172 lines
9.2 KiB
C#
172 lines
9.2 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.UI;
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using UnityEditor.SceneManagement;
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namespace Michsky.UI.Heat
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{
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[CustomEditor(typeof(SliderManager))]
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public class SliderManagerEditor : Editor
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{
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private GUISkin customSkin;
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private SliderManager sTarget;
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private int currentTab;
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private void OnEnable()
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{
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sTarget = (SliderManager)target;
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if (EditorGUIUtility.isProSkin == true) { customSkin = HeatUIEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = HeatUIEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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HeatUIEditorHandler.DrawComponentHeader(customSkin, "Slider Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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currentTab = HeatUIEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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currentTab = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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currentTab = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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currentTab = 2;
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GUILayout.EndHorizontal();
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var onValueChanged = serializedObject.FindProperty("onValueChanged");
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var sliderObject = serializedObject.FindProperty("mainSlider");
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var valueText = serializedObject.FindProperty("valueText");
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var highlightCG = serializedObject.FindProperty("highlightCG");
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var saveValue = serializedObject.FindProperty("saveValue");
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var saveKey = serializedObject.FindProperty("saveKey");
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var usePercent = serializedObject.FindProperty("usePercent");
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var useRoundValue = serializedObject.FindProperty("useRoundValue");
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var showValue = serializedObject.FindProperty("showValue");
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var showPopupValue = serializedObject.FindProperty("showPopupValue");
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var invokeOnAwake = serializedObject.FindProperty("invokeOnAwake");
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var fadingMultiplier = serializedObject.FindProperty("fadingMultiplier");
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switch (currentTab)
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{
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case 0:
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HeatUIEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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if (sTarget.mainSlider != null)
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{
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.BeginHorizontal();
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float tempValue = sTarget.mainSlider.value;
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EditorGUILayout.LabelField(new GUIContent("Current Value"), customSkin.FindStyle("Text"), GUILayout.Width(120));
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sTarget.mainSlider.value = EditorGUILayout.Slider(sTarget.mainSlider.value, sTarget.mainSlider.minValue, sTarget.mainSlider.maxValue);
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if (tempValue != sTarget.mainSlider.value) { Undo.RegisterCompleteObjectUndo(sTarget.mainSlider, sTarget.name); }
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(EditorStyles.helpBox);
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float tempMinValue = sTarget.mainSlider.minValue;
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if (sTarget.mainSlider.wholeNumbers == false) { tempMinValue = EditorGUILayout.FloatField(new GUIContent("Min Value"), sTarget.mainSlider.minValue); }
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else { tempMinValue = EditorGUILayout.IntField(new GUIContent("Min Value"), (int)sTarget.mainSlider.minValue); }
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if (tempMinValue < sTarget.mainSlider.maxValue && tempMinValue != sTarget.mainSlider.minValue)
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{
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sTarget.mainSlider.minValue = tempMinValue;
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EditorUtility.SetDirty(sTarget.mainSlider);
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EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
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}
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else { tempMinValue = sTarget.mainSlider.minValue; }
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(EditorStyles.helpBox);
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float tempMaxValue = sTarget.mainSlider.maxValue;
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if (sTarget.mainSlider.wholeNumbers == false) { tempMaxValue = EditorGUILayout.FloatField(new GUIContent("Max Value"), sTarget.mainSlider.maxValue); }
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else { tempMaxValue = EditorGUILayout.IntField(new GUIContent("Max Value"), (int)sTarget.mainSlider.maxValue); }
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if (tempMaxValue > sTarget.mainSlider.minValue && tempMaxValue != sTarget.mainSlider.maxValue)
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{
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sTarget.mainSlider.maxValue = tempMaxValue;
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EditorUtility.SetDirty(sTarget.mainSlider);
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EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
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}
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else { tempMaxValue = sTarget.mainSlider.maxValue; }
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GUILayout.EndHorizontal();
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GUILayout.EndVertical();
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GUILayout.BeginHorizontal(EditorStyles.helpBox);
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bool tempWN = sTarget.mainSlider.wholeNumbers;
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sTarget.mainSlider.wholeNumbers = GUILayout.Toggle(sTarget.mainSlider.wholeNumbers, new GUIContent("Use Whole Numbers"), customSkin.FindStyle("Toggle"));
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sTarget.mainSlider.wholeNumbers = GUILayout.Toggle(sTarget.mainSlider.wholeNumbers, new GUIContent(""), customSkin.FindStyle("Toggle Helper"));
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if (tempWN != sTarget.mainSlider.wholeNumbers) { EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); }
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(EditorStyles.helpBox);
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bool tempInt = sTarget.mainSlider.interactable;
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sTarget.mainSlider.interactable = GUILayout.Toggle(sTarget.mainSlider.interactable, new GUIContent("Is Interactable"), customSkin.FindStyle("Toggle"));
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sTarget.mainSlider.interactable = GUILayout.Toggle(sTarget.mainSlider.interactable, new GUIContent(""), customSkin.FindStyle("Toggle Helper"));
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if (tempInt != sTarget.mainSlider.interactable) { EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); }
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GUILayout.EndHorizontal();
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if (Application.isPlaying == false) { sTarget.UpdateUI(); }
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}
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else { sTarget.mainSlider = sTarget.GetComponent<Slider>(); }
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HeatUIEditorHandler.DrawHeader(customSkin, "Events Header", 10);
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EditorGUILayout.PropertyField(onValueChanged, new GUIContent("On Value Changed"), true);
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break;
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case 1:
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HeatUIEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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HeatUIEditorHandler.DrawProperty(sliderObject, customSkin, "Slider Source");
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if (showValue.boolValue == true) { HeatUIEditorHandler.DrawProperty(valueText, customSkin, "Label Text"); }
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HeatUIEditorHandler.DrawProperty(highlightCG, customSkin, "Highlight CG");
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break;
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case 2:
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HeatUIEditorHandler.DrawHeader(customSkin, "Options Header", 6);
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usePercent.boolValue = HeatUIEditorHandler.DrawToggle(usePercent.boolValue, customSkin, "Use Percent");
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showValue.boolValue = HeatUIEditorHandler.DrawToggle(showValue.boolValue, customSkin, "Show Label");
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showPopupValue.boolValue = HeatUIEditorHandler.DrawToggle(showPopupValue.boolValue, customSkin, "Show Popup Label");
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useRoundValue.boolValue = HeatUIEditorHandler.DrawToggle(useRoundValue.boolValue, customSkin, "Use Round Value");
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invokeOnAwake.boolValue = HeatUIEditorHandler.DrawToggle(invokeOnAwake.boolValue, customSkin, "Invoke On Awake", "Process events on awake.");
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Space(-3);
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saveValue.boolValue = HeatUIEditorHandler.DrawTogglePlain(saveValue.boolValue, customSkin, "Save Value");
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GUILayout.Space(3);
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if (saveValue.boolValue == true)
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{
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HeatUIEditorHandler.DrawPropertyCW(saveKey, customSkin, "Save Key:", 66);
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EditorGUILayout.HelpBox("You must set a unique save key for each slider.", MessageType.Info);
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}
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GUILayout.EndVertical();
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HeatUIEditorHandler.DrawProperty(fadingMultiplier, customSkin, "Fading Multiplier");
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break;
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}
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serializedObject.ApplyModifiedProperties();
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if (Application.isPlaying == false) { Repaint(); }
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}
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}
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}
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#endif |