Multiplayer Shooting Support
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@ -382,5 +382,21 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a0bc8aa373bfbe44e91f0625324088be, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_componentIndexCache: 255
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_addedNetworkObject: {fileID: 0}
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_networkObjectCache: {fileID: 0}
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aimMode: 2
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targetingLight: {fileID: 7403853081934682846}
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targetObjectPrefab: {fileID: 7083481049935262560, guid: 25e7708870a1a78479d6e4df73bec788, type: 3}
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projectilePrefab: {fileID: 0}
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projectileName:
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bulletSpawnPoint: {fileID: 0}
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firePower: 20
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maxProjectileDuration: 5
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maxTargetObjDistance: 15
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shootEffect: {fileID: 0}
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shootLight: {fileID: 0}
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shootLightDuration: 0.1
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ignoreLayers:
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serializedVersion: 2
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m_Bits: 0
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