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StationObscurum_Unreal/Plugins/FabulousDualSense/Source/ThirdParty/DualSenseWindows/include/Helpers.h

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2023-09-19 01:40:39 +02:00
/*
Helpers.h is part of DualSenseWindows
https://github.com/mattdevv/DualSense-Windows
Contributors of this file:
11.2020 Ludwig Füchsl
Licensed under the MIT License (To be found in repository root directory)
*/
#pragma once
#include <DSW_Api.h>
#include <DS5State.h>
namespace DS5W {
/// <summary>
/// Convert from 3-Color RGB normalized float to DS5W::Color
/// </summary>
/// <param name="r">Red channel</param>
/// <param name="g">Green channel</param>
/// <param name="b">Blue channel</param>
/// <returns>DS5W::Color</returns>
DS5W_API DS5W::Color color_R32G32B32_FLOAT(float r, float g, float b);
/// <summary>
/// Convert from 4-Color RGBA normalized float to DS5W::Color
/// </summary>
/// <param name="r">Red channel</param>
/// <param name="g">Green channel</param>
/// <param name="b">Blue channel</param>
/// <param name="a">Alpha channel</param>
/// <returns>DS5W::Color</returns>
DS5W_API DS5W::Color color_R32G32B32A32_FLOAT(float r, float g, float b, float a);
/// <summary>
/// Convert from 4-Color RGBA byte / UChar to DS5W::Color
/// </summary>
/// <param name="r">Red channel</param>
/// <param name="g">Green channel</param>
/// <param name="b">Blue channel</param>
/// <param name="a">Alpha channel</param>
/// <returns>DS5W::Color</returns>
DS5W_API DS5W::Color color_R8G8B8A8_UCHAR(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
/// <summary>
/// Convert from 4-Color RGB byte / UChar to DS5W::Color while using a normalized float for alpha chanel
/// </summary>
/// <param name="r">Red channel</param>
/// <param name="g">Green channel</param>
/// <param name="b">Blue channel</param>
/// <param name="a">Alpha channel</param>
/// <returns>DS5W::Color</returns>
DS5W_API DS5W::Color color_R8G8B8_UCHAR_A32_FLOAT(unsigned char r, unsigned char g, unsigned char b, float a);
}