17 lines
432 B
C#
17 lines
432 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[RequireComponent(typeof(Collider))]
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[RequireComponent(typeof(Rigidbody))]
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public abstract class CarryableItem : MonoBehaviour
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{
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[SerializeField]
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private string itemName;
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public string ItemName { get { return this.itemName; } }
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[SerializeField]
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private int itemSize = 1;
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public int ItemSize { get { return this.itemSize; } }
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}
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