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station_obscurum_unity/ProjectSettings/SceneTemplateSettings.json

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{
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"templatePinStates": [],
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{
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},
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},
{
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"type": "UnityEngine.AnimatorOverrideController",
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"type": "UnityEditor.Audio.AudioMixerController",
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"type": "UnityEngine.ComputeShader",
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{
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"type": "UnityEngine.Cubemap",
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},
{
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{
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{
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{
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},
"newSceneOverride": 0
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}