fixed start scene

This commit is contained in:
sebastianhampel1 2023-09-01 20:27:19 -04:00
parent e552c3453d
commit 1872f09868
13 changed files with 20826 additions and 9 deletions

Binary file not shown.

View File

@ -0,0 +1,106 @@
fileFormatVersion: 2
guid: c286c6e36f2ee8249b0faade1bd09094
ModelImporter:
serializedVersion: 21300
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,106 @@
fileFormatVersion: 2
guid: 45c12103d2029a5438cb85f892fb14b7
ModelImporter:
serializedVersion: 21300
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -242,6 +242,48 @@ MonoBehaviour:
- {fileID: -7116834154035175570}
- {fileID: -6697039509728070763}
- {fileID: 5684076176618343765}
- {fileID: 5670475821068355932}
- {fileID: 1080914553685901678}
--- !u!114 &1080914553685901678
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c1be1b6c95cd2e41b27903b9270817f, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
color:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.364
smoothness:
m_OverrideState: 0
m_Value: 0.2
roundness:
m_OverrideState: 1
m_Value: 1
rounded:
m_OverrideState: 0
m_Value: 0
mask:
m_OverrideState: 0
m_Value: {fileID: 0}
opacity:
m_OverrideState: 0
m_Value: 1
--- !u!114 &4218869269747539245
MonoBehaviour:
m_ObjectHideFlags: 3
@ -451,6 +493,31 @@ MonoBehaviour:
m_ObsoleteScrollSpeed:
m_OverrideState: 0
m_Value: 1
--- !u!114 &5670475821068355932
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5a6b00fcf518bb94a90b408492e07b44, type: 3}
m_Name: FilmGrain
m_EditorClassIdentifier:
active: 1
type:
m_OverrideState: 1
m_Value: 5
intensity:
m_OverrideState: 1
m_Value: 0.445
response:
m_OverrideState: 1
m_Value: 0.841
texture:
m_OverrideState: 0
m_Value: {fileID: 0}
--- !u!114 &5684076176618343765
MonoBehaviour:
m_ObjectHideFlags: 3
@ -463,19 +530,19 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 0
active: 1
postExposure:
m_OverrideState: 0
m_Value: 0
contrast:
m_OverrideState: 0
m_OverrideState: 1
m_Value: 0
colorFilter:
m_OverrideState: 0
m_Value: {r: 0.990566, g: 0.990566, b: 0.990566, a: 1}
m_Value: {r: 0.94716984, g: 0.99101126, b: 1, a: 1}
hueShift:
m_OverrideState: 0
m_Value: 0
saturation:
m_OverrideState: 0
m_Value: 0
m_OverrideState: 1
m_Value: 47.2

View File

@ -1848,19 +1848,19 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7274624882445554639, guid: 3cbb87b9c7b0a01458108d45dc4eee05, type: 3}
propertyPath: m_LocalRotation.y
value: -3.9161743e-10
value: -0.000000034718123
objectReference: {fileID: 0}
- target: {fileID: 7274624882445554639, guid: 3cbb87b9c7b0a01458108d45dc4eee05, type: 3}
propertyPath: m_LocalRotation.z
value: 5.6392228e-11
value: 0.0000000049993236
objectReference: {fileID: 0}
- target: {fileID: 7274624883331524490, guid: 3cbb87b9c7b0a01458108d45dc4eee05, type: 3}
propertyPath: m_LocalRotation.y
value: 0.0000000344453
value: -0.0000000344453
objectReference: {fileID: 0}
- target: {fileID: 7274624883331524490, guid: 3cbb87b9c7b0a01458108d45dc4eee05, type: 3}
propertyPath: m_LocalRotation.z
value: -0.0000000015444355
value: 0.0000000015444355
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 3cbb87b9c7b0a01458108d45dc4eee05, type: 3}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 54fb02ca2ca2027438f844f32551ea2d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ce19f4b33fd6efc42bb716ec41fc58c2
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4bbdd4912d08cfb4d89b6cc77aa042b0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -14606,6 +14606,12 @@ MonoBehaviour:
firePower: 40
maxProjectileDuration: 5
maxTargetObjDistance: 15
shootEffect: {fileID: 0}
shootLight: {fileID: 0}
shootLightDuration: 0.1
ignoreLayers:
serializedVersion: 2
m_Bits: 0
--- !u!4 &1726408795
Transform:
m_ObjectHideFlags: 0

View File

@ -109,6 +109,11 @@ public class PlayerMovementController : MonoBehaviour
private void MovePlayer()
{
var movement = Vector3.zero;
//Modified to a normal 1 vector to ensure speed is not greater when moving diagonally.
Vector2 normalizedInput = new Vector2(x, y).normalized;
x = normalizedInput.x;
y = normalizedInput.y;
//movement += transform.forward * Mathf.Abs(y) * Time.deltaTime * speed;//+(transform.right*x*Time.deltaTime*speed);
movement += cam.transform.forward * y * Time.deltaTime * speed;