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StationObscurum_Unreal/Content
mhampel1 97e255047b Merge Weapons into Main (#23)
**Content:**
- Imported basic shooting animations
- Implemented blending of shooting animations with standard
- Created enum to track current state (gun, carry or default)
- Added functionality to toggle between shooting and walking.
- Added Gun 3d Model.

Co-authored-by: MarcoHampel <sebastianhampel1@gmail.com>
Reviewed-on: Station_Obscurum/StationObscurum#23
2023-09-28 03:00:02 +02:00
..
__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap Merge Weapons into Main (#23) 2023-09-28 03:00:02 +02:00
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap Added Pack and Volumetrics. 2023-09-19 22:31:50 -04:00
3DModels Merge Weapons into Main (#23) 2023-09-28 03:00:02 +02:00
Characters Merge Weapons into Main (#23) 2023-09-28 03:00:02 +02:00
LevelPrototyping create game 2023-09-12 21:51:28 -04:00
Levels/MainMenu Merge Weapons into Main (#23) 2023-09-28 03:00:02 +02:00
Scripting/Enumerations Merge Weapons into Main (#23) 2023-09-28 03:00:02 +02:00
StarterContent first push 2023-09-15 23:55:04 -04:00
Textures/effects Added Pack and Volumetrics. 2023-09-19 22:31:50 -04:00
ThirdPerson Merge Weapons into Main (#23) 2023-09-28 03:00:02 +02:00
VolumesAndLighting Added Pack and Volumetrics. 2023-09-19 22:31:50 -04:00