43 lines
1.7 KiB
C#
43 lines
1.7 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.UI.Heat
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(ButtonFrame))]
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public class ButtonFrameEditor : Editor
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{
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private ButtonFrame bfTarget;
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private GUISkin customSkin;
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private void OnEnable()
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{
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bfTarget = (ButtonFrame)target;
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if (EditorGUIUtility.isProSkin == true) { customSkin = HeatUIEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = HeatUIEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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var animator = serializedObject.FindProperty("animator");
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var buttonManager = serializedObject.FindProperty("buttonManager");
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var panelButton = serializedObject.FindProperty("panelButton");
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var buttonType = serializedObject.FindProperty("buttonType");
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HeatUIEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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HeatUIEditorHandler.DrawProperty(animator, customSkin, "Animator");
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HeatUIEditorHandler.DrawHeader(customSkin, "Options Header", 10);
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GUILayout.BeginVertical(EditorStyles.helpBox);
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HeatUIEditorHandler.DrawPropertyPlain(buttonType, customSkin, "Animator");
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if (buttonType.enumValueIndex == 0) { HeatUIEditorHandler.DrawProperty(buttonManager, customSkin, "Button Manager"); }
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else if (buttonType.enumValueIndex == 1) { HeatUIEditorHandler.DrawProperty(panelButton, customSkin, "Panel Button"); }
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GUILayout.EndVertical();
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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#endif |