StationObscurum/Assets/Adobe/Substance3DForUnity/Runtime/Scripts/MarshalStructs/NativePreset.cs

17 lines
408 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
namespace Adobe.Substance
{
/// <summary>
/// Struct for handlign sending and receiving preset XML from native to managed code.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct NativePreset
{
public IntPtr XMLString;
}
}