updatesx
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260ca88656
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9f71b56c94
@ -195,7 +195,7 @@ Material:
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- _AlphaToMaskInspectorValue: 0
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- _AlphaToMaskInspectorValue: 0
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- _Anisotropy: 0
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- _Anisotropy: 0
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- _BASE_COLOR_WEIGHT: 1
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- _BASE_COLOR_WEIGHT: 1
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- _BUMP_MAP_STRENGTH: 4.67
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- _BUMP_MAP_STRENGTH: 1.08
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- _BlendMode: 0
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- _BlendMode: 0
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- _COAT_IOR: 1.4
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- _COAT_IOR: 1.4
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- _COAT_ROUGHNESS: 0
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- _COAT_ROUGHNESS: 0
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@ -255,7 +255,7 @@ Material:
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- _PPDMinSamples: 5
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- _PPDMinSamples: 5
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- _PPDPrimitiveLength: 1
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- _PPDPrimitiveLength: 1
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- _PPDPrimitiveWidth: 1
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- _PPDPrimitiveWidth: 1
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- _REFLECTIONS_IOR: 1.52
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- _REFLECTIONS_IOR: 1
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- _REFLECTIONS_ROUGHNESS: 0.601
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- _REFLECTIONS_ROUGHNESS: 0.601
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- _REFLECTIONS_WEIGHT: 1
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- _REFLECTIONS_WEIGHT: 1
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- _RayTracing: 0
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- _RayTracing: 0
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@ -215,9 +215,10 @@ public class PlayerInteractionHandler : MonoBehaviour
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}
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}
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private void OnTriggerEnter(Collider other)
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private void OnTriggerEnter(Collider other)
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{
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{
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if(other.gameObject.GetComponent<InteractableItem>() != null)
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/* if(other.gameObject.GetComponent<InteractableItem>() != null)
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{
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{
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InteractableItem item = other.gameObject.GetComponent<InteractableItem>();
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InteractableItem item = other.gameObject.GetComponent<InteractableItem>();
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if(item is InteractableItem && item is not HeavyInteractableItem)
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if(item is InteractableItem && item is not HeavyInteractableItem)
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@ -230,11 +231,11 @@ public class PlayerInteractionHandler : MonoBehaviour
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heavyItemsInRange.Add((HeavyInteractableItem)item);
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heavyItemsInRange.Add((HeavyInteractableItem)item);
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}
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}
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}
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}*/
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}
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}
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private void OnTriggerExit(Collider other)
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private void OnTriggerExit(Collider other)
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{
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{
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if (other.gameObject.GetComponent<InteractableItem>() != null)
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/*if (other.gameObject.GetComponent<InteractableItem>() != null)
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{
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{
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InteractableItem item = other.gameObject.GetComponent<InteractableItem>();
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InteractableItem item = other.gameObject.GetComponent<InteractableItem>();
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if (item is InteractableItem && item is not HeavyInteractableItem)
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if (item is InteractableItem && item is not HeavyInteractableItem)
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@ -249,6 +250,6 @@ public class PlayerInteractionHandler : MonoBehaviour
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//itemsInRange.Remove((HeavyInteractableItem)(item));
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//itemsInRange.Remove((HeavyInteractableItem)(item));
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heavyItemsInRange.Remove((HeavyInteractableItem)item);
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heavyItemsInRange.Remove((HeavyInteractableItem)item);
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}
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}
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}
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}*/
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}
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}
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}
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}
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