17 lines
408 B
C#
17 lines
408 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using UnityEngine;
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namespace Adobe.Substance
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{
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/// <summary>
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/// Struct for handlign sending and receiving preset XML from native to managed code.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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internal struct NativePreset
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{
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public IntPtr XMLString;
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}
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} |