StationObscurum/Assets/Packages/Heat - Complete Modern UI/Scripts/UI Manager/UIManagerText.cs
2024-02-01 22:45:59 -05:00

81 lines
4.6 KiB
C#

using UnityEngine;
using TMPro;
namespace Michsky.UI.Heat
{
[ExecuteInEditMode]
[DisallowMultipleComponent]
[RequireComponent(typeof(TextMeshProUGUI))]
[AddComponentMenu("Heat UI/UI Manager/UI Manager Text")]
public class UIManagerText : MonoBehaviour
{
// Resources
public UIManager UIManagerAsset;
private TextMeshProUGUI objText;
// Settings
public FontType fontType = FontType.Regular;
public ColorType colorType = ColorType.Primary;
public bool useCustomColor;
public bool useCustomAlpha;
public bool useCustomFont;
public enum FontType { Light, Regular, Medium, Semibold, Bold, Custom }
public enum ColorType { Accent, AccentMatch, Primary, Secondary, Negative, Background }
void Awake()
{
this.enabled = true;
if (UIManagerAsset == null) { UIManagerAsset = Resources.Load<UIManager>("Heat UI Manager"); }
if (objText == null) { objText = GetComponent<TextMeshProUGUI>(); }
if (UIManagerAsset.enableDynamicUpdate == false) { UpdateText(); this.enabled = false; }
}
void Update()
{
if (UIManagerAsset == null) { return; }
if (UIManagerAsset.enableDynamicUpdate == true) { UpdateText(); }
}
void UpdateText()
{
if (objText == null)
return;
if (useCustomFont == false)
{
if (fontType == FontType.Light && objText.font != UIManagerAsset.fontLight) { objText.font = UIManagerAsset.fontLight; }
else if (fontType == FontType.Regular && objText.font != UIManagerAsset.fontRegular) { objText.font = UIManagerAsset.fontRegular; }
else if (fontType == FontType.Medium && objText.font != UIManagerAsset.fontMedium) { objText.font = UIManagerAsset.fontMedium; }
else if (fontType == FontType.Semibold && objText.font != UIManagerAsset.fontSemiBold) { objText.font = UIManagerAsset.fontSemiBold; }
else if (fontType == FontType.Bold && objText.font != UIManagerAsset.fontBold) { objText.font = UIManagerAsset.fontBold; }
else if (fontType == FontType.Custom && objText.font != UIManagerAsset.customFont) { objText.font = UIManagerAsset.customFont; }
}
if (useCustomColor == true)
return;
if (useCustomAlpha == false)
{
if (colorType == ColorType.Primary && objText.color != UIManagerAsset.primaryColor) { objText.color = UIManagerAsset.primaryColor; }
else if (colorType == ColorType.Secondary && objText.color != UIManagerAsset.secondaryColor) { objText.color = UIManagerAsset.secondaryColor; }
else if (colorType == ColorType.Accent && objText.color != UIManagerAsset.accentColor) { objText.color = UIManagerAsset.accentColor; }
else if (colorType == ColorType.AccentMatch && objText.color != UIManagerAsset.accentColorInvert) { objText.color = UIManagerAsset.accentColorInvert; }
else if (colorType == ColorType.Negative && objText.color != UIManagerAsset.negativeColor) { objText.color = UIManagerAsset.negativeColor; }
else if (colorType == ColorType.Background && objText.color != UIManagerAsset.backgroundColor) { objText.color = UIManagerAsset.backgroundColor; }
}
else
{
if (colorType == ColorType.Primary) { objText.color = new Color(UIManagerAsset.primaryColor.r, UIManagerAsset.primaryColor.g, UIManagerAsset.primaryColor.b, objText.color.a); }
else if (colorType == ColorType.Secondary) { objText.color = new Color(UIManagerAsset.secondaryColor.r, UIManagerAsset.secondaryColor.g, UIManagerAsset.secondaryColor.b, objText.color.a); }
else if (colorType == ColorType.Accent) { objText.color = new Color(UIManagerAsset.accentColor.r, UIManagerAsset.accentColor.g, UIManagerAsset.accentColor.b, objText.color.a); }
else if (colorType == ColorType.AccentMatch) { objText.color = new Color(UIManagerAsset.accentColorInvert.r, UIManagerAsset.accentColorInvert.g, UIManagerAsset.accentColorInvert.b, objText.color.a); }
else if (colorType == ColorType.Negative) { objText.color = new Color(UIManagerAsset.negativeColor.r, UIManagerAsset.negativeColor.g, UIManagerAsset.negativeColor.b, objText.color.a); }
else if (colorType == ColorType.Background) { objText.color = new Color(UIManagerAsset.backgroundColor.r, UIManagerAsset.backgroundColor.g, UIManagerAsset.backgroundColor.b, objText.color.a); }
}
}
}
}