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StationObscurum_Unreal/Source/station_obscurumEditor.Target.cs

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2023-09-13 03:51:28 +02:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class station_obscurumEditorTarget : TargetRules
{
public station_obscurumEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V4;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
ExtraModuleNames.Add("station_obscurum");
}
}