This repository has been archived on 2023-09-13. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity/Assets/HDRPDefaultResources/HDRenderPipelineGlobalSettings.asset

102 lines
3.1 KiB
Plaintext
Raw Permalink Normal View History

2023-03-14 00:59:59 +01:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 781cc897cf8675041a751163b51f97dd, type: 3}
m_Name: HDRenderPipelineGlobalSettings
m_EditorClassIdentifier:
m_DefaultVolumeProfile: {fileID: 11400000, guid: 9e4ce6367dbdac844bd175e8c4406afa, type: 2}
m_LookDevVolumeProfile: {fileID: 11400000, guid: be4ea48cc70911f418a5daca12bce6ba, type: 2}
m_RenderingPathDefaultCameraFrameSettings:
bitDatas:
data1: 72198260625768269
data2: 13763000477350330392
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
msaaMode: 1
materialQuality: 0
m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings:
bitDatas:
data1: 135310754214733
data2: 4539628428684460056
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
msaaMode: 1
materialQuality: 0
m_RenderingPathDefaultRealtimeReflectionFrameSettings:
bitDatas:
data1: 139923391782733
data2: 13763000465807638544
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
msaaMode: 1
materialQuality: 0
m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, type: 2}
m_RenderPipelineRayTracingResources: {fileID: 0}
beforeTransparentCustomPostProcesses: []
beforePostProcessCustomPostProcesses: []
afterPostProcessBlursCustomPostProcesses: []
afterPostProcessCustomPostProcesses: []
beforeTAACustomPostProcesses: []
lightLayerName0: Light Layer default
lightLayerName1: Light Layer 1
lightLayerName2: Light Layer 2
lightLayerName3: Light Layer 3
lightLayerName4: Light Layer 4
lightLayerName5: Light Layer 5
lightLayerName6: Light Layer 6
lightLayerName7: Light Layer 7
decalLayerName0: Decal Layer default
decalLayerName1: Decal Layer 1
decalLayerName2: Decal Layer 2
decalLayerName3: Decal Layer 3
decalLayerName4: Decal Layer 4
decalLayerName5: Decal Layer 5
decalLayerName6: Decal Layer 6
decalLayerName7: Decal Layer 7
shaderVariantLogLevel: 0
lensAttenuationMode: 0
diffusionProfileSettingsList:
- {fileID: 11400000, guid: 67bc0edff90007c48bfaaf469958033a, type: 2}
- {fileID: 11400000, guid: 960b787f5b6d9714baa33b0ad2163f4a, type: 2}
rendererListCulling: 0
DLSSProjectId: 000000
useDLSSCustomProjectId: 0
supportProbeVolumes: 0
supportRuntimeDebugDisplay: 0
apvScenesData:
serializedBounds: []
serializedHasVolumes: []
serializedProfiles: []
serializedBakeSettings: []
serializedBakingSets: []
m_Version: 3