27 lines
809 B
C#
27 lines
809 B
C#
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using FishNet.Connection;
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using FishNet.Object;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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namespace FishNet.Utility.Extension
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{
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public static class ObjectFN
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{
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/// <summary>
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/// Spawns an object over the network using InstanceFinder. Only call from the server.
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/// </summary>
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public static void Spawn(this NetworkObject nob, NetworkConnection owner = null)
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{
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InstanceFinder.ServerManager.Spawn(nob, owner);
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}
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/// <summary>
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/// Spawns an object over the network using InstanceFinder. Only call from the server.
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/// </summary>
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public static void Spawn(this GameObject go, NetworkConnection owner = null)
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{
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InstanceFinder.ServerManager.Spawn(go, owner);
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}
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}
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}
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