65 lines
3.5 KiB
C#
65 lines
3.5 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace Michsky.UI.Heat
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{
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[ExecuteInEditMode]
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[DisallowMultipleComponent]
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[RequireComponent(typeof(Image))]
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[AddComponentMenu("Heat UI/UI Manager/UI Manager Image")]
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public class UIManagerImage : MonoBehaviour
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{
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// Resources
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public UIManager UIManagerAsset;
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private Image objImage;
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// Settings
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public ColorType colorType = ColorType.Primary;
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public bool useCustomColor;
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public bool useCustomAlpha;
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public enum ColorType { Accent, AccentMatch, Primary, Secondary, Negative, Background }
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void Awake()
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{
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this.enabled = true;
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if (UIManagerAsset == null) { UIManagerAsset = Resources.Load<UIManager>("Heat UI Manager"); }
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if (objImage == null) { objImage = GetComponent<Image>(); }
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if (UIManagerAsset.enableDynamicUpdate == false) { UpdateImage(); this.enabled = false; }
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}
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void Update()
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{
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if (UIManagerAsset == null) { return; }
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if (UIManagerAsset.enableDynamicUpdate == true) { UpdateImage(); }
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}
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void UpdateImage()
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{
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if (objImage == null || useCustomColor == true)
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return;
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if (useCustomAlpha == false)
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{
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if (colorType == ColorType.Primary && objImage.color != UIManagerAsset.primaryColor) { objImage.color = UIManagerAsset.primaryColor; }
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else if (colorType == ColorType.Secondary && objImage.color != UIManagerAsset.secondaryColor) { objImage.color = UIManagerAsset.secondaryColor; }
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else if (colorType == ColorType.Accent && objImage.color != UIManagerAsset.accentColor) { objImage.color = UIManagerAsset.accentColor; }
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else if (colorType == ColorType.AccentMatch && objImage.color != UIManagerAsset.accentColorInvert) { objImage.color = UIManagerAsset.accentColorInvert; }
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else if (colorType == ColorType.Negative && objImage.color != UIManagerAsset.negativeColor) { objImage.color = UIManagerAsset.negativeColor; }
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else if (colorType == ColorType.Background && objImage.color != UIManagerAsset.backgroundColor) { objImage.color = UIManagerAsset.backgroundColor; }
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}
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else
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{
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if (colorType == ColorType.Primary) { objImage.color = new Color(UIManagerAsset.primaryColor.r, UIManagerAsset.primaryColor.g, UIManagerAsset.primaryColor.b, objImage.color.a); }
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else if (colorType == ColorType.Secondary) { objImage.color = new Color(UIManagerAsset.secondaryColor.r, UIManagerAsset.secondaryColor.g, UIManagerAsset.secondaryColor.b, objImage.color.a); }
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else if (colorType == ColorType.Accent) { objImage.color = new Color(UIManagerAsset.accentColor.r, UIManagerAsset.accentColor.g, UIManagerAsset.accentColor.b, objImage.color.a); }
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else if (colorType == ColorType.AccentMatch) { objImage.color = new Color(UIManagerAsset.accentColorInvert.r, UIManagerAsset.accentColorInvert.g, UIManagerAsset.accentColorInvert.b, objImage.color.a); }
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else if (colorType == ColorType.Negative) { objImage.color = new Color(UIManagerAsset.negativeColor.r, UIManagerAsset.negativeColor.g, UIManagerAsset.negativeColor.b, objImage.color.a); }
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else if (colorType == ColorType.Background) { objImage.color = new Color(UIManagerAsset.backgroundColor.r, UIManagerAsset.backgroundColor.g, UIManagerAsset.backgroundColor.b, objImage.color.a); }
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}
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}
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}
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} |