This repository has been archived on 2023-09-13. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity/Assets/Scenes/Experimentation/MultiplayerScenes/StylizedLobbyScene/VolumeOne Profile.asset

227 lines
4.8 KiB
Plaintext
Raw Normal View History

2023-06-01 20:25:46 +02:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5499605880065426175
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
mipFogNear:
m_OverrideState: 0
m_Value: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
baseHeight:
m_OverrideState: 1
m_Value: -35.7
maximumHeight:
m_OverrideState: 1
m_Value: 168.9
meanFreePath:
m_OverrideState: 1
m_Value: 21.8
enableVolumetricFog:
m_OverrideState: 1
m_Value: 1
albedo:
m_OverrideState: 1
m_Value: {r: 0.8011926, g: 0.9716981, b: 0.9681743, a: 1}
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
depthExtent:
m_OverrideState: 1
m_Value: 21.3
denoisingMode:
m_OverrideState: 0
m_Value: 2
anisotropy:
m_OverrideState: 0
m_Value: 0
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
m_FogControlMode:
m_OverrideState: 0
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 12.5
volumeSliceCount:
m_OverrideState: 0
m_Value: 64
m_VolumetricFogBudget:
m_OverrideState: 0
m_Value: 0.33
m_ResolutionDepthRatio:
m_OverrideState: 0
m_Value: 0.666
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: VolumeOne Profile
m_EditorClassIdentifier:
components:
- {fileID: 3832449337003281083}
- {fileID: -5499605880065426175}
--- !u!114 &3832449337003281083
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 0
skyIntensityMode:
m_OverrideState: 1
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 0.36
multiplier:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 1
m_Value: 0.0191773
upperHemisphereLuxColor:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.43328354, z: 0.44211176}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
hdriSky:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: 1ec218402610c07499cad676b00bd8d7, type: 3}
distortionMode:
m_OverrideState: 0
m_Value: 0
flowmap:
m_OverrideState: 0
m_Value: {fileID: 0}
upperHemisphereOnly:
m_OverrideState: 0
m_Value: 1
scrollOrientation:
m_OverrideState: 0
m_Value:
mode: 1
customValue: 0
additiveValue: 0
multiplyValue: 1
scrollSpeed:
m_OverrideState: 1
m_Value:
mode: 1
customValue: 100
additiveValue: 0
multiplyValue: 1
enableBackplate:
m_OverrideState: 0
m_Value: 0
backplateType:
m_OverrideState: 0
m_Value: 0
groundLevel:
m_OverrideState: 0
m_Value: 0
scale:
m_OverrideState: 0
m_Value: {x: 32, y: 32}
projectionDistance:
m_OverrideState: 0
m_Value: 16
plateRotation:
m_OverrideState: 0
m_Value: 0
plateTexRotation:
m_OverrideState: 0
m_Value: 0
plateTexOffset:
m_OverrideState: 0
m_Value: {x: 0, y: 0}
blendAmount:
m_OverrideState: 0
m_Value: 0
shadowTint:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
pointLightShadow:
m_OverrideState: 0
m_Value: 0
dirLightShadow:
m_OverrideState: 0
m_Value: 0
rectLightShadow:
m_OverrideState: 0
m_Value: 0
m_SkyVersion: 1
enableDistortion:
m_OverrideState: 0
m_Value: 0
procedural:
m_OverrideState: 0
m_Value: 1
scrollDirection:
m_OverrideState: 0
m_Value: 0
m_ObsoleteScrollSpeed:
m_OverrideState: 0
m_Value: 1