StationObscurum/ProjectSettings
2023-04-04 00:04:34 -04:00
..
Packages/com.unity.testtools.codecoverage first push 2 2023-03-13 19:59:59 -04:00
AudioManager.asset first push 2 2023-03-13 19:59:59 -04:00
boot.config first push 2 2023-03-13 19:59:59 -04:00
BurstAotSettings_StandaloneWindows.json first push 2 2023-03-13 19:59:59 -04:00
ClusterInputManager.asset first push 2 2023-03-13 19:59:59 -04:00
CommonBurstAotSettings.json first push 2 2023-03-13 19:59:59 -04:00
DynamicsManager.asset first push 2 2023-03-13 19:59:59 -04:00
EditorBuildSettings.asset first push 2 2023-03-13 19:59:59 -04:00
EditorSettings.asset first push 2 2023-03-13 19:59:59 -04:00
GraphicsSettings.asset first push 2 2023-03-13 19:59:59 -04:00
HDRPProjectSettings.asset first push 2 2023-03-13 19:59:59 -04:00
InputManager.asset prepped aiming 2023-04-04 00:04:34 -04:00
MemorySettings.asset first push 2 2023-03-13 19:59:59 -04:00
NavMeshAreas.asset first push 2 2023-03-13 19:59:59 -04:00
PackageManagerSettings.asset first push 2 2023-03-13 19:59:59 -04:00
Physics2DSettings.asset first push 2 2023-03-13 19:59:59 -04:00
PresetManager.asset first push 2 2023-03-13 19:59:59 -04:00
ProjectSettings.asset first push 2 2023-03-13 19:59:59 -04:00
ProjectVersion.txt first push 2 2023-03-13 19:59:59 -04:00
QualitySettings.asset first push 2 2023-03-13 19:59:59 -04:00
SceneTemplateSettings.json first push 2 2023-03-13 19:59:59 -04:00
ShaderGraphSettings.asset first push 2 2023-03-13 19:59:59 -04:00
TagManager.asset gun elements added and uvs updated to better space out texture. 2023-04-03 11:02:34 -04:00
TimeManager.asset first push 2 2023-03-13 19:59:59 -04:00
UnityConnectSettings.asset first push 2 2023-03-13 19:59:59 -04:00
VersionControlSettings.asset first push 2 2023-03-13 19:59:59 -04:00
VFXManager.asset first push 2 2023-03-13 19:59:59 -04:00
XRSettings.asset first push 2 2023-03-13 19:59:59 -04:00