Added isFalling variable to PlayerAnimation #29

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Osveta.mp4 merged 1 commits from isFalling_checker into main 2023-11-18 01:53:52 +01:00
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Added isFalling variable to Player Animation and blueprints to automatically set that to Character Movement isFalling variable.

Added isFalling variable to Player Animation and blueprints to automatically set that to Character Movement isFalling variable.
mhampel1 was assigned by Osveta.mp4 2023-11-18 01:52:05 +01:00
Osveta.mp4 added 1 commit 2023-11-18 01:52:06 +01:00
Osveta.mp4 requested review from mhampel1 2023-11-18 01:52:31 +01:00
mhampel1 was unassigned by Osveta.mp4 2023-11-18 01:52:37 +01:00
Osveta.mp4 self-assigned this 2023-11-18 01:52:37 +01:00
mhampel1 approved these changes 2023-11-18 01:53:36 +01:00
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lgtm

lgtm
Osveta.mp4 merged commit 88bba3561c into main 2023-11-18 01:53:52 +01:00
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Reference: Station_Obscurum/StationObscurum_Unreal#29
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