This repository has been archived on 2023-09-13. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity/Assets/Materials/HologramMats/Dissolve.mat

226 lines
6.3 KiB
Plaintext
Raw Normal View History

2023-04-11 05:58:47 +02:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7949015428687092041
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 12
hdPluginSubTargetMaterialVersions:
m_Keys: []
m_Values:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Dissolve
m_Shader: {fileID: 4800000, guid: f60b00c9668d7fa40af6c20a649abbea, type: 3}
m_ValidKeywords:
- _ALPHATEST_ON
- _DISABLE_DECALS
- _DISABLE_SSR_TRANSPARENT
- _DOUBLESIDED_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
RenderType: TransparentCutout
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture_1E539671:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture_321D3975:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture_4EBB7313:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture_B03F6F6B:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture_B6E227BA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture_C1DBBF4E:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture_FAE29F65:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Vector1_1A992A94: 0.3
- Vector1_1D9A2AE: 0.01
- Vector1_43BB59F5: 0.01
- Vector1_5B4329C4: 0.5
- Vector1_68C5C62B: 0.45
- Vector1_7AA6E838: 0.01
- Vector1_8657B13A: 30
- Vector1_971D46E8: 0.02
- Vector1_D3EA06BB: 28.05
- Vector1_EC9C6E98: 0.1
- Vector1_EFE64959: 30
- Vector1_F2256962: 30
- Vector1_FEFF47F1: 0
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoffEnable: 1
- _AlphaDstBlend: 0
- _AlphaSrcBlend: 1
- _AlphaToMask: 0
- _AlphaToMaskInspectorValue: 0
- _Blend: 0
- _BlendMode: 0
- _BumpScale: 1
- _ConservativeDepthOffsetEnable: 0
- _Cull: 2
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailNormalMapScale: 1
- _DoubleSidedEnable: 1
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 2
- _DstBlend: 0
- _EnableBlendModePreserveSpecularLighting: 0
- _EnableFogOnTransparent: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _OpaqueCullMode: 2
- _Parallax: 0.02
- _RayTracing: 0
- _ReceivesSSR: 1
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _RenderQueueType: 1
- _RequireSplitLighting: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 8
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 10
- _StencilRefMV: 40
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 8
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 14
- _StencilWriteMaskMV: 40
- _SupportDecals: 0
- _Surface: 0
- _SurfaceType: 0
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 2
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
- _UVSec: 0
- _UseShadowThreshold: 0
- _WorkflowMode: 1
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 3
- _ZTestTransparent: 4
- _ZWrite: 1
m_Colors:
- Color_15C2EAF8: {r: 0.14150941, g: 0.14150941, b: 0.14150941, a: 0}
- Color_3B270DCB: {r: 1, g: 0, b: 0, a: 0}
- Color_490A633A: {r: 0.3764706, g: 8.847059, b: 11.984314, a: 0}
- Color_57725705: {r: 0, g: 10.221912, b: 15.813397, a: 0}
- Color_6DF76E71: {r: 0, g: 5.145098, b: 16, a: 0}
- Color_B198AF46: {r: 8, g: 0, b: 0, a: 0}
- Color_DEEEB930: {r: 2, g: 2, b: 2, a: 1}
- Vector2_A1C2B0F8: {r: 1, g: 1, b: 0, a: 0}
- _Color: {r: 0.8113208, g: 0.8113208, b: 0.8113208, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []