StationObscurum/Assets/Scripts/Item/GenericInteractable.cs

28 lines
451 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GenericInteractable : InteractableItem
{
private void Awake()
{
BaseAwake();
}
private void Start()
{
}
public override bool Interact()
{
return false;
}
public override bool Interact(ref Inventory inventory, ref HeavyInteractableItem heavyInvent)
{
return this.Interact();
}
}