This commit is contained in:
2023-07-14 19:39:52 -04:00
parent 5f81e96eed
commit 970a2a5697
4 changed files with 8 additions and 2 deletions

View File

@ -1,8 +1,10 @@
using UnityEngine;
using FishNet.Object;
using FishNet;
namespace Item
{
public class BulletComponent : MonoBehaviour
public class BulletComponent : NetworkBehaviour
{
[SerializeField] private float duration = 5f;
@ -22,6 +24,8 @@ namespace Item
{
register = Item.FlareRegister.instance;
register.bullets.Add(this);
this.transform.parent = null;
}
// Update is called once per frame

View File

@ -134,6 +134,7 @@ namespace Item
[ServerRpc]
public void Fire(bool offsetWithTargetBall)
{
shootLightDuration = 0;
shootLight.gameObject.SetActive(true);