diff --git a/Assets/Scripts/Player/PlayerInteractionHandler.cs b/Assets/Scripts/Player/PlayerInteractionHandler.cs index c49419c..34ffc95 100644 --- a/Assets/Scripts/Player/PlayerInteractionHandler.cs +++ b/Assets/Scripts/Player/PlayerInteractionHandler.cs @@ -201,7 +201,7 @@ public class PlayerInteractionHandler : NetworkBehaviour { SwitchWeaponMode(); - if (!IsServer) { + if (true) { GunEnabled = !GunEnabled; if (!GunEnabled) pistol.Disable();