>
|
|
/// <param name="typeDef"></param>
|
|
internal void CreateFirstNetworkInitializeCall(TypeDefinition typeDef, MethodDefinition firstUserAwakeMethodDef, MethodDefinition firstNetworkInitializeMethodDef)
|
|
{
|
|
ILProcessor processor;
|
|
//Get awake for current method.
|
|
MethodDefinition thisAwakeMethodDef = typeDef.GetMethod(NetworkBehaviourHelper.AWAKE_METHOD_NAME);
|
|
bool created = false;
|
|
|
|
//If no awake then make one.
|
|
if (thisAwakeMethodDef == null)
|
|
{
|
|
created = true;
|
|
|
|
thisAwakeMethodDef = new MethodDefinition(NetworkBehaviourHelper.AWAKE_METHOD_NAME, PUBLIC_VIRTUAL_ATTRIBUTES,
|
|
typeDef.Module.TypeSystem.Void);
|
|
thisAwakeMethodDef.Body.InitLocals = true;
|
|
typeDef.Methods.Add(thisAwakeMethodDef);
|
|
|
|
processor = thisAwakeMethodDef.Body.GetILProcessor();
|
|
processor.Emit(OpCodes.Ret);
|
|
}
|
|
|
|
//MethodRefs for networkinitialize and awake.
|
|
MethodReference networkInitializeMethodRef = typeDef.Module.ImportReference(firstNetworkInitializeMethodDef);
|
|
|
|
processor = thisAwakeMethodDef.Body.GetILProcessor();
|
|
//Create instructions for base call.
|
|
List<Instruction> instructions = new List<Instruction>();
|
|
instructions.Add(processor.Create(OpCodes.Ldarg_0)); //this.
|
|
instructions.Add(processor.Create(OpCodes.Call, networkInitializeMethodRef));
|
|
|
|
/* If awake was created then make a call to the users
|
|
* first awake. There's no reason to do this if awake
|
|
* already existed because the user would have control
|
|
* over making that call. */
|
|
if (created && firstUserAwakeMethodDef != null)
|
|
{
|
|
MethodReference baseAwakeMethodRef = typeDef.Module.ImportReference(firstUserAwakeMethodDef);
|
|
instructions.Add(processor.Create(OpCodes.Ldarg_0));//this.
|
|
instructions.Add(processor.Create(OpCodes.Call, baseAwakeMethodRef));
|
|
}
|
|
|
|
processor.InsertFirst(instructions);
|
|
}
|
|
|
|
|
|
}
|
|
} |