100 lines
5.1 KiB
C#
100 lines
5.1 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.UI.Heat
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{
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[CustomEditor(typeof(CreditsManager))]
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public class CreditsManagerEditor : Editor
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{
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private CreditsManager cmTarget;
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private GUISkin customSkin;
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private int latestTabIndex;
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private void OnEnable()
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{
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cmTarget = (CreditsManager)target;
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if (EditorGUIUtility.isProSkin == true) { customSkin = HeatUIEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = HeatUIEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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HeatUIEditorHandler.DrawComponentHeader(customSkin, "Credits Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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latestTabIndex = HeatUIEditorHandler.DrawTabs(latestTabIndex, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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latestTabIndex = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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latestTabIndex = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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latestTabIndex = 2;
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GUILayout.EndHorizontal();
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var creditsPreset = serializedObject.FindProperty("creditsPreset");
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var canvasGroup = serializedObject.FindProperty("canvasGroup");
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var backgroundImage = serializedObject.FindProperty("backgroundImage");
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var creditsListParent = serializedObject.FindProperty("creditsListParent");
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var scrollHelper = serializedObject.FindProperty("scrollHelper");
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var creditsSectionPreset = serializedObject.FindProperty("creditsSectionPreset");
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var creditsMentionPreset = serializedObject.FindProperty("creditsMentionPreset");
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var closeAutomatically = serializedObject.FindProperty("closeAutomatically");
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var fadingMultiplier = serializedObject.FindProperty("fadingMultiplier");
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var scrollDelay = serializedObject.FindProperty("scrollDelay");
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var scrollSpeed = serializedObject.FindProperty("scrollSpeed");
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var boostValue = serializedObject.FindProperty("boostValue");
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var boostHotkey = serializedObject.FindProperty("boostHotkey");
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var onOpen = serializedObject.FindProperty("onOpen");
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var onClose = serializedObject.FindProperty("onClose");
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var onCreditsEnd = serializedObject.FindProperty("onCreditsEnd");
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switch (latestTabIndex)
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{
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case 0:
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HeatUIEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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HeatUIEditorHandler.DrawProperty(creditsPreset, customSkin, "Credits Preset");
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HeatUIEditorHandler.DrawHeader(customSkin, "Events Header", 10);
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EditorGUILayout.PropertyField(onOpen, new GUIContent("On Open"), true);
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EditorGUILayout.PropertyField(onClose, new GUIContent("On Close"), true);
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EditorGUILayout.PropertyField(onCreditsEnd, new GUIContent("On Credits End"), true);
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break;
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case 1:
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HeatUIEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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HeatUIEditorHandler.DrawProperty(canvasGroup, customSkin, "Canvas Group");
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HeatUIEditorHandler.DrawProperty(backgroundImage, customSkin, "BG Image");
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HeatUIEditorHandler.DrawProperty(creditsListParent, customSkin, "List Parent");
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HeatUIEditorHandler.DrawProperty(scrollHelper, customSkin, "Scroll Helper");
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HeatUIEditorHandler.DrawProperty(creditsSectionPreset, customSkin, "Section Preset");
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HeatUIEditorHandler.DrawProperty(creditsMentionPreset, customSkin, "Mention Preset");
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break;
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case 2:
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HeatUIEditorHandler.DrawHeader(customSkin, "Options Header", 6);
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closeAutomatically.boolValue = HeatUIEditorHandler.DrawToggle(closeAutomatically.boolValue, customSkin, "Close Automatically");
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HeatUIEditorHandler.DrawProperty(fadingMultiplier, customSkin, "Fading Multiplier", "Set the animation fade multiplier.");
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HeatUIEditorHandler.DrawProperty(scrollDelay, customSkin, "Scroll Delay");
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HeatUIEditorHandler.DrawProperty(scrollSpeed, customSkin, "Scroll Speed");
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HeatUIEditorHandler.DrawProperty(boostValue, customSkin, "Boost Value");
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EditorGUILayout.PropertyField(boostHotkey, new GUIContent("Boost Hotkey"), true);
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break;
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}
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serializedObject.ApplyModifiedProperties();
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if (Application.isPlaying == false) { Repaint(); }
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}
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}
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}
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#endif |