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station_obscurum_unity/Assets/FishNet/Runtime/Object/NetworkObject.RpcLinks.cs

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2023-05-31 17:32:21 +02:00
using System.Collections.Generic;
using UnityEngine;
namespace FishNet.Object
{
public sealed partial class NetworkObject : MonoBehaviour
{
#region Private.
/// <summary>
/// RpcLinks being used within this NetworkObject.
/// </summary>
private List<ushort> _rpcLinkIndexes;
#endregion
/// <summary>
/// Sets rpcLinkIndexes to values.
/// </summary>
internal void SetRpcLinkIndexes(List<ushort> values)
{
_rpcLinkIndexes = values;
}
/// <summary>
/// Removes used link indexes from ClientObjects.
/// </summary>
internal void RemoveClientRpcLinkIndexes()
{
NetworkManager.ClientManager.Objects.RemoveLinkIndexes(_rpcLinkIndexes);
}
}
}